## What changed
- render video-review timecode chips inside the first Markdown paragraph
so comment text wraps naturally around them
- reuse the canonical video-review chip treatment across the timeline,
Inbox previews, and Inbox detail
- preserve video-review context in Inbox so timestamp chips remain
interactive
## Why
Video comments now support Markdown-like effects, but non-player
surfaces rendered the timestamp beside a separate text layout. That kept
the chip and comment from sharing the same inline flow and made Inbox
behavior inconsistent with the player.
## Validation
- `pnpm --dir desktop check`
- 100 focused Markdown, timecode, video-review, and Inbox unit tests
- `pnpm --dir desktop build:e2e`
- focused `video-attachment.spec.ts` Playwright scenario
- pre-push desktop typecheck and 4,761-test desktop suite
- native Builderlab staging with the configured profile
Focused timeline and Inbox snapshots will be attached in a PR comment.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Signed-off-by: Fast Fizz <2df81cb51f05a9d5387ef24d7b9ecb8fcdfcd1c70ffabc67061c9596e1b5b1c4@buzz.block.builderlab.xyz>
Co-authored-by: Fast Fizz <2df81cb51f05a9d5387ef24d7b9ecb8fcdfcd1c70ffabc67061c9596e1b5b1c4@buzz.block.builderlab.xyz>
## Summary
- remove synthetic preview runtime and configuration data so profiles
show only real agent content
- simplify model settings to the effective values and restore bare
section icons
- make owned-agent profiles resolve to the same current persona instance
from every entry point
## Why
Agent profiles opened from DMs or channels could fall back to a partial
declared-owner view instead of the full managed-agent profile shown on
the Agents page. Test preview content and configuration provenance also
remained visible after the redesign.
## User impact
Owned agent profiles now expose the same actions, runtime, channels,
memories, and configuration regardless of where they are opened.
Profiles no longer synthesize preview data, and model settings use the
same simple title/value hierarchy as the rest of the panel.
## Validation
- `pnpm --dir desktop check`
- `pnpm --dir desktop build:e2e`
- focused unit tests: 10 passed
- profile entry-point integration tests: 2 passed
- configuration screenshot suite: 7 passed, with six visually distinct
captures
Snapshots are attached in a PR comment.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Signed-off-by: Watcher <bb7abfd757d0af7b66569d02ab9c0316b616f9d0c151ecf5b964344c462e7f8f@buzz.block.builderlab.xyz>
Co-authored-by: Carl <3c4caeafb646d23867f1c4832e68211d77e2561946171625f75c3ce1a3f2670f@buzz.block.builderlab.xyz>
Co-authored-by: Watcher <bb7abfd757d0af7b66569d02ab9c0316b616f9d0c151ecf5b964344c462e7f8f@buzz.block.builderlab.xyz>
## Summary
- avoid blocking first-DM navigation on a full channel-list refresh
- publish the initial message through the acknowledged HTTP path instead
of waiting on a missing WebSocket acknowledgement
## Validation
- 4,715 desktop unit tests
- desktop typecheck and checks
- focused new-DM Playwright coverage
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Mongo <9cfd347903944d5b85aa6c93d2ab67381b978a92a31914bca69998968752a1d7@buzz.block.builderlab.xyz>
## Summary
- inset the in-app Huddle tray with four rounded corners and even 8px
spacing when Glass background is enabled
- keep the popped-out Huddle dock full-width
- hide and suppress Glass background on Linux
## Why
The in-app tray reused the opaque backing needed by non-glass windows,
which covered the native vibrancy around it. Linux does not support this
window treatment.
