fix(desktop): retain playback audio in release builds

Signed-off-by: John Tennant <jtennant@squareup.com>
This commit is contained in:
John Tennant
2026-07-31 13:28:39 -04:00
parent 283e1771fe
commit d80ad3e08b
+8 -9
View File
@@ -790,15 +790,14 @@ fn tts_worker(
}
};
let mut playback_audio = PlaybackChunkAudio::new();
debug_assert!(playback_audio
.push(
samples,
chunk_index,
&mut first_append,
silence_buf_len,
player.empty(),
)
.is_none());
let completed_audio = playback_audio.push(
samples,
chunk_index,
&mut first_append,
silence_buf_len,
player.empty(),
);
debug_assert!(completed_audio.is_none());
if let Some(prepared) =
playback_audio.finish(&mut first_append, silence_buf_len, player.empty())
{