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* [7f2c881a] Project-scope video pipeline + re-render + preview proxy (#386) (#396) * [7f2c881a] feat(video): scope on-demand video requests + render loop to project_id Require project_id on VideoRequestBody (404 when unresolvable or not opted into the video engine), thread it through VideoEngine.open_video_task via a shared resolve_authoring_project helper, and resolve the render loop's motion/ workspace from the authoring task's own project_id instead of the hardcoded self_heal_project_slug. * [7f2c881a] fix(video): cast task.id to UUID before VideoEngine.rerender calls mypy flagged task.id as sqlalchemy.sql.sqltypes.UUID[Any] rather than uuid.UUID in the three rerender tests; cast to UUID per the codebase's established idiom (cast("UUID", obj.id)) used elsewhere for the same SQLAlchemy Mapped-attribute inference gap. * [7f2c881a] docs(video): API endpoints for project-scoped requests, re-render, and preview proxy Add comprehensive API documentation for the new project-scoped video engine endpoints: - POST /api/video/request: on-demand video authoring scoped to project_id (breaking change) - POST /api/video/pipeline/{task_id}/rerender: CEO-triggered re-render with idempotency key clearing - GET /api/video/preview/{task_id}/{file_path}: CEO preview proxy with path-traversal confinement Document project-scoping architecture: authoring tasks and render loop now resolve from task's own project_id instead of hardcoded self_heal_project_slug. Add migration guide covering breaking change to VideoRequestBody schema (project_id now required), error handling changes (404 on unresolvable/non-opted-in projects), and client migration steps. --------- Co-authored-by: Backend Developer 1 <be-dev-1@roboco.tech> Co-authored-by: Backend Documenter <be-doc@roboco.tech> * [8f959c3b] docs(ux_ui): add project picker, re-render control, and composition preview panel spec (#381) (#398) Co-authored-by: UX/UI Developer 1 <ux-dev-1@roboco.tech> * [1fb5b5cb] Project picker, re-render button, and composition preview panel (#397) (#402) * [1fb5b5cb] feat(video): project picker, re-render button, and composition preview panel * [1fb5b5cb] docs(video): add comprehensive guide for project picker, re-render button, and composition preview panel --------- Co-authored-by: Frontend Developer 1 <fe-dev-1@roboco.tech> Co-authored-by: Frontend Documenter <fe-doc@roboco.tech> * [a512f364] Add video_engine_enabled to ProjectSummaryResponse (#412) (#414) * [a512f364] feat(api): surface video_engine_enabled on ProjectSummaryResponse * [a512f364] docs(api): document video_engine_enabled on ProjectSummaryResponse --------- Co-authored-by: Backend Developer 1 <be-dev-1@roboco.tech> Co-authored-by: Backend Documenter <be-doc@roboco.tech> * [03607ab9] Fix re-render control gating/placement and project picker filter (#434) * [f2f3e89f] Fix RerenderControl gating/placement across queue and strip views (#431) * [f2f3e89f] feat(video): widen RerenderControl gating and share it across queue/strip views Extracts RerenderControl into a shared panel/src/components/dashboard/ video-rerender-control.tsx component, widens its gate from render_status === 'failed' to source_task_id + composition_id present (matching what the backend rerender endpoint actually requires), adds a confirm dialog before firing the mutation, and wires the same component into video-pipeline-strip.tsx for still-in-flight rendering/render_failed rows. * [f2f3e89f] docs(video): enhance RerenderControl JSDoc with gating logic and usage examples Add comprehensive JSDoc to the RerenderControl component covering its purpose, gating logic (render for any source_task_id + composition_id, regardless of render_status), three visual button states (idle/loading/ error), confirm-dialog guard behavior, and usage examples for both video-post-queue.tsx and video-pipeline-strip.tsx contexts. Explains why the backend's rerender endpoint doesn't require a failed render and how the component prevents accidental re-renders. --------- Co-authored-by: Frontend Developer 1 <fe-dev-1@roboco.tech> Co-authored-by: Frontend Documenter <fe-doc@roboco.tech> * [404d8ed3] Filter project picker to video-engine-enabled projects (#432) * [404d8ed3] feat(panel): filter video-request project picker to opted-in projects Add video_engine_enabled to the client ProjectSummary type, give ProjectSelector a videoEngineOnly filter prop, default RequestVideoDialog's picker to the current video-enabled project with a friendly empty-state when none exist, and cover the filter with a new project-selector test. * [404d8ed3] docs(panel): add ProjectSelector component API reference with videoEngineOnly filter Document the reusable ProjectSelector component with its props, filtering behavior, and new videoEngineOnly filter for video-engine-enabled projects. Follows the existing component documentation pattern from page-refresh-provider. --------- Co-authored-by: Frontend Developer 2 <fe-dev-2@roboco.tech> Co-authored-by: Frontend Documenter <fe-doc@roboco.tech> * [519a4088] fix(panel): import missing RerenderControl in video-post-queue and correct stale doc (#436) Co-authored-by: Frontend Developer 1 <fe-dev-1@roboco.tech> --------- Co-authored-by: Frontend Developer 1 <fe-dev-1@roboco.tech> Co-authored-by: Frontend Documenter <fe-doc@roboco.tech> Co-authored-by: Frontend Developer 2 <fe-dev-2@roboco.tech> * [8e912c3e] Reflow hard-wrapped video UX design doc to pass quality gate (#439) * [ccfe2015] docs(ux_ui): reflow video request composition-controls spec to one line per paragraph (#438) Co-authored-by: UX/UI Developer 1 <ux-dev-1@roboco.tech> * [99c3ed9c] docs(backend): reflow hard-wrapped prose in video-engine-endpoints.md and video-project-scoping.md (#442) Co-authored-by: UX/UI Developer 1 <ux-dev-1@roboco.tech> * [c2e98fc0] docs(backend): strip stray trailing whitespace in video-engine-endpoints.md fence (#451) Co-authored-by: UX/UI Developer 1 <ux-dev-1@roboco.tech> * [9c7bc11a] Reflow all 3 hard-wrapped docs on this branch and verify quality gate (#457) * [9c7bc11a] test(scripts): guard reflow_md.py --check wiring into make quality * [9c7bc11a] docs(standards): document markdown reflow quality gate workflow and verification Added comprehensive guide explaining the one-logical-unit-per-line markdown prose standard, how the reflow check integrates into make quality, the three reflowed files (video-engine-endpoints.md, video-project-scoping.md, composition-controls spec), and the regression test added to ensure wiring stability. This task verifies all three ACs are satisfied: reflow_md.py --check exits 0, make quality passes (non-DB portions), and the three files are whitespace-only reflowed. --------- Co-authored-by: UX/UI Developer 1 <ux-dev-1@roboco.tech> Co-authored-by: UX/UI Documenter <ux-doc@roboco.tech> --------- Co-authored-by: UX/UI Developer 1 <ux-dev-1@roboco.tech> Co-authored-by: UX/UI Documenter <ux-doc@roboco.tech> * [002f0cdd] docs(rag): document reflow-check zero-diff troubleshooting path (#459) (#460) Co-authored-by: Backend Developer 1 <be-dev-1@roboco.tech> * [e4ed92d6] fix rerender missing-task test — assert the empty queue it creates The test never seeds; the trailing assertion expected a phantom video post. Broken since the branch's first commit but never executed — every earlier CI run short-circuited at a pre-pytest gate step. --------- Co-authored-by: Backend Developer 1 <be-dev-1@roboco.tech> Co-authored-by: Backend Documenter <be-doc@roboco.tech> Co-authored-by: UX/UI Developer 1 <ux-dev-1@roboco.tech> Co-authored-by: Frontend Developer 1 <fe-dev-1@roboco.tech> Co-authored-by: Frontend Documenter <fe-doc@roboco.tech> Co-authored-by: Frontend Developer 2 <fe-dev-2@roboco.tech> Co-authored-by: UX/UI Documenter <ux-doc@roboco.tech> Co-authored-by: Renn F <rennf93@users.noreply.github.com>
210 lines
7.5 KiB
Markdown
210 lines
7.5 KiB
Markdown
# ProjectSelector component
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A reusable dropdown selector for picking a project, with optional filtering by team and video-engine opt-in status.
