#!/usr/bin/env node // Bake a looping preview video + poster for each plugin's example.html. // // The Home "Community" gallery renders every plugin as a live, scaled // `example.html` iframe that auto-pans on hover. That is GPU-expensive at // scale (each tile is its own out-of-process document re-compositing a tall // page). This script pre-renders the SAME hover-pan as a tiny VP9 .webm plus a // first-frame .jpg poster, so the gallery can show a cheap `` poster idle // and play the clip on hover (see MediaSurface) instead of mounting a live // iframe per tile. // // Pipeline (validated end-to-end before productionising): // 1. Headless Chrome loads the *served* preview URL (so the daemon's // asset-cache rewriting + CSP apply, exactly as the gallery sees it). // 2. Pre-scroll the whole page to trigger lazy-loaded / cross-border-CDN // images, then wait for them — otherwise the pan reaches a section before // its images load and the frame shows empty boxes. // 3. CDP screencast captures frames in REAL TIME (so animation plays at true // speed) while a constant-velocity (linear) scroll pans top -> bottom. // 4. ffmpeg encodes the VFR frames to a 60fps VP9 .webm + a poster .jpg. // // Runtime deps are provided by the environment, NOT the repo: `puppeteer-core` // (the CI step `npm i puppeteer-core` ephemerally, or runs inside the // ghcr.io/puppeteer/puppeteer image), a Chrome/Chromium binary (CHROME env, or // auto-detected), and `ffmpeg` on PATH. We deliberately keep them out of // package.json so the daemon/web bundles never pull in a headless browser. // // Run against a running daemon/web (the preview endpoint): // CHROME=/path/to/chrome BASE_URL=http://127.0.0.1:17579 \ // node scripts/bake-plugin-previews.mjs --out .tmp/plugin-previews [--id ...] [--limit N] // // Output: /.mp4, /.poster.jpg, and /manifest.json // ({ generatedAt, previews: { : { video, poster, durationMs, holdMs } } }). // Uploading to R2 + committing the manifest is the CI step's job; this // script only renders + encodes so it stays runnable locally and in CI alike. import { execFile } from 'node:child_process'; import { promisify } from 'node:util'; import { mkdirSync, rmSync, writeFileSync, readFileSync, statSync, existsSync } from 'node:fs'; import { createHash } from 'node:crypto'; import path from 'node:path'; import { pathToFileURL } from 'node:url'; // Bump when the bake recipe changes (capture geometry, timing, encoder, waits…) // so every plugin re-bakes even though its page content is byte-identical. // v2: deck mode (slide-walk for fixed-viewport PPT/slideshow pages) + // force-load webfonts before capture (CJK templates were baking tofu). // v3: bound the slide-walk — cap deckSignal's DOM scan + a wall-time cap — so a // deck that renders every slide in one giant rail (#deck{width:10000vw}) // no longer drags the walk, and the clip, out to 20s+ in CI. // v4: honor an `od.preview.motion` ('scroll'|'deck'|'static') declaration; // auto-detect deck-vs-scroll by viewport height (not by probing, which // misread tall pages with a horizontal marquee as decks); pan via REAL // wheel events so scroll-hijack landing pages (custom/transform scroll) // actually move. // v5: validate the encoded output — reject blank (never-rendered) clips, // record durationMs from the FILE (not the intended walk time), and // clamp holdMs to the encoded duration so the gallery's idle loop never // points past the end of the clip; encode static pages (screencast // delivers <5 frames because nothing repaints) as a held still instead // of skipping them forever. Bumped so every entry's metadata is // corrected in one sweep (23 entries carried holdMs > real duration, // 5 static-page entries could never refresh at all). // v6: capture decks in their native 16:9 frame so the gallery does not bake // the outer black canvas into posters/clips; a plugin declared with // `od.mode: deck` now takes the slide-walk path by default instead of // being misclassified as a vertically scrolling page. // v7: return a deck to its FIRST slide before capture. Probing the advancing // input moves the deck on, and a deck that persists its position (`#/2` // in the URL hash, or web