Files
roboco/tests/unit/services/test_tg_cockpit.py
T
c7605b0d77 feat(tg): premium Mini App cockpit — spend hero, charts, avatars (#582)
* feat(tg): premium Today — spend hero, trend, quick actions, fleet avatars

The cockpit home stops being flat cards and becomes a real app surface:

- Spend HERO: the day's cost at 40px with a signed delta-vs-yesterday
  chip and a live 7-day amber area sparkline (hand-rolled inline SVG, no
  charting lib in the Mini App bundle).
- Quick-action ring: circular Approve (amber + needs-you badge) / Board /
  Inbox / Chat, the wallet-style primary-verb row.
- Needs-you as a rich amber gradient banner (top items + draft chips)
  instead of a plain section.
- Fleet as live avatar tokens (stable per-name hue, pulse dot) over the
  working list.
- "Shipped this week" day-bars (today emphasized) + week total.

Backend: /telegram/today gains spend.series (7-day cost) + delta_pct and
a velocity series (per-day completed tasks) — two cheap grouped-by-day
queries, same DB-only ethos, degrading to zeros on error.

* feat(tg): color-code approval rows by kind

TgRowIcon gains a tone prop; the approvals list tints each tile per kind
(amber Release / sky X post / violet Video / emerald Roadmap) so a mixed
queue reads as color-coded instead of a monochrome column.

* feat(tg): sender/peer avatars on Inbox + Chat

Inbox notifications and Chat conversation rows adopt the fleet-avatar
language: a per-name-hued initials token leads each card, unread inbox
items carry a subtle primary tint, and both cards move to the rounded-2xl
surface — so every tab now shares one visual system. Board keeps the
shared MobileTaskBoard (already grouped/pill-styled, and reused outside
the cockpit).

---------

Co-authored-by: Renn F <rennf93@users.noreply.github.com>
2026-07-19 11:51:06 +02:00