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## Purpose
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Panels and dialogs that need to let users pick a project use `ProjectSelector` to display and filter the list. The component fetches the project list via the `useProjects` hook, groups projects by their assigned team, and optionally filters by team membership or video-engine enablement.
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## Files
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| File | Role |
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|------|------|
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| `panel/src/components/projects/project-selector.tsx` | Main component and `ProjectSelectorProps` type. |
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| `panel/src/components/projects/__tests__/project-selector.test.tsx` | Component tests (filter, grouping). |
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| `panel/src/lib/api/projects.ts` | `useProjects` hook and mock-mode project data. |
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| `panel/src/types/index.ts` | `ProjectSummary` type (includes `video_engine_enabled`). |
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## API
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### `ProjectSelectorProps`
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```typescript
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interface ProjectSelectorProps {
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// The currently selected project ID (null for unselected)
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value: string | null;
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// Called when the user selects a project
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onChange: (projectId: string | null) => void;
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// Placeholder text shown when no project is selected
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placeholder?: string;
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// Filter to projects assigned to a specific team (optional)
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filterByTeam?: Team;
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// Disable the selector (optional, default: false)
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disabled?: boolean;
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// Whether to clear the selection when the user deselects (optional, default: true)
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allowClear?: boolean;
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// Restrict the list to projects with video_engine_enabled = true (optional, default: false)
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videoEngineOnly?: boolean;
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}
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```
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**Props explained:**
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- `value` — the currently selected project's ID, or `null` if unselected. The selector updates this via `onChange`.
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- `onChange` — callback fired when the user selects a project (receives the project ID) or clears the selection (receives `null` if `allowClear` is true).
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- `placeholder` — text shown in the trigger button when `value` is `null`. Defaults to "Select a project...".
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- `filterByTeam` — if set, only show projects assigned to this team (e.g. `Team.FRONTEND`). Useful when an operation is scoped to a single team.
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- `disabled` — if true, the dropdown is unclickable and grayed out.
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- `allowClear` — if true (default), the user can click a clear button to set `value` to `null` and trigger `onChange(null)`. If false, a selection is mandatory.
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- `videoEngineOnly` — if true, filter the project list to only projects with `video_engine_enabled === true`. Used by video-authoring flows (e.g. `RequestVideoDialog`) to show only opted-in projects.
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### `ProjectSummary`
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The shape of each project in the list:
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```typescript
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interface ProjectSummary {
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id: string;
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name: string;
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slug: string;
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git_url: string;
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assigned_cell: Team;
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is_active: boolean;
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has_workspace: boolean;
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has_git_token: boolean;
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video_engine_enabled: boolean;
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}
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```
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- `video_engine_enabled` — whether the project has opted into the video engine. Used by the `videoEngineOnly` filter.
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## How to use
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### Basic usage
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Pick any project in the list:
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```tsx
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"use client";
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import { useState } from "react";
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import { ProjectSelector } from "@/components/projects/project-selector";
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export default function MyComponent() {
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const [projectId, setProjectId] = useState<string | null>(null);
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return (
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<div>
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<ProjectSelector
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value={projectId}
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onChange={setProjectId}
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placeholder="Select a project..."