storage) reopened there after the reload — so // 24 of the official decks baked their agenda page as the poster instead // of the cover (OPEND-2702). Bumped so every deck re-bakes. const BAKE_VERSION = 7; // ---- config --------------------------------------------------------------- const BASE_URL = process.env.BASE_URL || 'http://127.0.0.1:17579'; const RENDER_W = 1440; // pages lay out at their desktop width const VIEW_H = 1099; // 1.31-aspect window showing the FULL width (no clip) // Decks are authored and displayed at 16:9. Capture that frame directly rather // than the old 1.31 page viewport, which recorded the stage's outer black canvas // above/beside the slide. The wider viewport still avoids compact breakpoints. const DECK_W = 1760; const DECK_H = 990; // 1760/990 = 16:9, the slide/card aspect const DECK_CAPTURE_SELECTOR = '.slide, [data-screen-label], .deck-slide, .ppt-slide, .slide-frame'; const SLIDE_MS = 1150; // deck per-slide dwell: ~.9s CSS transition + settle const MAX_SLIDES = 6; // advance budget; HOLD + slides stays ~<=9s const MAX_WALK_MS = 8000; // hard wall-time cap on the walk: even when signal // reads are slow (huge-DOM decks), the clip stays // bounded (HOLD + walk ~<=10.5s) const DECK_SCAN_CAP = 600; // deckSignal scans only the first N elements — the // slide rail/track is a structural element near the // DOM top, so this stays cheap on decks that render // every slide in one giant rail const OUT_W = Number(process.env.PREVIEW_W || 640); // small — tile renders ~393px const FPS = Number(process.env.PREVIEW_FPS || 30); // 30 is smooth for a gentle pan, half the bytes of 60 const VELOCITY = 0.30; // px/ms — base pan pace (snappy but readable) const MAX_PAN = 7500; // hard cap on the pan; tall pages get auto-sped-up // beyond VELOCITY so the pan always finishes within // it, keeping the whole clip (HOLD + pan) <= ~10s. const HOLD_MS = 2500; // dwell at the top first, capturing in-place // animation — the gallery loops THIS span while // idle, then plays on past it (the pan) on hover. const CRF = Number(process.env.PREVIEW_CRF || 28); // H.264 CRF — higher = smaller; 28 stays readable at tile size function arg(name, fallback) { const i = process.argv.indexOf(`--${name}`); return i >= 0 && process.argv[i + 1] ? process.argv[i + 1] : fallback; } function argList(name) { const out = []; for (let i = 0; i < process.argv.length; i += 1) { if (process.argv[i] === `--${name}` && process.argv[i + 1]) out.push(process.argv[i + 1]); } return out; } const OUT = path.resolve(arg('out', '.tmp/plugin-previews')); const LIMIT = Number(arg('limit', '0')) || 0; const ONLY = argList('id'); // Strict mode (--strict or PREVIEW_STRICT=1): exit non-zero when any bake left // broken metadata behind — a stale entry (source changed but the re-bake // failed, so the manifest keeps serving the OLD clip), a blank clip, or an // unexpected error (thrown exception, e.g. ffprobe unavailable). The // pre-merge validation workflow runs strict so a PR that breaks its own // preview fails visibly; the post-merge/nightly path stays lenient and only // reports, so one broken plugin never blocks publishing the rest. const STRICT = process.argv.includes('--strict') || process.env.PREVIEW_STRICT === '1'; const sleep = (ms) => new Promise((r) => setTimeout(r, ms)); // How many plugins to render concurrently. The per-clip cost is dominated by // wall-clock waits (HOLD dwell + slide walk / pan + font/image settle) that // yield to the event loop, so overlapping N renders scales the sweep near- // linearly until the runner's cores saturate. Default 4 matches the standard // GitHub-hosted ubuntu runner (4 vCPU / 16GB); dial down via PREVIEW_CONCURRENCY // if capture quality degrades under contention, or up on a bigger runner. const CONCURRENCY = Math.max(1, Number(process.env.PREVIEW_CONCURRENCY || arg('concurrency', '')) || 4); // ffmpeg/ffprobe as promises, NOT execFileSync: a synchronous encode/probe // blocks the event loop, which stalls the CDP `screencastFrameAck` of every // OTHER concurrently-capturing page (Chrome only sends the next screencast // frame after the ack), starving their clips of frames. Async keeps every // page's capture flowing