49 Commits
Author SHA1 Message Date
MerlinH f3c50a0552 docs: sync README with current surface counts and workflow coverage v0.5.0 2026-07-11 01:45:30 +10:00
MerlinH 6eddd54064 chore: bump codex-game-studio to v0.5.0 2026-07-11 01:45:30 +10:00
MerlinH c55dc7403f chore: remove OpenSpec artifacts 2026-07-11 01:15:14 +10:00
e06453bcab feat: prune template authoring artifacts and expand localized guides (#15)
* docs: remove stale research design note

* feat: prune maintainer artifacts during init

* docs: expand localized README guides

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Co-authored-by: MerlinH <merlinh221@gmail.com>
2026-07-10 23:14:20 +10:00
7e8846a7fb feat: add deterministic model tier routing (#14)
* feat: add deterministic model tier routing

Define Sol, Terra, and Luna policies with fixed fallbacks, explicit surface assignments, runtime precedence, and Luna escalation. Validate generated metadata and expose tier overrides across role, task, and orchestration commands.

* fix: infer model tiers from surface models

* fix: rebalance prompt model routing

* fix: decouple prompt effort routing

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Co-authored-by: MerlinH <merlinh221@gmail.com>
2026-07-10 18:49:20 +10:00
c5b75809bf feat: add compact agent context helpers (#13)
* feat: add compact agent context helpers

* feat: wire context helpers into agent surfaces

* fix: make changed context helper degrade safely

* refactor: compact overlapping skill surfaces

* chore: refresh prompt surface matrix after skill compaction

* fix: preserve skill arguments and decision gates

* refactor: fold context helper hints into contracts

* refactor: centralize shared context guidance in AGENTS

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Co-authored-by: MerlinH <merlinh221@gmail.com>
2026-07-08 02:26:02 +10:00
f3365d2613 feat: close CCGS parity gaps (#12)
* docs: remove implemented OpenSpec change

Remove the completed eval framework OpenSpec change documents and add a CCGS gap task reference based on the parity reports and upstream CCGS surfaces.

* feat: generate CCGS gap report

Add an OpenSpec-backed implementation for deterministic remaining-gap reporting from the CCGS parity matrix, including tests and regenerated references.

* feat: deepen accessibility role parity

Add OpenSpec-backed CCGS-depth coverage for the accessibility specialist role, including role contract tests, parity regression tests, and regenerated gap reports.

* feat: close direct role depth gaps

Add OpenSpec-backed CCGS-depth contracts for the remaining direct role package gaps, plus parity tests and regenerated remaining-gap reports. Stop before engine sub-specialist, workflow, template, and rule work.

* feat: add engine sub-specialist roles

Add OpenSpec-backed CCGS engine sub-specialist parity, selected-engine role sets, wrong-engine gating, focused engine references, generated custom-agent surfaces, tests, and regenerated parity reports.

* feat: close first workflow parity batch

* feat: close remaining workflow parity gaps

* feat: close final CCGS parity gaps

* chore: remove implemented OpenSpec changes

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Co-authored-by: MerlinH <merlinh221@gmail.com>
2026-07-07 14:09:47 +10:00
MerlinH 7f5f695bef fix: dedupe evaluation scenario coverage 2026-07-02 09:27:58 +10:00
MerlinH b2dc45e36b fix: fail required-read on explicit denial 2026-07-02 09:27:58 +10:00
MerlinH 2e7ed2566f feat: add performance evaluation framework 2026-07-02 09:27:58 +10:00
MerlinH 945d5f995a docs: align game studio documentation style 2026-06-30 12:52:18 +10:00
MerlinH 841f906dc0 feat: add prompt discovery metadata 2026-06-30 08:58:10 +10:00
MerlinH 275d48cdd6 feat: uplift Codex prompt surfaces 2026-06-30 08:58:10 +10:00
MerlinH e89981f0f5 feat: adopt template repository Codex surfaces 2026-06-30 00:16:11 +10:00
MerlinH 4960fb2dea feat: upgrade CCGS parity surfaces
- add CCGS surface inventory and parity matrix reporting\n- expand Codex-native roles, skills, and workflow catalog coverage\n- remove nested init compatibility and align root project docs\n- migrate tests from Vitest to node:test with standalone expect
2026-06-29 22:54:22 +10:00
MerlinH 8aba7eeea0 docs: plan CCGS surface parity upgrades 2026-06-29 22:54:22 +10:00
MerlinH d823bdefa5 feat: implement repository-root codex surfaces 2026-06-29 22:54:22 +10:00
MerlinH 40b607d78f docs: convert repository-root plan to OpenSpec 2026-06-29 22:54:22 +10:00
MerlinH e0dcb526c7 docs: adopt repository-root game template design 2026-06-29 22:54:22 +10:00
MerlinH 0954bf54dc docs: design codex-native agent skill surfaces 2026-06-29 22:54:22 +10:00
MerlinH aecaf5d33b docs: add clone-injectable agent skill surfaces 2026-06-29 22:54:22 +10:00
MerlinH 78bc51b03e docs: design scoped standards rule packs 2026-06-29 22:54:22 +10:00
MerlinH 2968ca38ab docs: reorganize README into docs guide 2026-06-29 12:26:14 +10:00
MerlinH b623369960 docs: improve README and remove legacy naming 2026-06-29 08:38:04 +10:00
MerlinH 4cc5e65582 refactor: rename project to Codex Game Studio 2026-06-29 08:38:04 +10:00
MerlinH bcbf92595b chore: update truthmark to 2.2.6 2026-06-27 06:39:08 +10:00
MerlinH c352d2c4fe chore: make truthmark codex-only 2026-06-27 06:39:08 +10:00
MerlinH 31d75f7320 feat: add bounded task orchestration 2026-06-27 06:39:08 +10:00
MerlinH 164bae7ca3 chore: require node 24 runtime 2026-06-27 06:39:08 +10:00
MerlinH 5e50614779 docs: shorten truthmark prose 2026-06-26 00:31:03 +10:00
MerlinH 80e3d77c70 chore: refresh truthmark 2.2.5 surfaces 2026-06-26 00:31:03 +10:00
MerlinH fdd32aca9d chore: update truthmark to 2.2.2 2026-06-26 00:31:03 +10:00
MerlinH 60969ea9b0 fix: honor review fix flags for custom roles
Render read-only review prompts and bounded fix prompts for project-local custom role runs instead of accepting --review/--fix without lifecycle prompts.

