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**Category:** improvement **User Impact:** Developers can identify which worktree produced a mobile debug app, keep a bounded set of worktree builds installed side by side, and preserve each worktree app's login and local state while switching branches. **Problem:** Mobile debug builds from every checkout currently appear as the same “Buzz” app and share one application identity, so the running source is ambiguous and one worktree build replaces another. A branch-keyed identity would avoid replacement but create stale installs and fresh app state on every branch switch. **Solution:** Give each linked worktree a stable Debug-only application identity derived from its sanitized directory name. Show the sanitized branch name (or short commit SHA when detached) in the display label, persist generated native overrides for direct IDE builds, and leave Release/Profile identities unchanged. Worktree defaults remain lower precedence than a developer's iOS `AppOverrides.xcconfig`. `just mobile-clean` provides a safe cleanup path for suffixed worktree installs while preserving production Buzz. <details> <summary>File changes</summary> **.github/workflows/ci.yml** Runs the expanded worktree override contract when relevant mobile or native configuration changes. **AGENTS.md** Documents worktree-aware mobile development and cleanup for contributors and agents. **Justfile** Generates overrides before mobile development and Android debug builds, and exposes `just mobile-clean`. **mobile/README.md** Explains stable per-worktree identities, branch/SHA labels, direct IDE usage, cleanup, and Release/Profile guarantees. **mobile/android/.gitignore** Ignores generated worktree properties. **mobile/android/app/build.gradle.kts** Loads and validates generated properties, then applies the application ID suffix and display label to Android Debug only. **mobile/android/app/src/main/AndroidManifest.xml** Resolves the Android app label through an overridable string resource. **mobile/ios/.gitignore** Ignores generated iOS worktree settings. **mobile/ios/Flutter/Debug.xcconfig** Loads generated worktree defaults before developer `AppOverrides`, so personal signing overrides retain precedence. **mobile/ios/Flutter/Release.xcconfig** Pins the production display name and bundle identifier for Release/Profile builds. **mobile/ios/Runner/Info.plist** Resolves the visible iOS app name from build settings. **scripts/mobile-worktree-overrides.sh** Detects linked worktrees, derives a stable directory-keyed identity, sanitizes branch/SHA display context, writes native Debug overrides, and removes stale overrides in the main checkout. **scripts/mobile-worktree-clean.sh** Lists or removes suffixed Buzz worktree installs from booted iOS simulators and connected Android emulators without matching production IDs; supports `--dry-run`. **scripts/test-mobile-worktree-overrides.sh** Covers worktree detection, branch-switch identity stability, detached HEAD fallback, special-character sanitization, iOS override precedence, brace-aware Release/Profile purity, cleanup safety, ignores, and command integration. </details> ## Reproduction steps 1. From a linked worktree, activate the repository toolchain and run `just mobile-dev`. 2. Inspect the running app: its label should be `Buzz (<sanitized-branch>)`, while its application ID suffix is derived from the worktree directory. 3. Switch branches in the same worktree, rerun the override script, and confirm the application ID remains stable while the display label updates. In detached HEAD, confirm the label uses a short SHA. 4. Build Debug from a second worktree and confirm both apps remain installed side by side with independent state. 5. Build from Xcode after setting `AppOverrides.xcconfig` and confirm developer overrides still win over generated worktree defaults. 6. Run `just mobile-clean --dry-run`, then `just mobile-clean`, and confirm suffixed worktree installs are targeted while the production app is preserved. 7. Build Release/Profile and confirm the production name and application identity remain unchanged. 8. Run `scripts/test-mobile-worktree-overrides.sh`, `just mobile-check`, `just mobile-test`, and `just mobile-build-android`. ## Screenshots / demos | iOS — labeled app switcher | iOS — side-by-side installs | | --- | --- | | <img width="360" alt="Buzz worktree label in the iOS app switcher" src="https://github.com/user-attachments/assets/4bcae067-7ce5-4333-bb11-2803c4107663" /> | <img width="360" alt="Buzz production and worktree debug apps installed side by side on iOS" src="https://github.com/user-attachments/assets/08a107b5-fdf2-463a-8a4c-81d41d7bf5e7" /> | | Android — side-by-side installs | Android — labeled app switcher | | --- | --- | | <img width="360" alt="Buzz production and worktree debug apps installed side by side on Android" src="https://github.com/user-attachments/assets/4f5841a1-adae-42da-ae84-47c09ec85fb9" /> | <img width="360" alt="Buzz worktree label in the Android app switcher" src="https://github.com/user-attachments/assets/0546ff51-efcc-4cb6-a4bd-2a3af26cd60f" /> | --------- Signed-off-by: Taylor Ho <taylorkmho@gmail.com> Co-authored-by: npub1223z34hd7vtwc6qj4s7flsxkj644nlre2nthu7lrrmkumhu3xddsrx9r6w <52a228d6edf316ec6812ac3c9fc0d696ab59fc7954d77e7be31eedcddf91335b@buzz.block.builderlab.xyz>
101 lines
3.6 KiB
Markdown
101 lines
3.6 KiB
Markdown
# Buzz Mobile
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Flutter mobile client for Buzz.