while one plugin encodes. const execFileP = promisify(execFile); function resolveChrome() { if (process.env.CHROME && existsSync(process.env.CHROME)) return process.env.CHROME; const candidates = [ '/Applications/Google Chrome.app/Contents/MacOS/Google Chrome', '/Applications/Chromium.app/Contents/MacOS/Chromium', '/usr/bin/google-chrome', '/usr/bin/chromium-browser', '/usr/bin/chromium', ]; for (const c of candidates) if (existsSync(c)) return c; throw new Error('No Chrome found. Set CHROME=/path/to/chrome.'); } // ---- baked-output validation ---------------------------------------------- // The gallery faithfully renders whatever the manifest names, so a broken bake // must be rejected HERE — once an entry lands, the card shows the broken clip // until the next content change (see the "preview shows wrong content" class // of reports: stale clips, blank cards). // Real duration of the encoded clip. `durMs` upstream is only the *intended* // wall-clock walk; the VFR concat + fps resample can land somewhere else // entirely (observed 1155ms recorded for a 3667ms clip), and holdMs — the span // the gallery loops while idle — must never exceed what the file actually has. // // Both probes THROW on failure instead of degrading: ffprobe is required // validation infrastructure (the workflow installs ffmpeg explicitly), and a // swallowed probe error would silently disable exactly the checks this // pipeline exists for. A thrown error becomes an `error …` skip for that // plugin, lands in bake-report.json, and fails strict mode. async function probeClipMs(file) { const { stdout } = await execFileP('ffprobe', ['-v', 'error', '-show_entries', 'format=duration', '-of', 'csv=p=0', file], { encoding: 'utf8' }); const out = stdout.trim(); const s = Number(out); if (!Number.isFinite(s) || s <= 0) throw new Error(`ffprobe returned no duration for ${file}: "${out}"`); return Math.round(s * 1000); } // Aggregate luma range across every frame of the clip. If no frame ever gets // brighter than BLANK_MAX_Y (~9% grey), nothing rendered — the page 404'd into // a dark shell, a CDN dependency never loaded, fonts raced, … — and the mirror // check catches an all-white nothing. Thresholds are deliberately extreme so a // legitimately dark (or light) design never trips them: any visible text or // artwork moves YMAX/YMIN far past these bounds. const BLANK_MAX_Y = 24; const BLANK_MIN_Y = 232; async function clipLumaRange(file) { const esc = file.replace(/\\/g, '\\\\').replace(/'/g, "\\'").replace(/:/g, '\\:'); // nk=0 keeps the tag names in the output: ffprobe emits the tags in // signalstats' own order (YMIN before YMAX), not the -show_entries order, // so parse by key instead of by position. const { stdout: out } = await execFileP('ffprobe', ['-v', 'error', '-f', 'lavfi', '-i', `movie='${esc}',signalstats`, '-show_entries', 'frame_tags=lavfi.signalstats.YMAX,lavfi.signalstats.YMIN', '-of', 'csv=p=0:nk=0'], { encoding: 'utf8' }); let maxY = 0, minY = 255, frames = 0; for (const match of out.matchAll(/signalstats\.(YMAX|YMIN)=([0-9.]+)/g)) { const value = Number(match[2]); if (!Number.isFinite(value)) continue; if (match[1] === 'YMAX') { frames += 1; if (value > maxY) maxY = value; } else if (value < minY) minY = value; } if (frames === 0) throw new Error(`ffprobe signalstats returned no frames for ${file}`); return { maxY, minY }; } // ---- discover the html-preview plugins ------------------------------------ async function discoverIds() { if (ONLY.length) return ONLY; const res = await fetch(`${BASE_URL}/api/plugins`); const data = await res.json(); const items = Array.isArray(data) ? data : (data.plugins || data.items || data.available || []); const ids = items .map((it) => (typeof it === 'string' ? it : it.id || it.slug)) .filter(Boolean); return LIMIT ? ids.slice(0, LIMIT) : ids; } // Authors can declare how their preview should be captured via // `od.preview.motion` ('scroll' | 'deck' | 'static'); we honor it first. When // absent, an `od.mode: deck` declaration is authoritative — vertically stacked // deck DOM must still be walked page-by-page, not recorded as one long scroll. // Everything else remains auto-detected. Returns id -> motion (missing => null). async function loadMotionMap() { const map = {}; try { const res = await fetch(`${BASE_URL}/api/plugins`); const data = await res.json(); const items = Array.isArray(data) ? data : (data.plugins || data.items || data.available || []); for (const it of items) { if (!it || typeof it !