add comments to GraphicType const and badges to readme
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@@ -2,6 +2,8 @@
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[](https://godoc.org/github.com/SimonWaldherr/zplgfa)
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[](https://godoc.org/github.com/SimonWaldherr/zplgfa)
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[](https://goreportcard.com/report/github.com/SimonWaldherr/zplgfa)
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[](https://goreportcard.com/report/github.com/SimonWaldherr/zplgfa)
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[](https://codebeat.co/projects/github-com-simonwaldherr-zplgfa-master)
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[](https://bettercodehub.com/results/SimonWaldherr/zplgfa)
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[](https://raw.githubusercontent.com/SimonWaldherr/zplgfa/master/LICENSE)
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[](https://raw.githubusercontent.com/SimonWaldherr/zplgfa/master/LICENSE)
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The ZPLGFA Golang package implements some functions to convert PNG, JPEG and GIF files to ZPL compatible ^GF-elements ([Graphic Fields](https://www.zebra.com/us/en/support-downloads/knowledge-articles/gf-graphic-field-zpl-command.html)).
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The ZPLGFA Golang package implements some functions to convert PNG, JPEG and GIF files to ZPL compatible ^GF-elements ([Graphic Fields](https://www.zebra.com/us/en/support-downloads/knowledge-articles/gf-graphic-field-zpl-command.html)).
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@@ -13,11 +13,11 @@ import (
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type GraphicType int
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type GraphicType int
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const (
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const (
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// using only hex characters (0-9A-F)
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// ASCII graphic type using only hex characters (0-9A-F)
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ASCII GraphicType = iota
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ASCII GraphicType = iota
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// saving the same data as binary
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// Binary saving the same data as binary
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Binary
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Binary
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// compress the hex data via RLE
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// CompressedASCII compresses the hex data via RLE
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CompressedASCII
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CompressedASCII
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)
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)
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