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## Setup
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```bash
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cd mobile
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flutter pub get
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```
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## Run
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```bash
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# From repo root (recommended — starts Docker, relay, and simulator):
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just mobile-dev
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# Direct (requires services and relay already running):
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cd mobile && flutter run
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```
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### Worktree-aware debug identity
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Debug builds produced from a git worktree get a unique app identifier keyed
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to the **worktree directory name** (`com.buzz.buzzMobile.<slug>` on iOS,
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`xyz.block.buzz.mobile.<slug>` on Android) plus a display-only branch label
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in the app name (`Buzz (my-branch)`, or a short SHA when the worktree is
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detached). Because the identifier follows the directory rather than the
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branch, one worktree keeps exactly one installed app — and its login state —
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across branch switches, and builds from multiple worktrees install side by
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side, mirroring the desktop dev experience. Release and profile builds
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always keep the production identity and name.
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`just mobile-dev` and `just mobile-build-android` apply this automatically by
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running `scripts/mobile-worktree-overrides.sh`, which writes two gitignored
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files:
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- `mobile/ios/Flutter/WorktreeOverrides.xcconfig` (included by Debug builds
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only; a developer's `AppOverrides.xcconfig` is included after it, so
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app-specific overrides like a personal `BUNDLE_IDENTIFIER` for device
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signing always win)
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- `mobile/android/worktree.properties` (read by the debug build type only)
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For direct Xcode / Android Studio / `flutter run` development, run
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`./scripts/mobile-worktree-overrides.sh` from the repo root once per branch
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switch to refresh the display label (the install identity never changes);
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the persisted files are then picked up by any subsequent build. In the main
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checkout the script is a no-op that removes stale override files, restoring
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the plain `Buzz` identity.
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To remove leftover worktree-suffixed installs from booted iOS simulators and
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connected Android emulators, run `just mobile-clean` (add `--dry-run` via
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`./scripts/mobile-worktree-clean.sh --dry-run` to preview). Production
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installs are never touched.
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## Checks
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```bash
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dart format --output=none --set-exit-if-changed .
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flutter analyze
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flutter test
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```
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Or from the repo root: `just mobile-check` and `just mobile-test`.
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## Android release signing
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Android release builds fail unless all upload-key inputs are supplied through the
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environment:
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- `BUZZ_ANDROID_UPLOAD_KEYSTORE_PATH`: path to a CI-vended keystore file
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- `BUZZ_ANDROID_UPLOAD_KEYSTORE_PASSWORD`
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- `BUZZ_ANDROID_UPLOAD_KEY_ALIAS`
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- `BUZZ_ANDROID_UPLOAD_KEY_PASSWORD`
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The keystore path must be absolute, and the keystore must remain outside the
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repository. Development and debug builds do not require these variables.
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Release pipelines that sign through the central APK Signer service instead of
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a local upload keystore must set `BUZZ_ANDROID_RELEASE_SIGNING=external`. That
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mode produces an unsigned release bundle and refuses to run if any
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`BUZZ_ANDROID_UPLOAD_*` value is also set.
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## Architecture
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```
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lib/
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├── main.dart # Entry point, Riverpod bootstrap
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├── app.dart # MaterialApp with theme
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├── shared/
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│ └── theme/ # Catppuccin light/dark, spacing tokens, extensions
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└── features/
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└── home/ # Placeholder home surface
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```
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- **State management:** Riverpod + Hooks (`HookConsumerWidget`)
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- **Theme:** Catppuccin Latte (light) / Macchiato (dark) — matches desktop
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- **Spacing:** `Grid` tokens for consistent spacing
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- **Linting:** `flutter_lints` + `riverpod_lint` via `custom_lint`
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- **Feature isolation:** No cross-feature imports except `shared/`
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