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* fix(orchestrator,panel): bound the respawn loop gate and give the CEO a status override
The PM respawn loop gate could never fire on a recurring tracing_gap: every
same-status respawn that emitted a tracing_gap reset the strike counter, so a
task whose unblock can never satisfy its decision gate respawned forever. Cap
the number of tracing_gap resets (pm_respawn_max_tracing_resets) so strikes
accrue once a gap is clearly recurring rather than progressing, and route the
pm-review and blocker dispatch respawn paths through the gate so it actually
applies to those loops.
Panel: the task status dropdown was driven solely by the lifecycle graph, so a
task wedged in a terminal/blocked state offered no actionable transitions. Add
an audited admin status override (PATCH status -> admin_set_status) for every
non-in-band target, letting the human operator force any state.
* feat(git): add rebase_onto_base and close_pull_request PR-divergence primitives
Agents had no way to resolve a PR that could not merge because a sibling merged
overlapping work first: their only moves were complete (which 405s) or block
(which loops). Add the two missing operations:
- rebase_onto_base rebases a head branch onto the latest base and classifies
the outcome: superseded (no unique commits -> safe to close), rebased (unique
work -> force-pushed, ready to merge), or conflicts (aborted, needs a human).
- close_pull_request retires a superseded PR with an explanatory comment.
These back both the sequence-ordered merge and the conflict resolver.
* feat(gateway): auto-resolve a leaf PR that can't merge instead of looping
When a sibling lands overlapping work first, the cell PM's complete() merge
hits a GitHub 405 and the task re-blocks, respawning the PM forever (the
production wedge: one task burned 6000+ tool calls over 3 hours). The merge
now raises MergeConflictError, and cell_pm_complete resolves it:
- rebase the branch onto the current base;
- superseded (no unique commits) -> close the dead PR + complete the task
without a redundant merge (the manual action operators kept requesting);
- rebased (unique work) -> retry the merge, then complete;
- genuine conflicts -> admin-override the task to awaiting_ceo_approval and
alert the CEO, so it leaves agent dispatch instead of looping.
MergeConflictError subclasses GitError, so existing handlers are unaffected.
* test(git): silence unused-arg lint in close_pull_request stub
* feat(orchestrator): sequence-ordered merge for leaf siblings
Leaf siblings share one cell branch, but within-cell siblings were all left at
the default sequence 0, so two leaf PRs raced into the same branch and the
second wedged. Now:
- decomposition assigns each new sibling the next ordinal within its parent, so
the merge order is well-defined;
- the pm-review dispatcher holds a higher-sequence leaf until its earlier
same-team siblings are terminal, so they merge into the shared branch in order
instead of racing.
Loop-free by construction: a gated task is simply not dispatched this tick (no
reject, no respawn). Terminal siblings never block, so a cancelled sibling can't
deadlock the rest; any sibling lookup failure degrades to dispatch.
* test: use monkeypatch.setattr instead of type:ignore in new tests
CI type-checks tests/ (the type-gated suite) which my local 'mypy roboco/' skipped.
The method-mock assignments tripped mypy method-assign/assignment; replace the
silencing comments with monkeypatch.setattr and local mock refs for assertions,
matching the project's no-type:ignore rule.
* fix(git): stop get_status misreporting an unstaged deletion as staged
git_status used stdout.strip().split() before parsing porcelain. strip() eats
the leading space on the first line, so an unstaged deletion (' D file') became
'D file' and parsed as a STAGED deletion — the false 'staged' that caused 6
wasted QA cycles when a dev deleted a file without staging it. Use splitlines(),
which preserves the index/worktree status columns.
* feat(panel): mobile sidebar hamburger + Sheet drawer (AC1)
The umbrella's AC1 was never built: on mobile the sidebar had no entry point.
Extract the nav/footer into shared SidebarNav/SidebarFooter, hide the static
sidebar below md, and add a hamburger in the header that opens the same nav in a
left Sheet drawer (closing on navigation). Desktop is unchanged.
---------
Co-authored-by: Renn F <rennf93@users.noreply.github.com>
72 lines
2.1 KiB
TypeScript
72 lines
2.1 KiB
TypeScript
"use client";
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import { useState } from "react";
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import Image from "next/image";
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import Link from "next/link";
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import { Menu } from "lucide-react";
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import { Button } from "@/components/ui/button";
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import { ScrollArea } from "@/components/ui/scroll-area";
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import {
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Sheet,
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SheetContent,
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SheetHeader,
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SheetTitle,
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SheetTrigger,
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} from "@/components/ui/sheet";
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import { SidebarNav, SidebarFooter } from "./sidebar";
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/**
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* Mobile navigation: a hamburger button (shown only below md, where the static
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* sidebar is hidden) that opens the full nav in a left Sheet drawer. Reuses the
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* desktop SidebarNav/SidebarFooter so the two never drift, and closes itself on
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* navigation so the drawer doesn't linger over the new page.
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*/
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export function MobileSidebar() {
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const [open, setOpen] = useState(false);
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const close = () => setOpen(false);
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return (
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<Sheet open={open} onOpenChange={setOpen}>
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<SheetTrigger asChild>
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<Button
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variant="ghost"
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size="icon"
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className="md:hidden"
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aria-label="Open navigation menu"
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>
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<Menu className="h-5 w-5" />
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</Button>
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</SheetTrigger>
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<SheetContent side="left" className="flex w-64 flex-col gap-0 p-0">
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<SheetHeader className="h-16 justify-center border-b px-4 text-left">
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<SheetTitle asChild>
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<Link
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href="/overview"
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onClick={close}
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className="flex items-center gap-2"
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>
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<Image
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src="/roboco-logo.png"
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alt="RoboCo"
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width={32}
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height={32}
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unoptimized
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className="h-8 w-8 rounded"
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/>
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<span className="text-lg font-semibold">RoboCo</span>
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</Link>
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</SheetTitle>
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</SheetHeader>
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<ScrollArea className="flex-1 py-4">
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<SidebarNav onNavigate={close} />
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</ScrollArea>
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<div className="border-t p-2">
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<SidebarFooter onNavigate={close} />
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</div>
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</SheetContent>
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</Sheet>
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);
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}
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