Add regression coverage and update routed Truthmark docs for the custom role review/fix contract.
2026-06-26 00:31:03 +10:00
MerlinH 2c8dd9867b fix: enforce workflow templates in behavioral checks
Render selected workflow templates for no-project behavioral scenarios and enforce required template expectations regardless of project root.

Add regression coverage and update routed Truthmark docs for repo-level behavioral validation.
2026-06-26 00:31:03 +10:00
MerlinH 484e8667ad fix: render custom workflows with built-in roles
Support project-local custom workflows that target built-in studio roles by rendering through the standard Codex session prompt and role contract path.

Add regression coverage for validation-accepted built-in workflow roles and update routed Truthmark role/workflow docs.
2026-06-26 00:31:03 +10:00
MerlinH bea667adff fix: allow approvals for custom implement roles
Allow custom-* role ids in approval grants, compute approval diagnostics for custom role runs, and pass matching approvals into strict/guided eligibility checks.

Add regression coverage for custom implement roles using recorded approvals and for CLI approval grants with custom role ids.
2026-06-26 00:31:03 +10:00
MerlinH 01d8119fbf chore: remove stale OpenSpec artifacts
Remove implemented catch-up OpenSpec change workspaces, generated OpenSpec helper skills, and stale catch-up research plans that only referenced the removed OpenSpec artifacts.
2026-06-26 00:31:03 +10:00
MerlinH a0d2124734 fix: render custom workflow files
Validate project-local custom workflow markdown files, include them in selected workflow context, and render their bodies into custom workflow prompts.

Add regression coverage for missing workflow files and workflow body rendering, and update routed Truthmark documentation for the customization contract.
2026-06-26 00:31:03 +10:00
MerlinH 87742e76d8 feat: expand Open Game Studio Codex depth
Add OpenSpec-backed catch-up passes for role coverage, workflow catalog, engine references, production templates, role prompt depth, behavioral validation, and project-local customization.

Ship expanded Codex-native scaffolding, role/workflow/template registries, engine reference assets, deterministic validation scenarios, customization pack support, routed Truthmark docs, OpenSpec artifacts, and regression coverage.
2026-06-26 00:31:03 +10:00
df25f80960 chore: remove stale planning artifacts (#2)
* feat: add flexible studio depth foundations

- add context manifests, engine references, and studio policy gates

- refresh Truthmark 2.2.1 generated surfaces and lane docs

- update OpenSpec tasks and validation coverage

* docs: add Open Game Studio product truth

- add product-capability truth doc for the Codex-native CLI

- cross-link product and engineering truth in route YAML

- update product truth index

* chore: remove stale planning artifacts

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Co-authored-by: MerlinH <merlinh221@gmail.com>
2026-06-17 18:47:15 +10:00
07af64c147 feat: add flexible studio approval gates (#1)
- migrate Truthmark repository truth into the v2 workspace layout
- add OpenSpec change artifacts for the flexible studio depth refactor
- add studio policy primitives plus approval store and CLI management
- add validation, CLI, and policy tests for approvals and studio gates

Co-authored-by: MerlinH <merlinh221@gmail.com>
2026-06-14 01:10:16 +10:00
MerlinH 6161151949 chore: refresh Truthmark 1.6.1 docs
- update Truthmark dependency to 1.6.1

- refresh generated agent surfaces and truth document templates

- include current Open Game Studio docs and validation updates
2026-05-31 15:49:12 +00:00
MerlinH b9275b809a docs: polish Open Game Studio README 2026-05-31 01:16:00 +00:00
MerlinH 94d88fe4e1 feat: expand Codex prompt surfaces
Inline generated project prompts and selected templates into Codex runs, add bounded broad-context discovery, and validate generated surface freshness against current renderer output.

Add richer workflow templates, CLI prompt-surface coverage, and synced truth docs.
2026-05-30 14:33:23 +00:00
MerlinH 1d1c36468d docs: add architecture flow guides and portal 2026-05-30 07:55:44 +00:00
MerlinH 1430805b3e chore: add truthmark structure and runtime safeguards 2026-05-28 16:21:35 +00:00
MerlinH dabf1183c3 Implement Codex game studio functionality gap pass 2026-05-28 15:11:30 +00:00
MerlinH f8530077d9 feat: add Open GameStudio Codex port 2026-05-27 22:58:48 +00:00
MerlinH 38fd33394a feat: add Open GameStudio Codex port 2026-05-27 22:43:29 +00:00