* fix(infra): release builds all 17 registry images; pg_dump backup sidecar release.yml was missing roboco-agent-grok-prompter and roboco-agent-grok-secretary (both FROM the bare local roboco-agent-grok tag, so agent-grok now builds explicitly ahead of the loop, mirroring the agent-base special case) — a fresh registry pull could never succeed. Both compose files gain a backup sidecar on the data network: pg_dump -Fc on start and every 24h, crash-safe tmp+rename, newest-14 rotation, restore walkthrough in docs/backend/ops/database-backups.md. * chore(docs): reflow hard-wrapped prose inherited from the six-PR merge train * chore(foundation): regenerate lifecycle artifacts; reflow inherited prose --------- Co-authored-by: Renn F <rennf93@users.noreply.github.com>
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A2A Conversation-First Layout: Identity Colors, Connection States, Transcript Motion, and Empty States
Overview
The A2A page now features a conversation-first design with three major enhancements:
- Agent identity colors — every agent is assigned a team-scoped color bucket (Backend, Frontend, UX/UI, Board, CEO, System)
- Collapsible context pane (xl:+ breakpoint) — participant identity cards, linked task summary, and a no-task hint
- Live connection states — four distinct visual states (connected, connecting, reconnecting, disconnected) with dismissable banners
- Transcript entrance motion — new rows fade in with
transform/opacitytransitions, guarded byprefers-reduced-motion - Split empty/error states — distinct messaging for "no conversation selected", "selected but empty", and "fetch failed with retry"
This document covers the component API, integration, and usage patterns.
Agent Team Colors
Overview
Agent colors are scoped to team (cell), not per-agent, because it remains legible at 22-agent scale and never requires new tokens when a cell grows.
File: panel/src/lib/agent-utils.ts
AgentTeamColor Type
export type AgentTeamColor =
| "backend"
| "frontend"
| "ux_ui"
| "board"
| "ceo"
| "system";
getAgentTeamColor(agentId: string | null | undefined): AgentTeamColor
Resolves an agent slug (or UUID) to its team color by inspecting the slug prefix. Unknown slugs fall back to system — color is a scanning aid, never critical, so unknown agents don't throw.
Resolution rules:
ceoorCEO→"ceo"- Slug starts with
be-→"backend" - Slug starts with
fe-→"frontend" - Slug starts with
ux-→"ux_ui" main-pm,product-owner,head-marketing,auditor→"board"- All others →
"system"
Example:
import { getAgentTeamColor } from "@/lib/agent-utils";
const color = getAgentTeamColor("fe-dev-1");
// Returns "frontend"
const fallback = getAgentTeamColor("unknown-slug");
// Returns "system"
TEAM_COLOR_CLASSES: Record<AgentTeamColor, string>
Maps each team color to a pre-composed Tailwind class string with bg-{color}/15, border-{color}/40, and text-{color} weights for light and dark modes.
Exported classes:
{
backend: "bg-blue-500/15 border-blue-500/40 text-blue-700 dark:text-blue-400",
frontend: "bg-violet-500/15 border-violet-500/40 text-violet-700 dark:text-violet-400",
ux_ui: "bg-fuchsia-500/15 border-fuchsia-500/40 text-fuchsia-700 dark:text-fuchsia-400",
board: "bg-amber-500/15 border-amber-500/40 text-amber-700 dark:text-amber-400",
ceo: "bg-primary/15 border-primary/40 text-primary",
system: "bg-slate-500/15 border-slate-500/40 text-slate-700 dark:text-slate-400",
}
No new Tailwind tokens are introduced — all colors reuse existing families already in the codebase.
Usage:
import { getAgentTeamColor, TEAM_COLOR_CLASSES, cn } from "@/lib/agent-utils";
export function AgentBadge({ agentId }: { agentId: string }) {
const teamColor = getAgentTeamColor(agentId);
return (
<div className={cn("p-2 rounded border", TEAM_COLOR_CLASSES[teamColor])}>
{getAgentDisplayName(agentId)}
</div>
);
}
Context Pane (xl:+ Collapsible)
The context pane renders participant identity cards, linked task summary, and a no-task hint at the xl: breakpoint and above. It is read-only and collapsible via a button in the page header.