## Testing
- `pnpm -C desktop build:e2e`
- focused Appearance and Huddle Playwright smoke tests
- pre-push desktop checks, typecheck, and 4,666 unit tests
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Signed-off-by: Princess Donut <b238ea756dee4d98afa5883fc7f1de61eeabe65bf700e3a5a5a80db5e42e2c2b@buzz.block.builderlab.xyz>
Co-authored-by: Princess Donut <b238ea756dee4d98afa5883fc7f1de61eeabe65bf700e3a5a5a80db5e42e2c2b@buzz.block.builderlab.xyz>
## What changed
- unify Cmd+K and channel Cmd+F around a removable channel or
conversation scope
- add conservative fuzzy matching for people and channels while
preserving exact-match ordering
- make scoped message search complete for one-character queries and
expose up to 40 scrollable results
- keep the pre-scope channel or DM action in the normal results flow so
it scrolls away with the list
## Validation
- desktop TypeScript typecheck
- desktop text-size and file-size guards
- focused fuzzy-search unit tests (24 passed)
- focused search Playwright coverage (7 passed), including channel and
DM copy, one-character results/no-results, 40-result scrolling, and the
non-sticky scope action
- desktop E2E build
- visual review of channel, scoped, expanded-results, and DM states
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Carl <3c4caeafb646d23867f1c4832e68211d77e2561946171625f75c3ce1a3f2670f@buzz.block.builderlab.xyz>
## Summary
- replace reaction-only mobile sheets with an anchored long-press
popover
- add haptics, a dimmed frosted spotlight, and a spring-staggered
reaction tray
- preserve the full action sheet whenever other message actions are
available
- keep existing reaction pills outside the spotlight and make long press
reliable across nested content
## Testing
- `flutter analyze`
- `flutter test` (1,248 tests)
- signed iPhone release build installed and launched
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
- replace ambiguous avatar play controls with centered Start and Restart
pills
- preserve avatar clipping while smoothly morphing actions into the
running status dot
- use accessible warning contrast and real restart behavior without a
duplicate status badge
## Validation
- `just ci`
- focused Playwright coverage for morphing, shared geometry, and
light/dark contrast
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
- add a visible Stop control for interrupting agent speech
- make push-to-talk available by default while preserving manual mute
controls
- refine agent management, muted audio states, drawer layering, and
return navigation
- suppress duplicate notification sounds for Huddle messages
## Why
Huddles could trap users behind long agent speech, hide useful agent
controls, and leave temporary Huddle state visible after the call. The
drawer also regressed when the terminal substrate began painting behind
the rounded app surface.
## Validation
- `just desktop-ci`
- focused Huddle Playwright coverage for the drawer, speech
interruption, agent picker, and leave navigation
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Signed-off-by: Wes <wesbillman@users.noreply.github.com>
Co-authored-by: Wes <wesbillman@users.noreply.github.com>
Co-authored-by: Carl <c7ebe626f000404285d3686e1dc74cc07cc60a9754a150041ba132e14bd3e2ec@buzz.block.builderlab.xyz>
## Summary
- Separate direct invites from link sharing with a labeled divider.
- Show the generated invite URL inline with truncation and a copy
control.
- Use shared loading feedback and a restrained copy-status resize.
## Validation
- `pnpm -C desktop exec playwright test
tests/e2e/invite-link-copy.spec.ts
tests/e2e/invites-settings-screenshots.spec.ts` (7 passed)
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
- Keep selected sidebar rows regular by default; manually unread rows
become bold immediately.
- Apply a clearer dark-mode hierarchy: standard inactive rows at 75%,
muted rows at 45%, and unread rows at full emphasis.
- Keep hover text color stable while retaining the selected-row and
unread cues.
## Validation
- `pnpm typecheck`
- `pnpm build:e2e`
- Playwright: sidebar badge and channel-mute coverage
## Screenshots
Posted in the PR comments.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
- Keep the Welcome composer prompt above the dock blur so it stays
readable.
- Remove blur from the prompt and persona-motion paths.
- Cover the crisp, correctly layered banner in the onboarding browser
test.
