- Remove AS3CF_Pro_Licences_Updates instantiation and all $this->licence references from the PHP backend; stub methods return safe defaults (is_valid_licence → true, is_licence_over_media_limit → false, feature_enabled → true, is_pro_plugin_setup bypasses licence check) - Remove Licences REST API endpoint from add_api_endpoints() - Remove 'licence' from allowed settings keys - Bump version from 3.2.12 to 4.0.0-cloudhost in version.php and plugin header - Replace licence derived store with hardcoded always-valid writable store - Simplify enableAssets store to depend only on config.assets_settings - Remove licence panel row from Nav flyout; remove licence check from offload remaining button disabled logic - Replace Header licence display with "Internal Build" label - Remove LicencePage route registration from pages.js; drop licence import and is_valid guards from all isNextRoute functions - Rebuild compiled Svelte bundle Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
239 lines
6.9 KiB
JavaScript
239 lines
6.9 KiB
JavaScript
import {derived, get, writable} from "svelte/store";
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import {api, config, state} from "../js/stores";
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import {objectsDiffer} from "../js/objectsDiffer";
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// Hardcoded always-valid licence for internal build (licensing removed).
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export const licence = writable( { is_set: true, is_valid: true, plan_plus_licence: 'Internal Build', customer: '', plan_usage: '', limit_info: { counts_toward_limit: false, total: 0, limit: 0 } } );
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// Convenience readable store of offload remaining with count message, derived from config.
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export const offloadRemainingWithCount = derived( config, $config => $config.offload_remaining_with_count );
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// Convenience readable store of documentation, derived from config.
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export const documentation = derived( config, $config => $config.documentation );
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/*
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* Tools.
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*/
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// Whether tools are locked due to background activity such as upgrade.
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export const toolsLocked = writable( false );
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// Keeps track of the currently running background tool.
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export const running = writable( "" );
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const toolIcons = {
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"add-metadata": "offload",
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"reverse-add-metadata": "analyzerepair",
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"verify-add-metadata": "analyzerepair",
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"copy-buckets": "move",
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"download-and-remover": "remove",
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"downloader": "download",
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"elementor-analyze-and-repair": "analyzerepair",
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"move-objects": "move",
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"move-private-objects": "move",
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"move-public-objects": "move",
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"remove-local-files": "clean",
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"update-acls": "analyzerepair",
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"uploader": "offload",
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"woocommerce-product-urls": "analyzerepair",
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};
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/**
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* Creates store of tools info and API access methods.
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*
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* @return {Object}
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*/
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function createTools() {
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const { subscribe, set, update } = writable( {} );
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return {
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subscribe,
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set,
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async action( tool, action ) {
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state.pausePeriodicFetch();
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// Set the status text to the default busy description
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// until the API returns a calculated status description.
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tool.status_description = tool.busy_description;
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tool.short_status_description = tool.busy_description;
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// Ensure all subscribers know the tool status is changing.
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update( _tools => {
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_tools[ tool.id ] = tool;
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return _tools;
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} );
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let result = {};
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const json = await api.put( "tools", {
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id: tool.id,
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action: action
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} );
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if ( json.hasOwnProperty( "ok" ) ) {
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result = json;
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}
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await state.resumePeriodicFetch();
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return result;
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},
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async start( tool ) {
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// Ensure all subscribers know that a tool is running.
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running.update( _running => tool.id );
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tool.is_queued = true;
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return await this.action( tool, "start" );
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},
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async cancel( tool ) {
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tool.is_cancelled = true;
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return await this.action( tool, "cancel" );
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},
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async pauseResume( tool ) {
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tool.is_paused = !tool.is_paused;
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return await this.action( tool, "pause_resume" );
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},
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updateTools( json ) {
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if ( json.hasOwnProperty( "tools" ) ) {
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// Update our understanding of what the server's tools status is.
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update( _tools => {
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return { ...json.tools };
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} );
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// Update our understanding of the currently running tool.
