Replace textual prefix matching in isPrivateIPv6() with numeric bit-prefix matching via ipaddr.js. Closes reachable classifier bypasses for IPv4-compatible IPv6 (::a.b.c.d), site-local fec0::/10, and the full fe80::/10 link-local span, on top of the IPv4-mapped forms. Embedded IPv4 (mapped and compatible) is run through the full isPrivateIPv4 classifier; unparseable input fails closed.
Follow-up hardening to f64cbdda.
Reported-by: tonghuaroot
The resolve()+startsWith containment check was correct but CodeQL did not
recognize it. Apply path.basename() to the name in resolveWithinPreviewDir -- a
sanitizer CodeQL recognizes -- so every id-derived preview path is provably a
single filename inside the preview dir. Behaviour is unchanged for valid ids
(already charset-validated); containment check kept as a backstop.
- svg-sanitize.ts: strip each dangerous element repeatedly until stable with
whitespace-tolerant end tags, defeating nested/overlapping tags (closes 5
incomplete-multi-character-sanitization + 1 bad-tag-filter; the prior
single-pass regex could leave a residual <script>/<iframe>).
- file-preview.ts: add a resolve()+containment barrier (the path-traversal
guard CodeQL recognizes) on top of the id charset check (closes 9
path-injection).
- metadata.ts: bound the XMP namespace:name key segments so parseXmp cannot
backtrack polynomially (closes js/polynomial-redos).
- analytics-disabled.spec.ts: match analytics by URL host, not substring
(closes 4 incomplete-url-substring-sanitization).
typecheck + lint green; svg (119), preview (22), metadata (164) tests pass.
The Astro Dev Toolbar (enabled by default in dev mode) injects h1
elements ("No islands detected", "Audit", "Settings") and a
"Community" link inside its shadow DOM. Playwright CSS selectors
pierce shadow DOM, causing 6 test failures:
- 5 heading-hierarchy tests saw extra h1 elements from the toolbar
- footer "Community" column title resolved to 2 elements (footer h4
plus toolbar's Astro community chat link)
Root-cause fix: set PLAYWRIGHT=1 env var in the Playwright webServer
command; Astro config conditionally disables devToolbar when set.
Normal development retains the toolbar.
All /api/ routes are already covered by the global @fastify/rate-limit
(index.ts:283), but CodeQL doesn't model the global registration and flagged
every route without an explicit per-route limit. Added tuned config.rateLimit
to 45 routes: stricter on auth/credential routes (mfa/saml/oidc/api-keys,
15-30/min), moderate on writes (60/min), generous on reads/polls (300/min =
the global default). Real defense-in-depth on sensitive routes. 3 alerts on
non-route code (a preHandler hook, the rate-limiter's own DB lookup, a test
helper) are documented false-positives covered by the global limiter.
- file-preview.ts: validate the :id URL param against a safe charset and
restrict the original-name extension to alphanumerics before they feed
filesystem paths (closes 9 CodeQL js/path-injection; defense-in-depth on
top of the existing DB lookup).
- media-input.ts: require the SRT/VTT timecode structure to detect a subtitle
rather than a bare '-->' (closes CodeQL js/bad-tag-filter; also rejects
non-subtitle files that merely contain '-->').
- tests/e2e/helpers.ts: build the sharp script path via JSON.stringify
instead of single-quote-only replace (CodeQL js/incomplete-sanitization,
high: backslashes were not escaped). Proper fix, no suppression.
- landing CategoryCards: rename the file-modality marketing card to
"File Tools" (matches the Image/Video/Audio Tools siblings and is
unique vs the 23 "Files" tool pills, which broke the e2e locator).
Modality label stays "Files" everywhere it is the actual modality.
#280 left 10 section-prefixed custom-route files mis-indented and one
unsorted import block in the new landing section-index page. Fixed via
biome formatter (api) and manual import sort (landing). No config change
(biome.json is hook-protected); no suppression. pnpm lint + typecheck
now exit 0.
The fifth user-facing group is now Image, Video, Audio, PDF, Files
(internal modality id stays "file"; section.ts "files" was already
"Files"). Updates modality.ts label + comment, all 21 i18n locales
(categories.data "Data Files"->"Files", modalities.documentsAndFiles
"PDF & Data"->"PDF & Files", dead homePage.data), landing cards/hero
search/tools filter, docs headings, and e2e modality-tab assertions
(/^Data/ -> /^Files/, which had been failing).
Add scoped axe accessibility audit (a11y.spec.ts, device-a11y.spec.ts)
scanning home, one tool per modality, editor, and login across desktop
chromium and mobile-chromium in EN and AR locales. Uses a committed
baseline (a11y-baseline.json) to gate on NEW critical/serious violations
while documenting existing debt.
Add device-visual.spec.ts with curated screenshots (home, resize tool,
settings dialog) on mobile-chromium and tablet-chromium. Six darwin
baselines generated; linux baselines deferred to the existing
update-visual-baselines workflow.
