Files
buzz/mobile/lib/shared/widgets/buzz_loading_indicator.dart
klopez4212andGitHub a77212875a Unify mobile loading spinners (#3314)
## What
- add the shared desktop-style arc spinner for mobile
- replace app loading indicators with the shared component
- preserve a static pose when reduced motion is enabled

## Stack
- follows #3313

## Validation
- `just mobile-check`
- focused spinner and pairing widget tests

---------

Signed-off-by: kenny lopez <klopez4212@gmail.com>
2026-07-28 19:12:54 +01:00

99 lines
2.7 KiB
Dart

import 'dart:math' show pi;
import 'package:flutter/material.dart';
import 'package:flutter_hooks/flutter_hooks.dart';
import 'package:hooks_riverpod/hooks_riverpod.dart';
import '../theme/theme.dart';
/// The shared mobile loading indicator, matching the desktop arc spinner.
class BuzzLoadingIndicator extends HookConsumerWidget {
/// The spinner diameter.
final double size;
/// An optional spinner color. Defaults to the active accent color.
final Color? color;
/// The accessibility announcement for this loading state.
final String semanticLabel;
/// Creates a looping arc loading indicator.
const BuzzLoadingIndicator({
this.size = 40,
this.color,
this.semanticLabel = 'Loading',
super.key,
});
@override
Widget build(BuildContext context, WidgetRef ref) {
final reducedMotion = MediaQuery.disableAnimationsOf(context);
final animation = useAnimationController(
duration: const Duration(milliseconds: 500),
);
useEffect(() {
if (reducedMotion) {
animation
..stop()
..value = 0;
} else {
animation.repeat();
}
return animation.stop;
}, [animation, reducedMotion]);
final spinnerColor = color ?? context.colors.primary;
final strokeWidth = (size / 6).clamp(2.0, 4.0);
return Semantics(
liveRegion: true,
label: semanticLabel,
child: ExcludeSemantics(
child: RotationTransition(
key: const ValueKey('buzz-loading-indicator-spinner'),
turns: animation,
child: CustomPaint(
size: Size.square(size),
painter: _ArcSpinnerPainter(
color: spinnerColor,
strokeWidth: strokeWidth,
),
),
),
),
);
}
}
class _ArcSpinnerPainter extends CustomPainter {
final Color color;
final double strokeWidth;
const _ArcSpinnerPainter({required this.color, required this.strokeWidth});
@override
void paint(Canvas canvas, Size size) {
final center = size.center(Offset.zero);
final radius = (size.shortestSide - strokeWidth) / 2;
final bounds = Rect.fromCircle(center: center, radius: radius);
final trackPaint = Paint()
..color = color.withValues(alpha: color.a * 0.1)
..style = PaintingStyle.stroke
..strokeWidth = strokeWidth;
final arcPaint = Paint()
..color = color
..style = PaintingStyle.stroke
..strokeWidth = strokeWidth;
canvas
..drawCircle(center, radius, trackPaint)
..drawArc(bounds, -pi / 2, pi / 2, false, arcPaint);
}
@override
bool shouldRepaint(_ArcSpinnerPainter oldDelegate) {
return color != oldDelegate.color || strokeWidth != oldDelegate.strokeWidth;
}
}