== 'object') continue; const id = it.id || it.slug; const m = it.manifest?.od?.preview?.motion; if (!id) continue; if (m === 'scroll' || m === 'deck' || m === 'static') { map[id] = m; } else if (it.manifest?.od?.mode === 'deck') { map[id] = 'deck'; } } } catch {} return map; } // ---- deck (PPT/slideshow) driving ----------------------------------------- // A structural fingerprint of the current slide, robust across deck styles: // the transform of any slide-rail wider/taller than the viewport, the scroll // offset of a horizontal track, and any active-slide marker. Deliberately does // NOT read canvas pixels, so a continuously-animating WebGL background doesn't // look like a slide change. Runs in the page; must stay self-contained. function deckSignal(cap) { const parts = [location.hash]; // getBoundingClientRect + getComputedStyle force layout/style per element, so // scanning ALL of them is pathological on a deck that renders every slide in // one rail (thousands of nodes). The rail/track is structural and near the top // of the DOM, so the first `cap` elements in document order suffice. const els = document.querySelectorAll('*'); const n = Math.min(els.length, cap || 600); for (let i = 0; i < n; i += 1) { const el = els[i]; const r = el.getBoundingClientRect(); if (r.width > window.innerWidth * 1.5 || r.height > window.innerHeight * 1.5) { parts.push(getComputedStyle(el).transform); } if (el.scrollWidth > el.clientWidth + 4) parts.push(`sl${el.scrollLeft}`); if (el.scrollHeight > el.clientHeight + 4) parts.push(`st${el.scrollTop}`); } const a = document.querySelector('.active,.is-active,[aria-current="true"],[data-active="true"]'); if (a) parts.push((a.id || '') + (a.className || '')); return parts.join('|').slice(0, 4000); } // Locate and optionally advance a vertically stacked deck. Some templates keep // html/body fixed and put the actual slide rail in an inner overflow-y // container, so window.scrollY alone cannot describe or drive them. Runs in the // page; must stay self-contained. export function verticalDeckState(selector, action) { const slides = Array.from(document.querySelectorAll(selector)).filter((el) => { const rect = el.getBoundingClientRect(); const style = getComputedStyle(el); return rect.width > 1 && rect.height > 1 && style.display !== 'none' && style.visibility !== 'hidden'; }); if (slides.length < 2) return { hasStack: false, moved: false }; const isRoot = (el) => el === document.scrollingElement || el === document.documentElement || el === document.body; let scroller = null; let node = slides[0].parentElement; while (node && !isRoot(node)) { const containsAll = slides.every((slide) => node.contains(slide)); const overflowY = String(getComputedStyle(node).overflowY || '').toLowerCase(); if ( containsAll && node.scrollHeight > node.clientHeight + 1 && (overflowY === 'auto' || overflowY === 'scroll' || overflowY === 'overlay') ) { scroller = node; break; } node = node.parentElement; } const root = !scroller; scroller ||= document.scrollingElement || document.documentElement || document.body; const current = root ? Math.max( Number(window.scrollY || window.pageYOffset || 0), Number(document.documentElement?.scrollTop || 0), Number(document.body?.scrollTop || 0), ) : Number(scroller.scrollTop || 0); const origin = root ? 0 : Number(scroller.getBoundingClientRect().top || 0); const tops = slides.map((el) => current + Number(el.getBoundingClientRect().top || 0) - origin); const span = Math.max(1, root ? window.innerHeight : scroller.clientHeight); const hasStack = Math.max(...tops) - Math.min(...tops) > span * 0.5; if (!hasStack || action !== 'advance') return { hasStack, moved: false }; const currentIndex = Number(window.__odBakeVerticalSlideIndex || 0); const nextIndex = currentIndex + 1; if (nextIndex >= slides.length) return { hasStack, moved: false }; const top = tops[nextIndex]; window.