Trivial a11y fixes applied:
- Login page: outer div -> main (fixes landmark-one-main, reduces region)
- Editor page: outer div -> main for both desktop and mobile gate
- AppLayout main: add tabIndex={-1} for skip-link focusability
Updated DEVICE_SPECS regex to route device-visual and device-a11y specs.
Added @axe-core/playwright as a devDependency.
- Lower LOGIN_ATTEMPT_LIMIT default from 30 to 10 (brute-force protection)
- Lower RATE_LIMIT_PER_MIN default from 1000 to 300
- Add Redis authentication (requirepass) with REDIS_PASSWORD env var
- Add Redis maxmemory 512mb cap to prevent unbounded growth
- Add mem_limit: 1g to Postgres and Redis containers
- Strip internal file paths from all error responses (defense-in-depth)
- Add startup warnings for default admin/Postgres/Redis credentials
- Update security test expectations for new defaults
rest.md: correct the tool response shape (JSON {jobId, downloadUrl, ...} for fast / 202 {jobId, async} for long, not the raw file), fix the SSE jobId source (body, with X-Job-Id only on batch/pipeline ZIP streams), complete the permissions list to all 17, and add ai-canvas-expand.
ai.md: reconcile ~14 AI tool parameter tables to the real Zod schemas (remove-background, upscale, ocr, enhance-faces, colorize, noise-removal, red-eye-removal, restore-photo, passport-photo, erase-object, smart-crop, content-aware-resize, transparency-fixer, image-enhancement), add the 6 missing AI tools (background-replace, blur-background, ocr-pdf, ai-canvas-expand, transcribe-audio, auto-subtitles), and fix the dispatcher script diagram and feature-bundle table.
image-engine.md: add 4 undocumented operations (sharpen, sharpen-advanced, color-blindness, edit-metadata) and fix flip/crop/rotate/convert/compress/strip-metadata/color-channels params, output-format count (13), and the info JSON example. supported-formats.md: output count 14 -> 13. Verified with a clean docs build.
Reconcile every tool page's parameters, defaults, and response shape against the tool's Zod settings schema and executionHint in code. Notable fixes: color-palette (add count + format params, hex output, median-cut algorithm), favicon (add 5 params, was documented as having none), qr-generate (add logoDataUri), convert (add ppm/eps/tga formats), video-loudnorm (-16 LUFS not -14), smart-crop (async 202 not sync 200), images-to-video (1080x1080 square), and several output-filename and behavior-note corrections.
Also normalize API endpoint paths to /api/v1/tools/<id> (no modality segment) and standardize curl examples on the Docker API port 1349. Verified with a clean docs build.
Move all 157 tool pages into image/video/audio/pdf/data subfolders so URLs read /tools/<modality>/<id> (e.g. /tools/image/crop). Nest the image sub-categories under an Image group in the sidebar so the nav reads by modality. Add public/_redirects (301, clean + .html forms) mapping every old flat /tools/<id> URL to its new path so inbound links keep working. Rewrite all internal /tools links. Verified with a clean docs build (no dead links).
Bump all workspace package versions and APP_VERSION to 2.0.0, marking the
official 2.0 release. Removes the stale 1.x .release-notes.md artifact
(semantic-release regenerates release notes). The 2.0/multimodality docs
and rebrand already landed on main via #254 and #261, so this carries only
the version designation forward from the rebrand branch.
BREAKING CHANGE: SnapOtter 2.0 - the platform re-architecture (Postgres 17 +
Redis 8 + BullMQ durable jobs, 157 tools across five modalities) is the 2.0
release line, replacing the 1.x SQLite single-container architecture.
The tool factory created its per-request validation scratch dir at tmpdir()/snapotter-scratch/<jobId> -- the same path the BullMQ worker uses for job processing (worker.ts scratchRoot()/<jobId>) whenever SCRATCH_PATH is unset. For sync tools this is harmless because the factory blocks on the worker before its finally cleanup runs. For "long" tools the factory returns 202 immediately and then rm's that dir, racing the worker that is writing the job's input there -- so tools that stage input in the worker scratch dir (epub-convert, to-epub) intermittently failed with ENOENT. Production never hit this because it sets SCRATCH_PATH, diverging the two paths. Give the factory's validation dir a -prep suffix so its cleanup can never touch the worker's job dir.
acceptedInputs is [.pdf], but pdf-to-image validated by calling mupdf.openDocument(buf, 'application/pdf'); mupdf sniffs the real format and opens JPEGs/PNGs/etc. as 1-page image-documents, returning 200. So non-PDF (incl. truncated/hostile) inputs were accepted, violating the contract and the hostile-input robustness check -- the one pre-existing failure surfaced by the full integration run. Gate all three endpoints (convert/info/preview) on the %PDF- magic bytes. Verified: truncated.jpg -> 400, valid PDF -> 200; the hostile-inputs test passes.