## Validation
- `pnpm -C desktop exec biome check
src/features/channels/ui/WelcomeComposerBanner.tsx
tests/e2e/onboarding.spec.ts`
- `pnpm -C desktop build:e2e`
- `pnpm -C desktop exec playwright test tests/e2e/onboarding.spec.ts
--grep "finishing onboarding creates starter channels and focuses
welcome-everyone for a new member" --project=integration`
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
- Make channel join/leave activity use the selected inline avatar-stack
treatment.
- Group related membership activity for one hour and preserve
profile/overflow-name interactions.
- Restore the virtualized day-divider handoff and align the sticky date
behavior with the message timeline.
## Validation
- `pnpm check`
- `pnpm test`
- `cargo test --manifest-path desktop/src-tauri/Cargo.toml`
- Visual desktop screenshot captured with seeded membership activity
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
- send desktop messages immediately while media uploads continue in
background state across channel navigation
- show immediate progress above the composer and keep Jump to latest
above it
- report the real media stages as Preparing, Processing, Converting,
Uploading, and Finishing
- use Buzz's shared spinner during local media work, then switch to the
real percentage when byte transfer begins
- animate phase-label and status-suffix changes without overlap or
layout jumps
- keep cancel, progress fill, message publication, and community-reset
behavior coordinated with the background task
- use raw Tauri IPC for large browser files so renderer-side byte
serialization does not block initial feedback
## Why
Desktop previously blocked sending while attachments uploaded in the
composer. Large videos could also pause the renderer before progress
appeared, and the progress pill said Uploading while native media
processing was still underway. This makes the initial response immediate
and describes the work actually happening.
## Validation
- `cd desktop && pnpm check`
- `cd desktop && pnpm typecheck`
- `cd desktop && pnpm test` (3,931 passed)
- `cd desktop && pnpm exec vite build --mode e2e`
- `cd desktop && pnpm exec playwright test
tests/e2e/file-attachment.spec.ts --project=smoke` (11 passed)
- focused native media tests (80 passed)
- native Clippy with all targets and features
- pre-push native suite (2,107 passed, 14 ignored; 3 diagnostics passed)
Updated phase snapshots are included in the PR comments.
Split from #4512 so the desktop and mobile changes can be reviewed
independently.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Signed-off-by: Wes <wesbillman@users.noreply.github.com>
Co-authored-by: Wes <wesbillman@users.noreply.github.com>
Co-authored-by: Carl <c7ebe626f000404285d3686e1dc74cc07cc60a9754a150041ba132e14bd3e2ec@buzz.block.builderlab.xyz>
## Summary
- make mobile unread state visible with bold channel names, an animated
Inbox badge, and swipe-to-toggle Inbox rows
- add directional transitions for top-level mobile navigation
- let mobile send while media uploads, with cancellable progress UI
- normalize iOS and Android video uploads, attach poster frames, and
improve native video playback
## Validation
- `just mobile-check`
- `just mobile-test`
- `cargo test -p buzz-media`
- Pixel smoke test
- iPhone smoke test
Desktop background uploads moved to #4522 so the two platforms can be
reviewed independently.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Signed-off-by: Tom Brow <tomb@block.xyz>
Co-authored-by: leader <71e9f2c44a6932b6772caaaccda1911d010463c3e2c6c40410b8329956046801@buzz.block.builderlab.xyz>
Co-authored-by: Tom Brow <tomb@block.xyz>
## Summary
- open Huddles in a focused companion window with a clean handoff back
to the in-app drawer and backing channel
- redesign the participant film strip, sidebar control, transcript
surface, and themed shell treatment
- preserve microphone and device control across windows, start agent
voice on the first reply, and show agent speaking activity in the film
strip
- give each agent a distinct session voice, beginning with the
configured default, plus compact per-agent text-to-speech and voice
controls
- enroll only agents explicitly mentioned or deliberately added through
an agent panel into the live Huddle roster
- keep temporary Huddle channels out of the sidebar unless the user
explicitly brings one into the main app
- remove Huddle-only avatar policy badges and filter short silence or
noise segments before speech-to-text posts
## Why
The previous flow exposed the temporary channel as product UI, obscured
who was present or speaking, and split transcript and audio state
between the main and companion windows. This keeps backing channels as
implementation details unless a user explicitly brings a Huddle into the
app, while sharing the live conversation and audio lifecycle across both
surfaces. Agent participants now join only after an explicit invitation,
distinct voices make multi-agent Huddles easier to follow, and short
microphone noise no longer becomes stray transcript messages.
