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https://github.com/snapotter-hq/SnapOtter.git
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feat(beautify): add shadow rendering (extracted from border.ts pattern)
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@@ -0,0 +1,82 @@
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import sharp from "sharp";
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import { parseHex } from "./constants.js";
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interface ShadowOpts {
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blur: number;
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offsetX: number;
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offsetY: number;
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color: string;
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opacity: number;
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}
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interface ShadowResult {
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buffer: Buffer;
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imgX: number;
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imgY: number;
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padLeft: number;
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padTop: number;
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}
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export async function applyShadow(imageBuffer: Buffer, opts: ShadowOpts): Promise<ShadowResult> {
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const buf = await sharp(imageBuffer).ensureAlpha().png().toBuffer();
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const meta = await sharp(buf).metadata();
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const bW = meta.width ?? 100;
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const bH = meta.height ?? 100;
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const sc = parseHex(opts.color);
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const alpha = opts.opacity / 100;
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const blur = opts.blur;
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const spread = Math.ceil(blur * 2);
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const ox = opts.offsetX;
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const oy = opts.offsetY;
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const shadowSilhouette = await sharp({
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create: {
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width: bW,
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height: bH,
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channels: 4,
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background: { r: sc.r, g: sc.g, b: sc.b, alpha },
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},
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})
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.composite([{ input: buf, blend: "dest-in" }])
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.extend({
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top: spread,
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bottom: spread,
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left: spread,
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right: spread,
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background: { r: 0, g: 0, b: 0, alpha: 0 },
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})
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.blur(Math.max(blur, 0.3))
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.png()
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.toBuffer();
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const padL = Math.max(0, spread - ox);
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const padR = Math.max(0, spread + ox);
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const padT = Math.max(0, spread - oy);
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const padB = Math.max(0, spread + oy);
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const canvasW = bW + padL + padR;
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const canvasH = bH + padT + padB;
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const imgX = padL;
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const imgY = padT;
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const shadX = Math.max(0, imgX + ox - spread);
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const shadY = Math.max(0, imgY + oy - spread);
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const result = await sharp({
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create: {
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width: canvasW,
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height: canvasH,
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channels: 4,
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background: { r: 0, g: 0, b: 0, alpha: 0 },
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},
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})
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.composite([
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{ input: shadowSilhouette, left: shadX, top: shadY },
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{ input: buf, left: imgX, top: imgY },
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])
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.png()
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.toBuffer();
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return { buffer: result, imgX, imgY, padLeft: padL, padTop: padT };
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}
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@@ -0,0 +1,87 @@
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import sharp from "sharp";
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import { describe, expect, it } from "vitest";
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import { applyShadow } from "../../apps/api/src/lib/beautify/shadow.js";
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describe("applyShadow", () => {
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const makeImage = (w: number, h: number) =>
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sharp({
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create: {
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width: w,
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height: h,
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channels: 4,
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background: { r: 100, g: 100, b: 255, alpha: 1 },
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},
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})
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.png()
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.toBuffer();
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it("returns larger buffer with shadow applied", async () => {
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const img = await makeImage(200, 150);
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const result = await applyShadow(img, {
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blur: 20,
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offsetX: 0,
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offsetY: 10,
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color: "#000000",
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opacity: 30,
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});
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const meta = await sharp(result.buffer).metadata();
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expect(meta.width).toBeGreaterThan(200);
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expect(meta.height).toBeGreaterThan(150);
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expect(result.padLeft).toBeGreaterThanOrEqual(0);
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expect(result.padTop).toBeGreaterThanOrEqual(0);
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});
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it("returns image position within shadow canvas", async () => {
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const img = await makeImage(200, 150);
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const result = await applyShadow(img, {
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blur: 20,
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offsetX: 5,
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offsetY: 10,
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color: "#000000",
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opacity: 50,
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});
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expect(result.imgX).toBeDefined();
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expect(result.imgY).toBeDefined();
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});
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it("handles zero-blur shadow gracefully", async () => {
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const img = await makeImage(100, 100);
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const result = await applyShadow(img, {
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blur: 0,
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offsetX: 0,
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offsetY: 0,
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color: "#000000",
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opacity: 0,
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});
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const meta = await sharp(result.buffer).metadata();
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expect(meta.width).toBeGreaterThanOrEqual(100);
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});
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it("handles negative offsets", async () => {
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const img = await makeImage(200, 150);
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const result = await applyShadow(img, {
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blur: 15,
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offsetX: -10,
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offsetY: -5,
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color: "#ff0000",
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opacity: 40,
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});
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const meta = await sharp(result.buffer).metadata();
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expect(meta.width).toBeGreaterThan(200);
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expect(meta.height).toBeGreaterThan(150);
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});
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it("produces RGBA output with alpha channel", async () => {
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const img = await makeImage(100, 100);
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const result = await applyShadow(img, {
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blur: 10,
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offsetX: 0,
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offsetY: 5,
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color: "#000000",
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opacity: 30,
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});
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const meta = await sharp(result.buffer).metadata();
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expect(meta.hasAlpha).toBe(true);
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expect(meta.channels).toBe(4);
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});
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});
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