File: panel/src/components/a2a/a2a-context-pane.tsx
A2AContextPane Component
interface A2AContextPaneProps {
agentA: string; // Participant slug
agentB: string; // Participant slug
taskId: string | null; // Linked task UUID, or null when no task
}
export function A2AContextPane({ agentA, agentB, taskId }: A2AContextPaneProps)
Rendered Sections
Identity Cards
Each participant renders as an IdentityCard subcomponent:
- Avatar: 9×9px circle with agent initials, colored by
TEAM_COLOR_CLASSES - Name: Agent display name from
getAgentDisplayName() - Team badge: Colored outline badge showing team (e.g. "frontend", "board")
- Link target: Clicking navigates to
/agents/{slug}
Linked Task Summary
When taskId is provided:
- Title: Task name (truncated to one line)
- Status badge: Colored badge for task status (e.g. "in_progress", "completed")
- View link: "View task" hyperlink to
/tasks/{taskId} - Skeleton loading state: While the task is being fetched
When taskId is null or not provided:
- No-task hint: "This conversation has no linked task"
Styling
- Light, minimal 3px padding per section
- Separator border below the "Context" header
- Smooth hover state on identity cards (light background tint)
- Uses existing
border-bdividers andspace-y-gap utilities
Page Integration
The pane is integrated into the A2A page grid layout:
- Below
xl:— hidden (full width for Roster and Stream columns) xl:and above — visible as a third column when open (localStorage-persisted toggle via the page header button)
Layout grid (xl:+):
Roster (col-span-3) | Stream (col-span-6) | Context (col-span-3)
When context pane is closed, grid falls back to:
Roster (col-span-4) | Stream (col-span-8)
Connection State Rendering
The connection badge renders in the pane header, and a dismissable banner appears above the message list when reconnecting or disconnected.
File: panel/src/components/a2a/a2a-connection-badge.tsx Utils: panel/src/components/a2a/a2a-utils.ts
ConnectionState Type (from @/lib/websocket/connection)
type ConnectionState = "connected" | "connecting" | "reconnecting" | "disconnected";
A2AConnectionBadge Component
export function A2AConnectionBadge({ state }: { state: ConnectionState })
Rendering:
- Dot: 2×2px circle with color based on state (see
connectionDotClasses()) - Label: Text label from
connectionStateLabel() - Icon: Spinner for
connecting/reconnecting, WiFi-off fordisconnected
All four states render distinctly:
| State | Dot | Label | Icon | Notes |
|---|---|---|---|---|
connected |
Emerald, static | "Live" | None | No motion (live conversation) |
connecting |
Amber, pulsing | "Connecting…" | Spinner | On first connect |
reconnecting |
Amber, pulsing | "Reconnecting…" | Spinner | After a drop; messages may be stale |
disconnected |
Muted, static | "Offline" | WiFi-off | No auto-recovery |
Pulsing animation (animate-pulse) is guarded by motion-reduce:animate-none, respecting user accessibility settings.
A2AConnectionBanner Component
interface A2AConnectionBannerProps {
state: "reconnecting" | "disconnected";
onDismiss: () => void;
}
export function A2AConnectionBanner({
state,
onDismiss,
}: A2AConnectionBannerProps)
Rendering:
- Container: Full-width strip above the message list
- Background color: Amber tint for reconnecting; destructive (red) tint for disconnected
- Message: "Reconnecting — messages may be out of date" or "Disconnected — reconnecting automatically"
- Dismiss button: X icon, right-aligned; fires
onDismisscallback
The banner is scoped to the stream pane — not a page-level OfflineState — so multiple A2A tabs can render independent connection states.
Helper Functions
connectionStateLabel(state: ConnectionState): string
Returns human-readable label for the connection badge.
connectionDotClasses(state: ConnectionState): string
Returns Tailwind classes for the connection dot:
connected:"bg-emerald-500"(no pulse)connecting/reconnecting:"bg-amber-500 animate-pulse motion-reduce:animate-none"disconnected:"bg-muted-foreground/40"(muted static)
Transcript Entrance Motion & Empty/Error States
The transcript component now supports motion-reduced entrance transitions, a scrolled-up "New messages" pill, and split empty/error states.