## Validation
- `pnpm check`
- `pnpm build:e2e`
- `pnpm exec playwright test tests/e2e/huddle-transcription.spec.ts
--project=smoke` (13 passed)
- Huddle sidebar visibility unit coverage (4 passed)
- focused managed-agent and persona-mention E2E coverage (2 passed)
- `pnpm test` (3,910 passed)
- `cargo clippy --manifest-path desktop/src-tauri/Cargo.toml
--all-targets -- -D warnings`
- `cargo test --manifest-path desktop/src-tauri/Cargo.toml` (2,093
passed, 14 ignored; 3 diagnostics passed)
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Signed-off-by: Wes <wesbillman@users.noreply.github.com>
Co-authored-by: Wes <wesbillman@users.noreply.github.com>
Co-authored-by: Carl <c7ebe626f000404285d3686e1dc74cc07cc60a9754a150041ba132e14bd3e2ec@buzz.block.builderlab.xyz>
## Summary
- Refresh Share Compute with the shared agent-style model controls.
- Reveal sharing details and advanced options only while sharing.
- Remove the preview-only mesh API path.
## Validation
- `pnpm check`
- `pnpm test`
- `pnpm exec playwright test tests/e2e/mesh-compute.spec.ts`
Snapshots are attached in a follow-up comment.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
- show relevant unread threads and active agents when hovering a channel
- keep channel-level unread emphasis separate from thread activity dots
- make activity rows navigate to the thread and remove demo-only data
## Test plan
- `just ci` (all stages passed except the final duplicate native check,
which ran out of disk after its earlier clippy pass)
- `cd desktop && pnpm exec playwright test
tests/e2e/channel-activity-popover.spec.ts --project=smoke`
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
- Show video review comments when a video is opened from a thread reply.
- Reuse review-context construction across timeline and thread views.
## Validation
- `pnpm run build:e2e && pnpm exec playwright test
tests/e2e/video-attachment.spec.ts --project smoke --grep "video replies
in threads open the review comments view"`
- `pnpm test`
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
- Keep the Agents header full width while cards reflow independently.
- Collapse header actions into an overflow menu at the compact layout
threshold.
- Apply the same responsive grid rules to Agent Teams.
## Validation
- `pnpm -C desktop build:e2e`
- Focused Agents Playwright coverage
- Pre-push desktop checks and unit tests
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
- Add a **macOS-only** monochrome Buzz menu-bar icon with **Running**
and **Recent** agent sections.
- Show each agent as one selectable macOS row with `Name · elapsed` and
its channel underneath.
- Keep completed work available for quick channel re-entry, alongside
New Channel, Open Buzz, and Quit Buzz.
- Keep the main window alive on close and restore it from both the menu
bar and the macOS Dock.
- Fence queued channel actions by community generation so an in-flight
action from the previous community cannot navigate the newly selected
community.
- Leave Windows and Linux unchanged; cross-platform tray lifecycle
support can follow with platform-specific validation.
