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Update description for developer capabilities in specs
Clarified the developer's capability in the pipeline description.
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@@ -2,7 +2,7 @@
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## 1. Executive Summary & Architecture
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This pipeline allows a developer with **zero manual 3D/Blender experience** to build a 3D hack-and-slash game.
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This pipeline allows a solo developer with **zero manual 3D/Blender experience** to create 3D games using AI.
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* **You (Human):** Handle all creative generation, visual previewing, texture painting, lighting map creation, and file downloads in the Rodin Web GUI Suite (0% credit burn risk).
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* **Claude Code:** Handles automated inspection and data cleanup via Blender Lab MCP, local file management, and writing Game Engine code (C#/GDScript).
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@@ -84,4 +84,4 @@ When Claude Code processes your downloaded Rodin assets in Blender:
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## 6. Final Summary Statement
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With the complete Rodin Web Suite at your fingertips, you act as the **Creative Director**—generating models, textures, vector emblems, and dungeon HDRIs directly in your browser with zero financial risk. Once downloaded, **Claude Code takes over as the Technical Director**, automating Blender inspection and writing all the engine C#/GDScript code to turn your assets into a playable game.
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With the complete Rodin Web Suite at your fingertips, you act as the **Creative Director**—generating models, textures, vector emblems, and dungeon HDRIs directly in your browser with zero financial risk. Once downloaded, **Claude Code takes over as the Technical Director**, automating Blender inspection and writing all the engine C#/GDScript code to turn your assets into a playable game.
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