While getting the editor e2e suite green, three "stale test" failures turned
out to be real bugs (per the reporter's hunch that tests might be catching
real issues):
- Layer effects (drop shadow, glows) never applied. The panel wrote effects
into `attrs.effects` through updateObject, but the panel and renderer both
read the object's top-level `effects`, so the toggle never persisted. Add a
dedicated `setObjectEffects` store action and route the panel through it.
- Object flip (transform tool) did nothing. No object renderer applied
`scaleX`/`scaleY`, and the flip negated scale without compensating position.
Apply scale in the renderers and flip in place: mirror points for stroke
objects, negate scale + shift position for sized objects.
(The paint-bucket / pixel-tool coordinate bug and the broken-at-non-100%-zoom
export were fixed in the preceding #259 change.)
Also adds a small "Beta" badge to the editor (welcome heading + nav link) and
repairs ~18 stale editor e2e specs whose selectors/assertions had drifted from
the current UI: the options bar is `h-9` not `h-10` (added a stable
`data-testid`), the menu bar is `h-8`/`bg-background`, the flip button
aria-labels are lowercase, the welcome "Image Editor" heading collides with an
sr-only `<h1>`, the color-picker tabs need a role-scoped selector, and the
magic-wand / flip tests now use deterministic setup and assert the actual
effect instead of fragile screenshot diffs.
Canvas rendering:
- Fix Konva filter application order (filters before cache)
- Implement 6 missing filters (motionBlur, radialBlur, surfaceBlur, vignette, grain, sharpen)
- Implement exposure, vibrance, warmth adjustments as custom Konva filters
- Apply layer blend modes via globalCompositeOperation
- Apply object effects (drop shadow, outer glow, stroke) to all shapes
- Mount SmartGuidesOverlay during move tool drag
- Clip pixel grid to visible viewport (200-line cap for performance)
Store logic:
- resizeImage now scales all objects proportionally (points, radii, fontSize)
- rotate/flip/trim handle line/arrow points arrays and center-based objects
- applyCrop creates cropped source image via offscreen canvas
- invertSelection creates mask from bounds when no mask exists
- cutObjects uses single atomic set() to prevent race conditions
- sendToBack respects layer ordering in multi-layer documents
- Add batchNudge() and commitHistory() for undoable nudge operations
- Add updateLayerThumbnail() method
Tool hooks:
- Fix clone stamp/dodge/burn perf (toDataURL only on mouseUp, not every move)
- Fix magic wand zoom/pixelRatio with explicit stage.toCanvas() viewport
- Fix eyedropper sampling with unzoomed canvas export
- Fix selection tool stale closure via isDrawingRef
- Implement polygonal lasso (click-to-place vertices, double-click to close)
- Implement selection subtract mode (geometric and mask-based)
- Implement gradient live preview during drag
- Fix transform/move tool to persist changes and handle ellipse/polygon/star
UI wiring:
- Mount rulers and guidelines in editor page
- Wire histogram with live canvas imageData
- Wire autosave recovery with blob-to-dataURL conversion
- Wire fill dialog to Shift+Backspace shortcut
- Wire eyedropper and transform options to options bar
- Fix history panel undo/redo button reactive state via useSyncExternalStore
- Fix layer row name click to select layer (timer-based click/dblclick)
- Fix zoom animation coordinate drift with progressive store sync
- Fix copy merged to use Konva stage composite export
Tests:
- 49 new unit tests (store fixes + konva filters)
- 8 new E2E test files with 39 test cases