<img width="812" height="760" alt="Buzz macOS agent menu"
src="https://github.com/user-attachments/assets/19bfd874-8f06-4496-bdda-7ed2e7b5733f"
/>
## Validation
- `cargo fmt --check`
- Desktop Tauri suite: 1,860 passed, 14 ignored after merging current
`main`
- Desktop tests: 3,769 passed
- Desktop lint, file-size, text, and pubkey checks pass (two
pre-existing informational template-literal notices)
- Regression coverage verifies stale `OpenChannel` actions are discarded
across community changes while `NewChannel` survives
## Manual validation remaining
A native macOS smoke test is still requested before merge: menu
appearance, elapsed updates, Running → Recent, channel navigation, New
Channel, minimized/closed/Dock restore, Open Buzz, and Quit. E2E stubs
the tray IPC and does not exercise the native menu.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Signed-off-by: Wes <wesbillman@users.noreply.github.com>
Co-authored-by: Wes <wesbillman@users.noreply.github.com>
Co-authored-by: Carl <c7ebe626f000404285d3686e1dc74cc07cc60a9754a150041ba132e14bd3e2ec@buzz.block.builderlab.xyz>
Brings the Flutter app's emoji and thread surfaces up to desktop parity.
## Emoji
- **Full emoji-mart dataset** generated from the same `@emoji-mart/data`
set desktop uses (1,870 emoji, 8 categories), committed as an asset — so
shortcodes, names, and keywords are identical across clients. `just
mobile-emoji-data` regenerates it.
- **Rebuilt the tray**: search (a Dart port of desktop's tiered
`emojiSearch` ranking, extended to names and keywords), a
frequently-used section, and one continuous scroll with pinned section
headers. The category rail is a shortcut into that list, not a page
switcher, and spans the full width the search field uses. Custom emoji
share the native glyph size and cell.
- **Reaction pills** match desktop's geometry, and the count shows at 1.
- **Emoji-only messages** render at 36px with 1.45em inline custom
emoji, matching desktop's `emojiOnly` treatment.
- **Positive-emoji burst** ported from desktop's `EmojiBurstProvider`,
suppressed under reduced motion.
## Threads
- **Top-down layout** — head first under the app bar, replies flowing
down, like desktop's thread panel. The old reversed list bottom-anchored
the content and jammed the head against the composer.
- **Tap a channel message to open its thread**; long-press still opens
the action sheet.
- **Live reactions.** The thread's relay query is one-shot and its
`kinds` filter carries only content rows, so a reaction event could not
reach an open thread at all, and `allMessages` was a snapshot frozen
when the route was pushed — a new pill only appeared after leaving and
re-entering, which refetched. The live channel events are now unioned
into the thread's list. The burst is also route-guarded, since the
channel timeline stays mounted underneath and was claiming it first.
- The `+` affordance follows the channel: replies stay bare until they
carry a reaction, and the head keeps a standing `+`.
## Keyboard
A deliberate downward drag past ~48px dismisses the keyboard; short
scrolls leave it alone. Applies to the channel list, the thread list,
and the compose bar (via a raw `Listener`, so it can't steal the field's
tap or selection drags).
True finger-tracking dismissal is out of scope — Flutter only offers
`manual`/`onDrag`, and 1:1 tracking needs a native `UIScrollView` proxy
plus Android's `WindowInsetsAnimationController`.
## Testing
`just mobile-check` and `just mobile-test` pass (965 tests). New
coverage for emoji search ranking, dataset parsing, the emoji-only
predicate, tray scroll/rail behavior, reaction pills and the burst, and
both thread fixes above. `just ci` green.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Signed-off-by: npub12zsjdqx8dud99s9h47xmk9lq93vryf7zjrae8wdrmma52cg5yglseyulst <50a12680c76f1a52c0b7af8dbb17e02c583227c290fb93b9a3defb456114223f@buzz.block.builderlab.xyz>
Signed-off-by: klopez4212 <klopez4212@gmail.com>
Co-authored-by: npub12zsjdqx8dud99s9h47xmk9lq93vryf7zjrae8wdrmma52cg5yglseyulst <50a12680c76f1a52c0b7af8dbb17e02c583227c290fb93b9a3defb456114223f@buzz.block.builderlab.xyz>
## Summary
- Show all colon emoji autocomplete matches
- Rank exact and prefix shortcodes before weaker matches
- Add a regression test and screenshot
## Validation
- `pnpm test`
- `pnpm build`
- `pnpm exec playwright test --project=smoke
tests/e2e/custom-emoji.spec.ts --grep "exact standard shortcode"`
- `just desktop-tauri-clippy`
Native Tauri tests were attempted but could not link because the local
disk filled during compilation.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
- Add a shared footer fade behind the floating tabs on Home, Activity,
and Search.
