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Resolve conflicts with main (e03d5c2):
- media: the shared encodeFramesMp4 now accepts optional audio tracks, so
HyperFrames/Motion keeps main's mixed audio while the p5 renderer stays
video-only; drop main's duplicate encodeHyperFramesMp4.
- plugin assets: take main's sendFile path for media (covers .mp4 with
byte ranges) and keep both sides' tests.
- prompts: keep the comment-identity directive and append the animation
guidance after it; regenerate the prompt matrix snapshot (+23 chars).
- tests/contracts index: keep both sides.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
OpenDesign Plugins
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This directory has two different jobs:
_official/- first-party plugins bundled with OpenDesign. The daemon scans this tree at startup and registers these plugins as official.community/- community plugin source folders. These are installable plugins, but they are not preinstalled unless a registry entry points at them and the user installs one.registry/- default registry source manifests (open-design-marketplace.json) for official and community catalogs. These feed the Plugins Available/Sources UI.spec/- the portable plugin specification, templates, examples, and agent handoff kit for building, testing, publishing, or opening a PR back to OpenDesign.
The common contract is the same everywhere: a plugin is a portable agent skill folder with a SKILL.md, plus an optional versioned open-design.json sidecar that gives OpenDesign marketplace metadata, inputs, previews, pipelines, and trust/capability hints.
Start here:
- Plugin spec kit:
spec/README.md - Plugin authoring spec:
spec/SPEC.md - Agent handoff guide:
spec/AGENT-DEVELOPMENT.md - Registry publishing strategy:
spec/PUBLISHING-REGISTRIES.md - Full product spec:
../docs/plugins-spec.md - Manifest schema:
../docs/schemas/open-design.plugin.v1.json - Marketplace schema:
../docs/schemas/open-design.marketplace.v1.json