The earlier worker error-logging change logged every job failure at error level, including expected InputValidationErrors (e.g. 'needs at least two audio files') -- flooding error logs with non-actionable user-input rejections (visible across the integration run). Skip validation errors (matched by name, which survives the BullMQ boundary); genuine faults still log at error, and all failures still reach the OTel span.
The full unit suite surfaced two issues from earlier commits on this branch. (1) Importing the app logger into media-input.ts pulled logger.ts -- which builds its pino file transport at module load via join(env.LOG_DIR, ...) -- into the unit-test import graph, throwing at collection time wherever LOG_DIR is unset (integration tests set it; unit tests do not). A low-level modality handler should not depend on the app logger, and a corrupt upload is an expected user error, so drop the import and keep the clean validation message. (2) tool-factory-route.test.ts mocked errors.js without the new friendlyError export; add it.
The raw-dump detector matched broad content keywords ('conversion failed', 'pixel format', bare 'ffprobe') that appear in legitimate validation messages (e.g. 'SVG conversion failed'), which would wrongly collapse them to the generic error. Narrow it to the unambiguous 'ffmpeg/ffprobe exited N:' prefix, python tracebacks, and crashes; longer/multi-line raw dumps are still caught by the length/line-count check. Found during self-review.
Main already reuses the per-modality input handlers in batch and pipeline
(#244), so the modality-aware reuse from the video QA sweep was redundant.
Port only the remaining unique piece: pass lenient: skipStructuralValidation
to the handler so batched/pipelined PDF tools that opt out of structural
validation behave like the single-file factory path. Keeps main's safer
explicit image-decode chain (HEIC/RAW/SVG/autoOrient) and AI fileId threading.
An unrecognized/corrupt media upload threw an InputValidationError whose message embedded the raw ffprobe stderr ('ffprobe exited 1: ...'). Return a clean 'Unrecognized <kind> file' message to the client and log the raw probe failure via logger.warn instead. Found via the round-2 hostile-input gap test.
Add friendlyError() which collapses raw external-tool failure output (ffmpeg/ffprobe/LibreOffice/qpdf/etc.) into one generic sentence while preserving intentional validation messages and scrubbing internal paths. Apply it at every client-facing error surface in the tool factory and job worker (sync 422, async SSE, pipeline + batch finalize). The full error is still recorded server-side via request.log.error / logger.error and telemetry.
GIFs decode to bgra/gbrap (alpha); libvpx-vp9 rejects those pixel formats so the encoder never opened (ffmpeg exit 234), breaking GIF->WebM for essentially every GIF. Flatten to yuv420p in the webm branch, matching what the mp4 branch already does.
While getting the editor e2e suite green, three "stale test" failures turned
out to be real bugs (per the reporter's hunch that tests might be catching
real issues):
- Layer effects (drop shadow, glows) never applied. The panel wrote effects
into `attrs.effects` through updateObject, but the panel and renderer both
read the object's top-level `effects`, so the toggle never persisted. Add a
dedicated `setObjectEffects` store action and route the panel through it.
- Object flip (transform tool) did nothing. No object renderer applied
`scaleX`/`scaleY`, and the flip negated scale without compensating position.
Apply scale in the renderers and flip in place: mirror points for stroke
objects, negate scale + shift position for sized objects.
(The paint-bucket / pixel-tool coordinate bug and the broken-at-non-100%-zoom
export were fixed in the preceding #259 change.)
Also adds a small "Beta" badge to the editor (welcome heading + nav link) and
repairs ~18 stale editor e2e specs whose selectors/assertions had drifted from
the current UI: the options bar is `h-9` not `h-10` (added a stable
`data-testid`), the menu bar is `h-8`/`bg-background`, the flip button
aria-labels are lowercase, the welcome "Image Editor" heading collides with an
sr-only `<h1>`, the color-picker tabs need a role-scoped selector, and the
magic-wand / flip tests now use deterministic setup and assert the actual
effect instead of fragile screenshot diffs.
Every editor tool that reads or writes raster pixels exported the stage with `stage.toCanvas({ x: 0, y: 0, width, height })`, which bakes in the stage's zoom/pan transform. The captured buffer was the *viewport* (the document scaled and offset by the current zoom/pan), not the document in its own coordinate space, so tools sampled and wrote the wrong pixels: the paint bucket produced a misplaced black rectangle instead of flood-filling the click, the eyedropper read the wrong colour, the magic wand selected the wrong region, and PNG/clipboard export silently produced a scaled/offset image at any zoom other than 100%.
Add `captureDocumentCanvas()`, which normalizes the stage to the document size with an identity transform, renders, captures, and restores -- all synchronously, so there is no visible flicker. Route every pixel capture through it: fill, magic wand, clone stamp, eyedropper, dodge/burn, blur/sharpen/smudge, the adjustments histogram, and the exporter.
The 'rulers render as black bars' part of #259 was fixed in the preceding editor-layout change (#258).
Adds editor-tool-coordinates.spec.ts asserting the paint bucket fills at the clicked location.