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codex-game-studio/templates/player_journey_template.md
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MerlinH 87742e76d8 feat: expand Open Game Studio Codex depth
Add OpenSpec-backed catch-up passes for role coverage, workflow catalog, engine references, production templates, role prompt depth, behavioral validation, and project-local customization.

Ship expanded Codex-native scaffolding, role/workflow/template registries, engine reference assets, deterministic validation scenarios, customization pack support, routed Truthmark docs, OpenSpec artifacts, and regression coverage.
2026-06-26 00:31:03 +10:00

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# Purpose
Map the player journey across onboarding, motivation, friction, and retention beats.
# Inputs
- Target audience, fantasy, first-session goals, core loop, UI flows, and emotional beats.
# Outputs
- Journey stages, player questions, friction points, delight moments, and retention risks.
# Validation
- Journey identifies testable assumptions and moments requiring design or UX evidence.