fix(panel): forms catch up with the backend (#614)

New Project claimed GitLab/Gitea were 'planned' while both providers are
fully shipped, showed a hardcoded GitHub badge, and never sent git_provider
at all — a non-GitHub project could not be created without an immediate
edit. It now carries the same forge Select the edit dialog has; the edit
dialog's own 'GitLab support is planned' tooltip is corrected too.

Also: the git actions panel's hardcoded 'main' (wrong PR-eligibility and
target label for master-default and env-ladder projects) is replaced by the
project's resolved head branch; acceptance criteria become editable in the
edit-task dialog; three feature flags get their missing descriptions; and
three forms swap raw-UUID text inputs for the existing Task/Agent selectors.

Co-authored-by: Renn F <rennf93@users.noreply.github.com>
This commit is contained in:
Renzo F
2026-07-20 20:38:36 +02:00
committed by GitHub
co-authored by Renn F
parent fbec679878
commit 8cb233c1e8
13 changed files with 243 additions and 74 deletions
@@ -16,6 +16,7 @@ import {
} from "@/components/ui/dialog";
import { DropdownMenuItem } from "@/components/ui/dropdown-menu";
import { HelpTip } from "@/components/ui/help-tip";
import { TaskSelector } from "@/components/tasks/task-selector";
import { Play } from "lucide-react";
import { toast } from "sonner";
@@ -31,7 +32,7 @@ export function SpawnAgentDialog({
trigger,
}: SpawnAgentDialogProps) {
const [open, setOpen] = useState(false);
const [taskId, setTaskId] = useState("");
const [taskId, setTaskId] = useState<string | null>(null);
const [initialPrompt, setInitialPrompt] = useState("");
const spawnAgent = useSpawnAgent();
// Synchronous re-entrancy guard: `spawnAgent.isPending` only flips on a
@@ -66,7 +67,7 @@ export function SpawnAgentDialog({
};
const resetForm = () => {
setTaskId("");
setTaskId(null);
setInitialPrompt("");
};
@@ -102,18 +103,19 @@ export function SpawnAgentDialog({
<div className="space-y-4">
<div className="space-y-2">
<HelpTip label="Pre-claims this task on spawn instead of pulling from the pool">
<Label htmlFor="taskId" className="w-fit">Task ID (optional)</Label>
<Label className="w-fit">Task (optional)</Label>
</HelpTip>
<Input
id="taskId"
<TaskSelector
value={taskId}
onChange={(e) => setTaskId(e.target.value)}
placeholder="UUID of task to assign"
onChange={setTaskId}
placeholder="Select task to assign (optional)..."
/>
</div>
<div className="space-y-2">
<HelpTip label="Extra instructions passed to the agent's first turn">
<Label htmlFor="initialPrompt" className="w-fit">Initial Prompt (optional)</Label>
<Label htmlFor="initialPrompt" className="w-fit">
Initial Prompt (optional)
</Label>
</HelpTip>
<Input
id="initialPrompt"