phase: merge origin/main into phase/61-what-an-agent-is-told-before-it-starts
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# 53 — Phase: the board stops fighting you
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**Status:** Done
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**Status:** Archived
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**PR:** https://github.com/12vectors/bench/pull/46
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**Assignee:** istos
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**Priority:** Medium — neither member is urgent alone; together they are
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# 58 — A phase card will not move while its work is running
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**Status:** Done
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**Status:** Archived
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**PR:** https://github.com/12vectors/bench/pull/49
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**Assignee:** istos
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**Priority:** Medium — the hole is narrow but what falls through it is a
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# 59 — Finishing a phase finishes its cards, and clears up after them
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**Status:** Done
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**Status:** Archived
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**PR:** https://github.com/12vectors/bench/pull/50
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**Assignee:** istos
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**Priority:** Medium — without it a phase ends by handing you a pile of
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