mirror of
https://github.com/projectdiscovery/nuclei.git
synced 2025-12-19 18:05:23 +00:00
* rebase js-layer PR from @ice3man543 * package restructuring * working * fix duplicated event & matcher status * fix lint error * fix response field * add new functions * multiple minor improvements * fix incorrect stats in js protocol * sort output metadata in cli * remove temp files * remove dead code * add unit and integration test * fix lint error * add jsdoclint using llm * fix error in test * add js lint using llm * generate docs of libs * llm lint * remove duplicated docs * update generated docs * update prompt in doclint * update docs * temp disable version check test * fix unit test and add retry * fix panic in it * update and move jsdocs * updated jsdocs * update docs * update container platform in test * dir restructure and adding docs * add api_reference and remove markdown docs * fix imports * add javascript design and contribution docs * add js protocol documentation * update integration test and docs * update doc ext mdx->md * minor update to docs * new integration test and more * move go libs and add docs * gen new net docs and more * final docs update * add new devtool * use fastdialer * fix build fail * use fastdialer + network sandbox support * add reserved keyword 'Port' * update Port to new syntax * misc update * always enable templatectx in js protocol * move docs to 'js-proto-docs' repo * remove scrapefuncs binary --------- Co-authored-by: sandeep <8293321+ehsandeep@users.noreply.github.com>
141 lines
3.6 KiB
Go
141 lines
3.6 KiB
Go
package redis
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import (
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"context"
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"fmt"
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"time"
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"github.com/projectdiscovery/nuclei/v2/pkg/protocols/common/protocolstate"
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"github.com/redis/go-redis/v9"
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"github.com/praetorian-inc/fingerprintx/pkg/plugins"
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pluginsredis "github.com/praetorian-inc/fingerprintx/pkg/plugins/services/redis"
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)
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// GetServerInfo returns the server info for a redis server
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func GetServerInfo(host string, port int) (string, error) {
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if !protocolstate.IsHostAllowed(host) {
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// host is not valid according to network policy
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return "", protocolstate.ErrHostDenied.Msgf(host)
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}
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// create a new client
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client := redis.NewClient(&redis.Options{
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Addr: fmt.Sprintf("%s:%d", host, port),
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Password: "", // no password set
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DB: 0, // use default DB
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})
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// Ping the Redis server
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_, err := client.Ping(context.TODO()).Result()
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if err != nil {
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return "", err
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}
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// Get Redis server info
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infoCmd := client.Info(context.TODO())
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if infoCmd.Err() != nil {
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return "", infoCmd.Err()
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}
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return infoCmd.Val(), nil
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}
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// Connect tries to connect redis server with password
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func Connect(host string, port int, password string) (bool, error) {
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if !protocolstate.IsHostAllowed(host) {
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// host is not valid according to network policy
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return false, protocolstate.ErrHostDenied.Msgf(host)
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}
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// create a new client
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client := redis.NewClient(&redis.Options{
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Addr: fmt.Sprintf("%s:%d", host, port),
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Password: password, // no password set
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DB: 0, // use default DB
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})
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_, err := client.Ping(context.TODO()).Result()
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if err != nil {
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return false, err
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}
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// Get Redis server info
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infoCmd := client.Info(context.TODO())
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if infoCmd.Err() != nil {
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return false, infoCmd.Err()
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}
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return true, nil
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}
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// GetServerInfoAuth returns the server info for a redis server
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func GetServerInfoAuth(host string, port int, password string) (string, error) {
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if !protocolstate.IsHostAllowed(host) {
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// host is not valid according to network policy
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return "", protocolstate.ErrHostDenied.Msgf(host)
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}
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// create a new client
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client := redis.NewClient(&redis.Options{
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Addr: fmt.Sprintf("%s:%d", host, port),
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Password: password, // no password set
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DB: 0, // use default DB
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})
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// Ping the Redis server
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_, err := client.Ping(context.TODO()).Result()
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if err != nil {
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return "", err
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}
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// Get Redis server info
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infoCmd := client.Info(context.TODO())
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if infoCmd.Err() != nil {
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return "", infoCmd.Err()
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}
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return infoCmd.Val(), nil
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}
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// IsAuthenticated checks if the redis server requires authentication
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func IsAuthenticated(host string, port int) (bool, error) {
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plugin := pluginsredis.REDISPlugin{}
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timeout := 5 * time.Second
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conn, err := protocolstate.Dialer.Dial(context.TODO(), "tcp", fmt.Sprintf("%s:%d", host, port))
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if err != nil {
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return false, err
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}
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defer conn.Close()
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_, err = plugin.Run(conn, timeout, plugins.Target{Host: host})
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if err != nil {
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return false, err
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}
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return true, nil
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}
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// RunLuaScript runs a lua script on
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func RunLuaScript(host string, port int, password string, script string) (interface{}, error) {
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if !protocolstate.IsHostAllowed(host) {
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// host is not valid according to network policy
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return false, protocolstate.ErrHostDenied.Msgf(host)
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}
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// create a new client
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client := redis.NewClient(&redis.Options{
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Addr: fmt.Sprintf("%s:%d", host, port),
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Password: password,
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DB: 0, // use default DB
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})
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// Ping the Redis server
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_, err := client.Ping(context.TODO()).Result()
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if err != nil {
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return "", err
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}
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// Get Redis server info
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infoCmd := client.Eval(context.Background(), script, []string{})
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if infoCmd.Err() != nil {
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return "", infoCmd.Err()
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}
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return infoCmd.Val(), nil
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}
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