golint
This commit is contained in:
@@ -1,7 +1,6 @@
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package main
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import (
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"simonwaldherr.de/go/zplgfa"
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"flag"
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"fmt"
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"github.com/anthonynsimon/bild/blur"
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@@ -16,6 +15,7 @@ import (
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"log"
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"math"
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"os"
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"simonwaldherr.de/go/zplgfa"
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"strings"
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)
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@@ -103,14 +103,14 @@ func main() {
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fmt.Println(gfimg)
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}
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type ImageSet interface {
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type imageSet interface {
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Set(x, y int, c color.Color)
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}
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func editImageInvert(img image.Image) image.Image {
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b := img.Bounds()
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imgSet := img.(ImageSet)
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imgSet := img.(imageSet)
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for y := b.Min.Y; y < b.Max.Y; y++ {
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for x := b.Min.X; x < b.Max.X; x++ {
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oldPixel := img.At(x, y)
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@@ -128,7 +128,7 @@ func editImageInvert(img image.Image) image.Image {
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func editImageMonochrome(img image.Image) image.Image {
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b := img.Bounds()
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imgSet := img.(ImageSet)
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imgSet := img.(imageSet)
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for y := b.Min.Y; y < b.Max.Y; y++ {
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for x := b.Min.X; x < b.Max.X; x++ {
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oldPixel := img.At(x, y)
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20
zplgfa.go
20
zplgfa.go
@@ -9,6 +9,7 @@ import (
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"strings"
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)
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// GraphicType is a type to select the graphic format
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type GraphicType int
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const (
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@@ -18,11 +19,12 @@ const (
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)
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// ConvertToZPL is just a wrapper for ConvertToGraphicField which also includes the ZPL
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// starting code ^XA and ending code ^XZ, as wall as a Field Separator and Field Origin.
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// starting code ^XA and ending code ^XZ, as well as a Field Separator and Field Origin.
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func ConvertToZPL(img image.Image, graphicType GraphicType) string {
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return fmt.Sprintf("^XA,^FS\n^FO0,0\n%s^FS,^XZ\n", ConvertToGraphicField(img, graphicType))
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}
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// FlattenImage optimizes an image for the converting process
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func FlattenImage(source image.Image) *image.NRGBA {
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size := source.Bounds().Size()
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background := color.White
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@@ -40,7 +42,7 @@ func FlattenImage(source image.Image) *image.NRGBA {
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func flatten(input color.Color, background color.Color) color.Color {
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source := color.NRGBA64Model.Convert(input).(color.NRGBA64)
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r, g, b, a := source.RGBA()
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bg_r, bg_g, bg_b, _ := background.RGBA()
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bgR, bgG, bgB, _ := background.RGBA()
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alpha := float32(a) / 0xffff
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conv := func(c uint32, bg uint32) uint8 {
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val := 0xffff - uint32((float32(bg) * alpha))
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@@ -48,9 +50,9 @@ func flatten(input color.Color, background color.Color) color.Color {
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return uint8(val >> 8)
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}
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c := color.NRGBA{
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conv(r, bg_r),
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conv(g, bg_g),
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conv(b, bg_b),
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conv(r, bgR),
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conv(g, bgG),
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conv(b, bgB),
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uint8(0xff),
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}
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return c
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@@ -84,10 +86,10 @@ func getRepeatCode(repeatCount int, char string) string {
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func compressASCII(in string) string {
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in = strings.ToUpper(in)
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var curChar string = ""
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var lastChar string = ""
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var lastCharSince int = 0
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var output string = ""
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var curChar string
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var lastChar string
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var lastCharSince int
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var output string
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var repCode string
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for i := 0; i < len(in)+1; i++ {
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