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import { createNewDocument, drawOnCanvas, expect, selectTool, test } from "./helpers";
test.describe("Editor Selection Tools", () => {
test.beforeEach(async ({ editorPage: page }) => {
await createNewDocument(page);
});
test("rectangle selection creates visible selection area", async ({ editorPage: page }) => {
test.slow();
await selectTool(page, "marquee-rect");
const canvas = page.locator("canvas").first();
const before = await canvas.screenshot();
// Drag to create a rectangular selection
await drawOnCanvas(page, 100, 100, 300, 250);
await page.waitForTimeout(500);
const after = await canvas.screenshot();
// The marching ants overlay should cause a visual difference
expect(Buffer.compare(before, after)).not.toBe(0);
});
test("lasso tool creates selection", async ({ editorPage: page }) => {
test.slow();
// Activate the lasso-free tool
await selectTool(page, "lasso-free");
const canvas = page.locator("canvas").first();
const before = await canvas.screenshot();
// Draw a freehand lasso path (needs enough points to form a polygon)
const box = await canvas.boundingBox();
if (!box) throw new Error("Canvas not found");
await page.mouse.move(box.x + 100, box.y + 100);
await page.mouse.down();
await page.mouse.move(box.x + 200, box.y + 100, { steps: 5 });
await page.mouse.move(box.x + 200, box.y + 200, { steps: 5 });
await page.mouse.move(box.x + 100, box.y + 200, { steps: 5 });
await page.mouse.move(box.x + 100, box.y + 100, { steps: 5 });
await page.mouse.up();
await page.waitForTimeout(500);
const after = await canvas.screenshot();
expect(Buffer.compare(before, after)).not.toBe(0);
});
test("magic wand tool creates selection on click", async ({ editorPage: page }) => {
test.slow();
// Draw something first so the magic wand has varied pixel data
await selectTool(page, "brush");
await drawOnCanvas(page, 100, 100, 300, 300);
await page.waitForTimeout(300);
// Switch to magic wand
await selectTool(page, "magic-wand");
await page.waitForTimeout(300);
// Click a blank area to select it. Use the canvas centre: it always maps
// inside the document, whereas a corner can fall in the checkerboard
// padding around a centred document (out of bounds -> no selection).
const canvas = page.locator("canvas").first();
const box = await canvas.boundingBox();
if (!box) throw new Error("Canvas not found");
await page.mouse.click(box.x + box.width / 2, box.y + box.height / 2);
// A selection renders as black+white dashed "marching ants" (Konva nodes
// with a dash and stroke #000000/#ffffff; a wand selection uses Shape
// nodes). The brush stroke is solid (no dash), so it is excluded. The wand
// flood-fill + outline render can take a moment on a large canvas, so poll.
await expect
.poll(
() =>
page.evaluate(() => {
const konva = (
window as unknown as {
Konva?: {
stages: Array<{
find(
selector: string,
): Array<{ stroke(): string; dash(): number[] | undefined }>;
}>;
};
}
).Konva;
if (!konva?.stages?.length) return false;
const stage = konva.stages[0];
const isMarchingAnts = (node: { stroke(): string; dash(): number[] | undefined }) =>
(node.dash()?.length ?? 0) > 0 &&
(node.stroke() === "#000000" || node.stroke() === "#ffffff");
return ["Shape", "Rect", "Ellipse", "Line"].some((cls) =>
stage.find(cls).some(isMarchingAnts),
);
}),
{ timeout: 12000 },
)
.toBe(true);
});
test("selection mode toggle (add/subtract) exists in options bar", async ({
editorPage: page,
}) => {
await selectTool(page, "marquee-rect");
// The options bar should show Mode label
await expect(page.getByText("Mode:")).toBeVisible();
// New, Add, Sub buttons should be visible
const newBtn = page.locator("button[aria-label='New Selection']");
const addBtn = page.locator("button[aria-label='Add to Selection']");
const subBtn = page.locator("button[aria-label='Subtract from Selection']");
await expect(newBtn).toBeVisible();
await expect(addBtn).toBeVisible();
await expect(subBtn).toBeVisible();
// "New" should be active by default
await expect(newBtn).toHaveAttribute("aria-pressed", "true");
});
test("Ctrl+D deselects", async ({ editorPage: page }) => {
test.slow();
// Create a selection first
await selectTool(page, "marquee-rect");
await drawOnCanvas(page, 100, 100, 300, 250);
await page.waitForTimeout(500);
const canvas = page.locator("canvas").first();
const withSelection = await canvas.screenshot();
// Press Ctrl+D to deselect
await page.keyboard.press("Control+d");
await page.waitForTimeout(500);
const afterDeselect = await canvas.screenshot();
// The marching ants should disappear, making a visual difference
expect(Buffer.compare(withSelection, afterDeselect)).not.toBe(0);
});
test("Ctrl+Shift+I inverts selection", async ({ editorPage: page }) => {
test.slow();
// Create a selection first
await selectTool(page, "marquee-rect");
await drawOnCanvas(page, 100, 100, 200, 200);
await page.waitForTimeout(500);
const canvas = page.locator("canvas").first();
const beforeInvert = await canvas.screenshot();
// Press Ctrl+Shift+I to invert selection
await page.keyboard.press("Control+Shift+i");
await page.waitForTimeout(500);
const afterInvert = await canvas.screenshot();
// The selection bounds should change, causing a visual difference
expect(Buffer.compare(beforeInvert, afterInvert)).not.toBe(0);
});
});