File: panel/src/components/a2a/a2a-transcript.tsx
A2ATranscript Component
interface A2ATranscriptProps {
messages: A2AChatMessage[];
isLoading: boolean;
/** False when no conversation/pair is selected at all — distinguishes
* "nothing to show yet" from "selected but empty" (design doc §5).
* Defaults true (existing callers). */
hasSelection?: boolean;
/** True when the messages fetch itself failed — a scoped retry, not the
* page-level OfflineState. */
error?: boolean;
onRetry?: () => void;
}
export function A2ATranscript({
messages,
isLoading,
hasSelection = true,
error = false,
onRetry,
}: A2ATranscriptProps)
Entrance Motion
New transcript rows render with transform/opacity only (no layout thrashing):
- Initial state:
opacity-0 scale-y-95 origin-bottom(transparent, scaled down from bottom) - Animation: One paint frame after the row renders, transitions to
opacity-100 scale-y-100withtransition-[opacity,transform] duration-200 - prefers-reduced-motion guard: Falls back to instant
opacity-100and no scale transform
Implementation:
The component tracks message IDs via render-phase state (seenIds). Newly arrived IDs are flagged in newRowIds for one paint frame, then cleared. A requestAnimationFrame batches the class application to avoid layout thrashing.
No external libraries required — uses native CSS transitions.
New Messages Pill
When the user scrolls up and new messages arrive, a dismissable "New messages ↓" pill appears above the transcript, prompting them to scroll to the bottom.
Behavior:
- At bottom: New rows animate in; pill is hidden
- Scrolled up: New rows don't animate in; pill appears instead, allowing the user to catch up at their own pace
- On dismiss: Pill vanishes but messages remain in the list
- On scroll to bottom: Pill hides and newly arrived rows resume animating in
Empty & Error States
No Conversation Selected
When hasSelection === false:
┌──────────────────────────────┐
│ │
│ [Messages icon] │
│ "Select a conversation" │
│ │
└──────────────────────────────┘
Conversation Selected, No Messages
When hasSelection === true, messages.length === 0, and error === false:
┌──────────────────────────────┐
│ │
│ [Messages icon] │
│ "No messages yet" │
│ │
└──────────────────────────────┘
Fetch Error (Scoped Retry)
When error === true:
┌──────────────────────────────┐
│ │
│ [Alert Triangle icon] │
│ "Failed to load messages" │
│ [Retry button] │
│ │
└──────────────────────────────┘
Clicking "Retry" fires the onRetry() callback; the consumer is responsible for re-fetching and clearing the error flag.
This is a scoped, transcript-level retry — not the page-level OfflineState that handles network down.
Message Row Styling
Each message row uses the agent's team color via TEAM_COLOR_CLASSES:
- Avatar: Colored circle with initials
- Sender name: Rendered above the message
- Timestamp: Relative time (e.g. "2 minutes ago") from
date-fns - Message body: Rendered as Markdown via the
<Markdown>component
Page Integration
File: panel/src/app/(dashboard)/a2a/page.tsx
Grid Layout
The page wires the new components into an xl:-responsive grid:
<div className="grid grid-cols-4 xl:grid-cols-12 gap-4">
{/* Roster (col-span-3 or col-span-4) */}
{/* Stream (col-span-6 or col-span-8, grows when context is closed) */}
{/* Context pane (col-span-3, hidden below xl:) */}
</div>
Context Pane Toggle
A button in the page header (or Stream pane header) controls the context pane open/closed state, persisted via the ui-store zustand slice:
- Key:
a2aContextOpen(boolean, localStorage-backed via zustand) - Button:
PanelRightClose/PanelRightOpenicon from lucide-react - Callback:
setA2aContextOpen(!a2aContextOpen)
Connection Badge & Banner
The Stream pane header renders the A2AConnectionBadge with the current WebSocket state. When state is reconnecting or disconnected, the A2AConnectionBanner appears above the message list.
