Files
codex-game-studio/templates/player_journey_template.md
T
MerlinH 87742e76d8 feat: expand Open Game Studio Codex depth
Add OpenSpec-backed catch-up passes for role coverage, workflow catalog, engine references, production templates, role prompt depth, behavioral validation, and project-local customization.

Ship expanded Codex-native scaffolding, role/workflow/template registries, engine reference assets, deterministic validation scenarios, customization pack support, routed Truthmark docs, OpenSpec artifacts, and regression coverage.
2026-06-26 00:31:03 +10:00

403 B

Purpose

Map the player journey across onboarding, motivation, friction, and retention beats.

Inputs

  • Target audience, fantasy, first-session goals, core loop, UI flows, and emotional beats.

Outputs

  • Journey stages, player questions, friction points, delight moments, and retention risks.

Validation

  • Journey identifies testable assumptions and moments requiring design or UX evidence.