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22 lines
857 B
JSON
22 lines
857 B
JSON
{
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"id": "godot",
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"display_name": "Godot",
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"aliases": ["godot", "Godot", "Godot Engine"],
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"default_version": "4.4.1",
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"source_root_pattern": "source/project-{slug}",
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"folders": ["assets", "scenes", "scripts"],
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"project_files": ["project.godot"],
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"run_command": "godot --path .",
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"test_command": "godot --headless --path . --run-tests",
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"codex_hints": [
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"Prefer Godot scene/node composition and GDScript-friendly boundaries.",
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"Do not edit imported assets directly.",
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"Describe binary scene/resource changes explicitly."
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],
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"best_practices": ["Use scenes for composition.", "Keep gameplay scripts focused."],
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"agent_specializations": {
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"summary": "Godot project using scenes, nodes, resources, and GDScript-friendly architecture.",
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"validation": "Confirm project.godot exists under source/project-<slug>/."
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}
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}
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