This commit is contained in:
Simon Waldherr
2018-10-19 19:52:47 +02:00
commit 07c1abe3d3
6 changed files with 458 additions and 0 deletions

195
zplgfa.go Normal file
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package zplgfa
import (
"encoding/hex"
"fmt"
"image"
"image/color"
"math"
"strings"
)
type GraphicType int
const (
ASCII GraphicType = iota
Binary
CompressedASCII
)
// ConvertToZPL is just a wrapper for ConvertToGraphicField which also includes the ZPL
// starting code ^XA and ending code ^XZ, as wall as a Field Separator and Field Origin.
func ConvertToZPL(img image.Image, graphicType GraphicType) string {
return fmt.Sprintf("^XA,^FS\n^FO0,0\n%s^FS,^XZ\n", ConvertToGraphicField(img, graphicType))
}
func FlattenImage(source image.Image) *image.NRGBA {
size := source.Bounds().Size()
background := color.White
target := image.NewNRGBA(source.Bounds())
for y := 0; y < size.Y; y++ {
for x := 0; x < size.X; x++ {
p := source.At(x, y)
flat := flatten(p, background)
target.Set(x, y, flat)
}
}
return target
}
func flatten(input color.Color, background color.Color) color.Color {
source := color.NRGBA64Model.Convert(input).(color.NRGBA64)
r, g, b, a := source.RGBA()
bg_r, bg_g, bg_b, _ := background.RGBA()
alpha := float32(a) / 0xffff
conv := func(c uint32, bg uint32) uint8 {
val := 0xffff - uint32((float32(bg) * alpha))
val = val | uint32(float32(c)*alpha)
return uint8(val >> 8)
}
c := color.NRGBA{
conv(r, bg_r),
conv(g, bg_g),
conv(b, bg_b),
uint8(0xff),
}
return c
}
func getRepeatCode(repeatCount int, char string) string {
repeatStr := ""
if repeatCount > 419 {
repeatCount -= 419
repeatStr += getRepeatCode(repeatCount, char)
repeatCount = 419
}
high := repeatCount / 20
low := repeatCount % 20
lowString := " GHIJKLMNOPQRSTUVWXY"
highString := " ghijklmnopqrstuvwxyz"
if high > 0 {
repeatStr += string(highString[high])
}
if low > 0 {
repeatStr += string(lowString[low])
}
repeatStr += char
return repeatStr
}
func compressASCII(in string) string {
in = strings.ToUpper(in)
var curChar string = ""
var lastChar string = ""
var lastCharSince int = 0
var output string = ""
var repCode string
for i := 0; i < len(in)+1; i++ {
if i == len(in) {
curChar = ""
if lastCharSince == 0 {
switch lastChar {
case "0":
output = ","
return output
case "F":
output = "!"
return output
}
}
} else {
curChar = string(in[i])
}
if lastChar != curChar {
if i-lastCharSince > 8 {
repCode = getRepeatCode(i-lastCharSince, lastChar)
output += repCode
} else {
for j := 0; j < i-lastCharSince; j++ {
output += lastChar
}
}
lastChar = curChar
lastCharSince = i
}
}
if output == "" {
output += getRepeatCode(len(in), lastChar)
}
return output
}
// ConvertToGraphicField converts an image.Image picture to a ZPL compatible Graphic Field.
// The ZPL ^GF (Graphic Field) supports various data formats, this package supports the
// normal ASCII encoded, as well as a RLE compressed ASCII format. It also supports the
// Binary Graphic Field format. The encoding can be choosen by the second argument.
func ConvertToGraphicField(source image.Image, graphicType GraphicType) string {
var gfType string
var lastLine string
size := source.Bounds().Size()
width := size.X / 8
height := size.Y
if size.Y%8 != 0 {
width = width + 1
}
var GraphicFieldData string
for y := 0; y < size.Y; y++ {
line := make([]uint8, width)
lineIndex := 0
index := uint8(0)
currentByte := line[lineIndex]
for x := 0; x < size.X; x++ {
index = index + 1
p := source.At(x, y)
lum := color.Gray16Model.Convert(p).(color.Gray16)
if lum.Y < math.MaxUint16/2 {
currentByte = currentByte | (1 << (8 - index))
}
if index >= 8 {
line[lineIndex] = currentByte
lineIndex++
if lineIndex < len(line) {
currentByte = line[lineIndex]
}
index = 0
}
}
hexstr := hex.EncodeToString(line)
switch graphicType {
case ASCII:
GraphicFieldData += fmt.Sprintln(hexstr)
case CompressedASCII:
curLine := compressASCII(hexstr)
if lastLine == curLine {
GraphicFieldData += ":"
} else {
GraphicFieldData += curLine
}
lastLine = curLine
case Binary:
GraphicFieldData += fmt.Sprintf("%s", line)
default:
graphicType = CompressedASCII
GraphicFieldData += fmt.Sprintln(compressASCII(hexstr))
}
}
if graphicType == ASCII || graphicType == CompressedASCII {
gfType = "A"
} else if graphicType == Binary {
gfType = "B"
}
return fmt.Sprintf("^GF%s,%d,%d,%d,\n%s", gfType, len(GraphicFieldData), width*height, width, GraphicFieldData)
}