Connection state is managed via the useWebSocket() hook and passed down from page to Stream pane.
Usage Example
import { A2AContextPane } from "@/components/a2a/a2a-context-pane";
import { A2AConnectionBadge, A2AConnectionBanner } from "@/components/a2a/a2a-connection-badge";
import { A2ATranscript } from "@/components/a2a/a2a-transcript";
export function A2AStreamPane({
agentA,
agentB,
taskId,
messages,
connectionState,
isLoading,
error,
onRetry,
}: {
agentA: string;
agentB: string;
taskId: string | null;
messages: A2AChatMessage[];
connectionState: ConnectionState;
isLoading: boolean;
error?: boolean;
onRetry?: () => void;
}) {
const [dismissedBanner, setDismissedBanner] = useState(false);
return (
<div className="flex flex-col h-full">
<div className="flex items-center justify-between px-3 py-2 border-b">
<h2 className="font-medium">
{getAgentDisplayName(agentA)} ↔ {getAgentDisplayName(agentB)}
</h2>
<A2AConnectionBadge state={connectionState} />
</div>
{connectionState !== "connected" && !dismissedBanner && (
<A2AConnectionBanner
state={connectionState as "reconnecting" | "disconnected"}
onDismiss={() => setDismissedBanner(true)}
/>
)}
<A2ATranscript
messages={messages}
isLoading={isLoading}
hasSelection={true}
error={error}
onRetry={onRetry}
/>
</div>
);
}
Testing
All new components and utilities are covered by unit tests:
agent-utils.test.ts—getAgentTeamColor(),TEAM_COLOR_CLASSESaccessa2a-context-pane.test.tsx— Identity card rendering, linked task summary, no-task hinta2a-connection-badge.test.tsx— All four connection states, banner dismiss, icon presencea2a-utils.test.ts—connectionStateLabel(),connectionDotClasses()a2a-transcript.test.tsx— Empty states, entrance motion, new messages pill, error retry
Run tests with:
cd panel
pnpm test
Accessibility & Responsiveness
Breakpoints
- Below
md:— Stack vertically, full width md:to belowxl:— Roster + Stream side-by-side, context pane hiddenxl:and above — Roster + Stream + Context (when open)
Motion
All entrance animations respect prefers-reduced-motion:
- Transcript row entry: Falls back to instant
opacity-100 - Connection dot pulse: Falls back to static
animate-none - New messages pill: No motion applied (fade in/out handled by CSS class application)
Focus & Keyboard
- Identity card links — Keyboard-navigable to
/agents/{slug}and/tasks/{taskId} - Banner dismiss button —
aria-label="Dismiss"for screen readers - Connection badge — No interactive element (informational only)
Migration & Breaking Changes
A2ATranscript props
The hasSelection and error props are new but backward compatible:
hasSelectiondefaults totrue(existing behavior)errordefaults tofalse(no error state)onRetryis optional (only called if implemented)
Old code continues to work:
// Old code (still works)
<A2ATranscript messages={messages} isLoading={false} />
// New code (explicit states)
<A2ATranscript
messages={messages}
isLoading={false}
hasSelection={selectedConversationId !== null}
error={fetchError}
onRetry={refetchMessages}
/>
Design Notes
Why Team Colors, Not Per-Agent?
Team scoping (Backend, Frontend, etc.) scales to 22 agents without visual noise and doesn't require adding new Tailwind tokens per agent. It maps to the organizational structure and is sufficient for scanning.
Why /15 and /40 Opacity?
The /15 background and /40 border provide:
- Visual distinction without overwhelming
- Sufficient contrast for WCAG AA compliance
- Consistency with existing
PairAvatarpulse treatment
Why transform/opacity Only?
Layout-thrashing animations (animating width, height, left, top) cause forced reflows on every frame. transform and opacity changes are GPU-accelerated and don't force layout recalculation, keeping animations smooth.
Future Enhancements
- Persist context pane width preference (currently only open/closed toggle)
- Add a "Topic" summary in the context pane (when
taskIdis null) - Extend connection state to show "cached" mode (reading from local storage while reconnecting)