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First rung badges 'PRs land', last badges 'release', middles drop the fake rung-N names, and a 'promotes to' connector shows the direction between rows; helper copy and the dialogs' default-branch hint follow the same vocabulary.
173 lines
6.1 KiB
TypeScript
173 lines
6.1 KiB
TypeScript
"use client";
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import { Button } from "@/components/ui/button";
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import { Input } from "@/components/ui/input";
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import { Label } from "@/components/ui/label";
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import {
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Tooltip,
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TooltipContent,
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TooltipTrigger,
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} from "@/components/ui/tooltip";
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import { ArrowDown, ArrowUp, Plus, X } from "lucide-react";
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import type { EnvironmentRung } from "@/types";
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interface EnvironmentLadderEditorProps {
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// null/empty => degenerate 1-rung ladder synthesized from default_branch.
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rungs: EnvironmentRung[] | null;
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onChange: (rungs: EnvironmentRung[] | null) => void;
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}
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// An empty editor (no rungs) means "inherit default_branch" via the backend
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// shim, so we keep a plain array internally and emit null when it empties.
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function toRungs(value: EnvironmentRung[] | null): EnvironmentRung[] {
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return value ?? [];
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}
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export function EnvironmentLadderEditor({
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rungs,
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onChange,
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}: EnvironmentLadderEditorProps) {
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const items = toRungs(rungs);
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const emit = (next: EnvironmentRung[]) => {
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onChange(next.length ? next : null);
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};
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const handleAdd = () => {
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emit([...items, { name: "", branch: "" }]);
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};
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const handleRemove = (index: number) => {
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emit(items.filter((_, i) => i !== index));
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};
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const handleUpdate = (index: number, field: keyof EnvironmentRung, value: string) => {
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const next = items.map((r, i) => (i === index ? { ...r, [field]: value } : r));
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emit(next);
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};
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const handleMove = (index: number, direction: -1 | 1) => {
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const target = index + direction;
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if (target < 0 || target >= items.length) return;
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const next = [...items];
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[next[index], next[target]] = [next[target], next[index]];
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emit(next);
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};
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return (
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<div className="space-y-3">
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<div className="flex items-center justify-between">
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<Label>Environment ladder</Label>
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<span className="text-xs text-muted-foreground">
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{items.length} rung{items.length !== 1 ? "s" : ""}
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</span>
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</div>
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{items.length > 0 && (
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<div className="space-y-2 border rounded-lg p-3 bg-muted/30">
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{items.map((rung, index) => {
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const isFirst = index === 0;
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const isLast = index === items.length - 1;
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const role = isFirst
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? isLast
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? "PRs + release"
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: "PRs land"
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: isLast
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? "release"
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: "";
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return (
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<div key={index}>
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{!isFirst && (
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<div className="flex items-center gap-1 py-0.5 pl-16 text-[10px] text-muted-foreground">
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<ArrowDown className="h-3 w-3" />
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promotes to
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</div>
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)}
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<div className="flex items-center gap-2">
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<div className="flex flex-col">
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<Tooltip>
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<TooltipTrigger asChild>
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<Button
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type="button"
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variant="ghost"
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size="icon"
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className="h-6 w-6"
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disabled={isFirst}
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onClick={() => handleMove(index, -1)}
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aria-label="Move earlier in the flow"
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>
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<ArrowUp className="h-3.5 w-3.5" />
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</Button>
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</TooltipTrigger>
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<TooltipContent>Move earlier in the flow</TooltipContent>
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</Tooltip>
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<Tooltip>
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<TooltipTrigger asChild>
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<Button
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type="button"
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variant="ghost"
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size="icon"
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className="h-6 w-6"
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disabled={isLast}
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onClick={() => handleMove(index, 1)}
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aria-label="Move later in the flow"
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>
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<ArrowDown className="h-3.5 w-3.5" />
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</Button>
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</TooltipTrigger>
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<TooltipContent>Move later in the flow</TooltipContent>
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</Tooltip>
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</div>
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<span className="w-20 text-center text-[10px] font-medium uppercase text-muted-foreground">
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{role}
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</span>
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<Input
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value={rung.name}
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onChange={(e) => handleUpdate(index, "name", e.target.value)}
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placeholder="Name (e.g. dev, qa, stag)"
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className="flex-1 h-8"
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/>
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<Input
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value={rung.branch}
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onChange={(e) => handleUpdate(index, "branch", e.target.value)}
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placeholder="Branch (e.g. dev, master)"
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className="flex-1 h-8"
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/>
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<Tooltip>
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<TooltipTrigger asChild>
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<Button
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type="button"
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variant="ghost"
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size="icon"
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className="h-8 w-8 shrink-0"
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onClick={() => handleRemove(index)}
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aria-label="Remove this rung"
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>
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<X className="h-4 w-4" />
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</Button>
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</TooltipTrigger>
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<TooltipContent>Remove this rung</TooltipContent>
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</Tooltip>
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</div>
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</div>
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);
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})}
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</div>
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)}
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<Button type="button" variant="outline" size="sm" onClick={handleAdd}>
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<Plus className="h-4 w-4 mr-1" />
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Add rung
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</Button>
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<p className="text-xs text-muted-foreground">
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Top to bottom is the promotion flow: <strong>PRs land</strong> on the
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first branch, each rung promotes to the next, and{" "}
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<strong>releases are cut</strong> from the last — e.g.{" "}
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<code>dev → qa → staging → prod</code>. Leave empty to use{" "}
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<em>default branch</em> for everything; when set, this overrides it for
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both the PR target and the release target.
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</p>
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</div>
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);
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} |