- Use a shared anchored popover for Activity filters and section
actions, with working section move controls.
- Polish message grouping/press states and remove the initial Search
back button.
<img width="630" height="1368" alt="Screenshot 2026-07-29 at 08 49 37"
src="https://github.com/user-attachments/assets/9e787adf-0bb3-49c6-8224-5819e8cfb1ad"
/>
### Testing
- `flutter analyze`
- `flutter test`
- Release build installed and checked on a connected iPhone
### Screenshots
A real-device Activity baseline showing the original solid footer is
attached in a PR comment. The updated review build was checked on the
connected iPhone.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
- Simplify the community invite dialog around link sharing.
- Add matching expiry and use-limit dropdowns, with sensible preset use
caps.
- Cover the default unlimited and selected-limit invite payloads.
## Validation
- `pnpm -C desktop run build:e2e`
- `pnpm -C desktop exec playwright test
tests/e2e/invite-link-copy.spec.ts
tests/e2e/invites-settings-screenshots.spec.ts --project=smoke`
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
- Present channel and thread typing status in a composer-matched
container.
- Animate the strip so the message list moves smoothly as typing begins
and ends.
- Increase typing-label contrast and avatar/padding for readability.
## Pixel 10 snapshot

## Validation
- `flutter test test/features/channels/channel_detail_page_test.dart`
- `flutter analyze`
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## What
- morph the composer plus button into the attachment menu, camera, and
photo surfaces
- add ordered multi-select with inline recent photos and system picker
fallback
- add native iOS attachment/photo popovers and align the Android camera
treatment
## Stack
- follows #3312
## Validation
- `just mobile-check`
- `flutter test test/features/channels/compose_bar_test.dart`
- full mobile pre-push suite
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## What
- group uploaded photos into full-width message carousels
- add a fullscreen viewer with pinch zoom, double-tap reset, swipe-down
dismissal, a centered filmstrip, and image actions
- preload nearby display-sized images for smoother swiping and keep each
upload as its own avatar-backed message
## Validation
- `just mobile-check`
- `flutter test test/features/channels/message_content_test.dart`
- iOS 26.5 simulator gesture pass
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
- Replace the all-caps, widely tracked pending-message label with
sentence-case `Sending`
- Match the surrounding timestamp and metadata spacing
## Why
The status briefly appeared as `SENDING`, unlike nearby message
metadata.
## Validation
- Desktop typecheck
- Focused Biome and text guards
- 3,637 desktop unit tests
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
- replace mobile connecting and reconnecting banners with element-shaped
skeletons for channel lists and message timelines
- add a low-contrast two-second shimmer and same-slot reveal, with
reduced-motion support
- align top, section, loaded-row, and skeleton label columns
## Why
Connection banners shifted content and did not match the desktop loading
treatment. The skeletons preserve layout and make reconnects less
disruptive.
## Testing
- `just mobile-check`
- `just mobile-test` — 704 passed, 1 skipped
- Pixel 10 visual verification in loaded and reconnecting states
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
- align the multi-community rail with the content surface and balance
its visible 10px side gutters
- center Mobile pairing, start sessions on demand, and keep retry states
inside the QR area
- reveal the QR code and copy action with 250ms motion and use the
standard loading spinner
The rail was centered within its own box, but the adjacent sidebar added
another 11px to the visible right gap. Mobile pairing also started
before user intent, which could leave an idle session waiting for EOSE.