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const runningTool = Object.values( json.tools ).find( ( tool ) => tool.is_processing || tool.is_queued || tool.is_paused || tool.is_cancelled );
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if ( runningTool ) {
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running.update( _running => runningTool.id );
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} else {
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running.update( _running => "" );
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}
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}
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},
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icon( tool, isRunning, animated ) {
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let icon = "tool-generic";
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let type = "default";
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if ( isRunning ) {
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if ( tool.is_paused ) {
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type = "paused";
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} else if ( animated ) {
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type = "running-animated";
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} else {
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type = "active";
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}
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}
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if ( tool && tool.hasOwnProperty( "slug" ) && toolIcons.hasOwnProperty( tool.slug ) ) {
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icon = "tool-" + toolIcons[ tool.slug ];
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}
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if ( ["active", "default", "paused", "running-animated"].includes( type ) ) {
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icon = icon + "-" + type + ".svg";
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} else {
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icon = icon + "-default.svg";
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}
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return icon;
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}
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};
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}
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export const tools = createTools();
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/*
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* Assets.
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*/
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// Does the app need a page refresh to resolve conflicts?
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export const assetsNeedsRefresh = writable( false );
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// Whether assets settings are locked due to background activity such as upgrade.
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export const assetsSettingsLocked = writable( false );
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// Convenience readable store of server's assets settings, derived from config.
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export const currentAssetsSettings = derived( config, $config => $config.assets_settings );
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// Convenience readable store of defined assets settings keys, derived from config.
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export const assetsDefinedSettings = derived( config, $config => $config.assets_defined_settings );
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// Convenience readable store of assets domain check info, derived from config.
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export const assetsDomainCheck = derived( config, $config => $config.assets_domain_check );
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// Assets functionality always enabled in internal build.
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export const enableAssets = derived( config, $config => $config.hasOwnProperty( "assets_settings" ) );
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/**
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* Creates store of assets settings.
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*
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* @return {Object}
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*/
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function createAssetsSettings() {
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const { subscribe, set, update } = writable( [] );
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return {
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subscribe,
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set,
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async save() {
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const json = await api.put( "assets-settings", get( this ) );
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if ( json.hasOwnProperty( "saved" ) && true === json.saved ) {
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// Sync settings with what the server has.
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this.updateSettings( json );
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return json;
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}
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return {};
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},
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reset() {
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set( { ...get( currentAssetsSettings ) } );
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},
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async fetch() {
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const json = await api.get( "assets-settings", {} );
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this.updateSettings( json );
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},
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updateSettings( json ) {
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if (
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json.hasOwnProperty( "assets_defined_settings" ) &&
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json.hasOwnProperty( "assets_settings" )
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) {
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const dirty = get( assetsSettingsChanged );
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const previousSettings = { ...get( currentAssetsSettings ) }; // cloned
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// Update our understanding of what the server's settings are.
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config.update( _config => {
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return {
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..._config,
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assets_defined_settings: json.assets_defined_settings,
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assets_settings: json.assets_settings,
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};
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} );
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// No need to check for changes from state if we've just saved these settings.
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if ( json.hasOwnProperty( "saved" ) && true === json.saved ) {
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return;
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}
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// If the settings weren't changed before, they shouldn't be now.
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if ( !dirty && get( assetsSettingsChanged ) ) {
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assetsSettings.reset();
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}
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// If settings are in middle of being changed when changes come in
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// from server, reset to server version.
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if ( dirty && objectsDiffer( [previousSettings, get( currentAssetsSettings )] ) ) {
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assetsNeedsRefresh.update( _needsRefresh => true );
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assetsSettings.reset();
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}
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}
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}
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};
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}
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export const assetsSettings = createAssetsSettings();
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// Have the assets settings been changed from current server side settings?
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export const assetsSettingsChanged = derived( [assetsSettings, currentAssetsSettings], objectsDiffer );
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