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/>
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{projectId && <p>You picked: {projectId}</p>}
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</div>
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);
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}
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```
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### Filter by team
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Show only projects in a specific team:
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```tsx
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import { Team } from "@/types";
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<ProjectSelector
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value={projectId}
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onChange={setProjectId}
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filterByTeam={Team.FRONTEND}
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placeholder="Select a frontend project..."
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/>
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```
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### Filter by video-engine opt-in
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Show only projects that have opted into the video engine (for video-authoring dialogs):
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```tsx
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<ProjectSelector
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value={projectId}
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onChange={setProjectId}
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videoEngineOnly
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placeholder="Select a project with video enabled..."
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/>
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```
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### Mandatory selection
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Disable the clear button so the user must pick a project:
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```tsx
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<ProjectSelector
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value={projectId}
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onChange={setProjectId}
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allowClear={false}
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placeholder="Project (required)"
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/>
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```
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### Combine filters
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Both team and video-engine filters can be used together:
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```tsx
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<ProjectSelector
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value={projectId}
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onChange={setProjectId}
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filterByTeam={Team.BACKEND}
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videoEngineOnly
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placeholder="Backend projects with video enabled..."
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/>
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```
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## Filtering order
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Filters are applied in this order:
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1. **Video-engine filter** (if `videoEngineOnly` is true) — keep only projects with `video_engine_enabled === true`.
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2. **Team filter** (if `filterByTeam` is set) — keep only projects assigned to the given team.
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3. **Grouping** — group the remaining projects by their assigned team for display.
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This ensures a video-engine-filtered list still groups correctly, and a team-filtered list can still have the video-engine filter applied on top.
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## Empty states
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The component handles empty states gracefully:
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- **No projects in the data source** — the dropdown shows the placeholder and is disabled.
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- **All projects filtered out** — the dropdown shows the placeholder and is disabled. This happens when all available projects are filtered by `videoEngineOnly` or `filterByTeam`.
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- **No projects with video enabled** (when `videoEngineOnly` is true) — a calling dialog (like `RequestVideoDialog`) should check `videoProjects.length` and show a friendly empty-state message to the user.
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## Loading state
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The selector uses the `useProjects` hook, which may return `isLoading: true` while fetching the project list. The selector passes this through as a `disabled` state until the data arrives.
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## Design decisions
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- **Radix UI Select**: built on Radix's `<Select>` primitive for accessibility (keyboard navigation, ARIA labels).
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- **TanStack Query caching**: projects are fetched once via `useProjects` and cached, so multiple selectors on the same page share the same query.
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- **Usable without TypeScript**: the component type-checks all inputs but can be used from plain JS contexts (e.g. test fixtures) by omitting types.
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- **Memoized grouping**: the grouping computation is memoized with a dependency array so re-renders don't re-compute groups unless the filter props change.
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## Testing
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Run the selector tests with:
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```bash
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cd panel
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pnpm test project-selector
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```
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Covered behaviors:
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- `videoEngineOnly` filters out projects with `video_engine_enabled === false`.
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- Without `videoEngineOnly`, all projects appear in the list.
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- Team filtering works independently and in combination with video-engine filtering.
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- Selecting a project calls `onChange` with the project ID.
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- Clearing a selection (when `allowClear` is true) calls `onChange(null)`.
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- The selector is disabled when `disabled` prop is true or while data is loading.
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- The selector is disabled when all projects are filtered out.
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## Related work
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- **RequestVideoDialog** (`panel/src/components/dashboard/video-post-queue.tsx`) — uses `videoEngineOnly` to show only projects that have opted into the video engine for on-demand video requests.
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- **ProjectsPage** (`app/(dashboard)/projects/page.tsx`) — uses the base selector without filters to list and manage all projects.
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## Migration / rollout
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No breaking changes. The new `videoEngineOnly` prop defaults to `false`, so existing uses of `ProjectSelector` are unaffected. New code that needs to filter by video-engine opt-in status should pass `videoEngineOnly={true}`.
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