## Validation
- `pnpm -C desktop build:e2e`
- `pnpm -C desktop test` — 3,516 passed
- `pnpm -C desktop exec playwright test tests/e2e/community-rail.spec.ts
--project=smoke` — 19 passed
- `pnpm -C desktop exec playwright test
tests/e2e/mobile-pairing-qr.spec.ts --project=smoke` — 1 passed
`pnpm -C desktop check` is currently blocked by the existing
`src-tauri/src/managed_agents/runtime.rs` file-size baseline (2,220
lines; limit 2,216).
## Summary
- split the managed-agent runtime warehouse into cohesive modules for
process ownership/termination, orphan sweeping, dead-instance reaping,
lifecycle synchronization, and runtime metadata
- preserve the existing `runtime` API through narrow re-exports; helper
bodies and platform `cfg` branches are unchanged apart from
module-qualified visibility
- reduce `runtime.rs` from 2,220 lines on `main` to 908 lines and remove
its temporary file-size override, restoring the standard 1,000-line
ceiling
## Why
`main` failed after stale successful PR checks allowed independent
growth to combine above `runtime.rs`'s 2,216-line override. The earlier
fix in #2974 extracted only 55 lines and left the monolith on a special
ratchet. This replacement includes that extraction but establishes
responsibility boundaries and removes the exception entirely.
## Module boundaries
- `process.rs` — process identity, ownership markers, receipt
validation, and termination primitives
- `orphan_sweep.rs` — same-instance orphan discovery and cleanup
- `instance_reaper.rs` — foreign/dead desktop instance detection and
agent reaping
- `lifecycle.rs` — tracked runtime synchronization and stale record
cleanup
- `metadata.rs` — model/provider metadata resolution
- `runtime.rs` — summary/config/spawn orchestration and composition
## Validation
At `a824fda31eff6ecc0d39ca1b8ea5602a108897e6`:
- pre-push `desktop-check`
- pre-push `desktop-test`
- pre-push full `desktop-tauri-test`: 1,637 passed, 0 failed, 14
ignored; integration + doc tests passed
- `cargo check --manifest-path desktop/src-tauri/Cargo.toml --lib`
- `cargo fmt --manifest-path desktop/src-tauri/Cargo.toml --all --
--check`
- `node desktop/scripts/check-file-sizes.mjs`
Supersedes #2974 and #2930.
Signed-off-by: Wes <wesbillman@users.noreply.github.com>
Co-authored-by: Wes <wesbillman@users.noreply.github.com>
Co-authored-by: Princess Donut <68157ebd23b3897c1991015c3038658ea916200c67d3a54620b0754d1b92f6e0@buzz.block.builderlab.xyz>
## Summary
- reorganize mobile settings around profile, appearance, and connection
cards
- add System/Light/Dark theme pairing, accent selection, and the Buzz
gradient theme
- align avatar badges, status editing, and supporting mobile chrome
## Test plan
- `just mobile-check`
- `just mobile-test`
## Summary
- Refine mobile navigation with icon-only tabs, haptics, a solid active
state, and spring quick actions.
- Bring Create channel and New message closer to desktop with radio
settings, keyboard submission, relay people, and wrapped recipient
chips.
- Keep both sheets draggable below the status area and prevent keyboard
overflow with many recipients.
## Testing
- `just mobile-check`
- `just mobile-test`
- Pixel 10 manual verification
## Summary
- render mobile pairing QR codes locally with Wallet-inspired styling
- hide the raw pairing URI behind a matching copy button
- add focused rendering and dialog coverage
## Test plan
- desktop lint and 3,489 desktop tests
- focused pairing dialog Playwright test
- decoded the rendered QR back to the exact pairing URI
## Summary
- Expand the pairing scanner from the Dynamic Island on supported
iPhones
- Reveal the camera behind the pairing UI on Android and standard
iPhones
- Preserve tap-to-dismiss and reduced-motion behavior
## Testing
- `just mobile-check`
- `just mobile-test`
- iOS `RunnerTests`