198 lines
6.3 KiB
Python

"""TgCockpitService coverage: the /telegram/today aggregate composes
needs-you counts, fleet snapshot, spend, and ship state from seeded rows.
Assertions are DELTAS against a pre-seed baseline, never absolute counts —
CI runs the whole test tree in one process against one database, so other
suites' committed rows are visible here and an "empty company" cannot be
assumed.
"""
from __future__ import annotations
from typing import TYPE_CHECKING, cast
from uuid import uuid4
import pytest
from roboco.config import settings
from roboco.db.tables import AgentTable, TaskTable
from roboco.foundation import identity as _foundation
from roboco.foundation.policy.content import markers
from roboco.models.base import (
AgentRole,
AgentStatus,
Complexity,
Team,
)
from roboco.models.base import TaskNature as TN
from roboco.models.base import TaskStatus as TS
from roboco.models.base import TaskType as TT
from roboco.services.task import (
RELEASE_MANAGER_SOURCE,
ROADMAP_SOURCE,
VIDEO_POST_SOURCE,
X_POST_SOURCE,
)
from roboco.services.tg_cockpit import get_tg_cockpit_service
if TYPE_CHECKING:
from uuid import UUID
from sqlalchemy.ext.asyncio import AsyncSession
SYSTEM_UUID = _foundation.AGENTS["system"].uuid
CI_WATCH_SOURCE = "ci_watch"
# 1 awaiting + 1 blocked + 4 held drafts (release/x/video/roadmap-item).
EXPECTED_NEEDS_YOU_TOTAL = 6
async def _seed_system_agent(session: AsyncSession) -> None:
if await session.get(AgentTable, SYSTEM_UUID) is None:
session.add(
AgentTable(
id=SYSTEM_UUID,
name="system",
slug="system",
role=AgentRole.SYSTEM,
team=None,
status=AgentStatus.ACTIVE,
model_config={},
system_prompt="x",
capabilities=[],
permissions={},
metrics={},
)
)
await session.flush()
def _task(
title: str,
task_status: TS,
*,
source: str | None = None,
team: Team = Team.BACKEND,
) -> TaskTable:
# priority 0 (critical) sorts seeded rows ahead of any leaked ones, so
# they stay inside the brief's per-section item caps.
return TaskTable(
id=uuid4(),
title=title,
description="A description long enough to satisfy any length floor.",
acceptance_criteria=["it is visible on the Today brief"],
status=task_status,
priority=0,
task_type=TT.ADMINISTRATIVE,
nature=TN.NON_TECHNICAL,
estimated_complexity=Complexity.LOW,
created_by=SYSTEM_UUID,
team=team,
source=source,
confirmed_by_human=True,
)
async def _seed_working_agent(session: AsyncSession, current_task_id: UUID) -> str:
slug = f"be-dev-{uuid4().hex[:6]}"
session.add(
AgentTable(
id=uuid4(),
name=slug,
slug=slug,
role=AgentRole.DEVELOPER,
team=Team.BACKEND,
status=AgentStatus.ACTIVE,
model_config={},
system_prompt="x",
capabilities=[],
permissions={},
metrics={},
current_task_id=current_task_id,
)
)
await session.flush()
return slug
@pytest.mark.asyncio
async def test_today_brief_shape(db_session: AsyncSession) -> None:
"""Structure + invariants that hold regardless of shared-DB residue."""
brief = await get_tg_cockpit_service(db_session).today()
assert set(brief) == {"needs_you", "fleet", "spend", "velocity", "ship"}
assert len(brief["spend"]["series"]) == 7 # noqa: PLR2004
assert len(brief["velocity"]["series"]) == 7 # noqa: PLR2004
needs = brief["needs_you"]
assert needs["total"] == (
needs["awaiting_ceo_count"]
+ needs["blocked_count"]
+ sum(needs["held_drafts"].values())
)
assert isinstance(brief["spend"]["tokens_today"], int)
assert isinstance(brief["spend"]["cost_today_usd"], float)
assert brief["ship"]["version"] == settings.app_version
@pytest.mark.asyncio
async def test_today_composes_needs_you_fleet_and_ship(
db_session: AsyncSession,
) -> None:
await _seed_system_agent(db_session)
baseline = await get_tg_cockpit_service(db_session).today()
awaiting = _task("Root PR ready", TS.AWAITING_CEO_APPROVAL)
blocked = _task("Stuck on infra", TS.BLOCKED)
x_draft = _task("X draft", TS.PENDING, source=X_POST_SOURCE, team=Team.BOARD)
video_draft = _task(
"Video draft", TS.PENDING, source=VIDEO_POST_SOURCE, team=Team.BOARD
)
release_prop = _task(
"Release 0.26.0", TS.PENDING, source=RELEASE_MANAGER_SOURCE, team=Team.BOARD
)
ci_fix = _task("Fix red CI", TS.PENDING, source=CI_WATCH_SOURCE)
cycle = _task("Roadmap cycle", TS.PENDING, source=ROADMAP_SOURCE, team=Team.BOARD)
for row in (
awaiting,
blocked,
x_draft,
video_draft,
release_prop,
ci_fix,
cycle,
):
db_session.add(row)
await db_session.flush()
markers.set_roadmap_cycle(
cycle,
{
"goal": "g",
"items": [
{"id": "item-0", "status": "proposed"},
{"id": "item-1", "status": "approved"},
],
},
)
agent_slug = await _seed_working_agent(db_session, cast("UUID", awaiting.id))
brief = await get_tg_cockpit_service(db_session).today()
needs, base_needs = brief["needs_you"], baseline["needs_you"]
assert needs["awaiting_ceo_count"] == base_needs["awaiting_ceo_count"] + 1
seeded = next(
item for item in needs["awaiting_ceo"] if item["title"] == "Root PR ready"
)
assert seeded["status"] == "awaiting_ceo_approval"
assert needs["blocked_count"] == base_needs["blocked_count"] + 1
for key in ("release_proposals", "x_posts", "video_posts", "roadmap_items"):
assert needs["held_drafts"][key] == base_needs["held_drafts"][key] + 1
assert needs["total"] == base_needs["total"] + EXPECTED_NEEDS_YOU_TOTAL
workers = {
agent["name"]: agent.get("task_title") for agent in brief["fleet"]["working"]
}
assert workers.get(agent_slug) == "Root PR ready"
assert brief["ship"]["open_release_proposal"] is True
assert brief["ship"]["ci_fix_tasks"] == baseline["ship"]["ci_fix_tasks"] + 1