__odBakeVerticalSlideIndex = nextIndex; if (root) { window.scrollTo({ left: window.scrollX, top, behavior: 'auto' }); } else { try { scroller.scrollTo({ left: scroller.scrollLeft, top, behavior: 'auto' }); } catch { scroller.scrollTop = top; } } return { hasStack, moved: true }; } async function driveDeck(page, driver) { if (driver === 'vertical') { const state = await page.evaluate(verticalDeckState, DECK_CAPTURE_SELECTOR, 'advance'); return state.moved; } if (driver === 'arrow') { await page.keyboard.press('ArrowRight'); return; } if (driver === 'wheel') { await page.evaluate(() => { const mk = () => new WheelEvent('wheel', { deltaY: 800, bubbles: true, cancelable: true }); (document.querySelector('#deck,main,section') || document.body).dispatchEvent(mk()); window.dispatchEvent(mk()); }); return; } await page.evaluate(() => { const b = document.querySelector('[class*="next" i],[aria-label*="next" i],[data-dir="next"],.arrow-right,.next'); if (b) b.click(); }); } // Walk a deck through its slides with the driver detection already found (arrow // or wheel), played past the HOLD on hover. Stops at the last slide (an input // that no longer changes deckSignal). A null driver is a fixed single slide with // no navigation — just hold. Returns the wall-clock span (the manifest durationMs). async function walkSlides(page, driver) { if (!driver) return SLIDE_MS; let moved = 0; const t0 = Date.now(); for (let s = 0; s < MAX_SLIDES; s += 1) { if (Date.now() - t0 > MAX_WALK_MS) break; // backstop so the clip never runs long if (driver === 'vertical') { if (!(await driveDeck(page, driver))) break; await sleep(SLIDE_MS); moved += 1; continue; } const before = await page.evaluate(deckSignal, DECK_SCAN_CAP); await driveDeck(page, driver); await sleep(SLIDE_MS); if ((await page.evaluate(deckSignal, DECK_SCAN_CAP)) === before) break; // last slide moved += 1; } return Math.max(SLIDE_MS, Date.now() - t0); } // Runs INSIDE the page (via page.evaluate — keep it self-contained, no outer // scope). Undo whatever the driver probe persisted about the deck's position, // so the reload that follows opens the deck on its first slide again. // Two places a deck keeps that: the URL fragment (`#/2` — reloads preserve it, // so a hash-routed deck reopened on the slide the probe left it at and baked // that as its poster) and web storage (a "resume where you were" key). Both // are cleared; the fragment through replaceState so the reload is a plain one // and no `hashchange` fires first. Storage access can throw (disabled, opaque // origin), which is reported rather than fatal — the hash is the common case. export function resetDeckEntryState() { const hadHash = Boolean(window.location.hash); if (hadHash) { window.history.replaceState(null, '', window.location.pathname + window.location.search); } let clearedStorage = false; try { window.localStorage.clear(); window.sessionStorage.clear(); clearedStorage = true; } catch {} return { hadHash, clearedStorage }; } // Probe which input advances a fixed-viewport deck: press the arrow key, then // nudge the wheel, watching deckSignal for a real slide change. Returns 'arrow', // 'wheel', or null when nothing moves it (a single static screen). Advances the // deck as a side effect, so callers that go on to capture must reset the // deck's persisted position (resetDeckEntryState) and reload first. async function probeDeckDriver(page) { const sig0 = await page.evaluate(deckSignal, DECK_SCAN_CAP); await driveDeck(page, 'arrow'); await sleep(900); if ((await page.evaluate(deckSignal, DECK_SCAN_CAP)) !== sig0) return 'arrow'; await driveDeck(page, 'wheel'); await sleep(900); if ((await page.evaluate(deckSignal, DECK_SCAN_CAP)) !== sig0) return 'wheel'; const verticalState = await page.evaluate(verticalDeckState, DECK_CAPTURE_SELECTOR, 'probe'); if (verticalState.hasStack) return 'vertical'; return null; } // Size and position the screencast viewport against the authored slide itself, // not the surrounding stage/body. This is what removes baked-in black canvas: // matching only the slide's aspect ratio is insufficient when the page adds // padding or renders a fixed 1280×720 canvas at a smaller CSS transform. async function cropDeckViewportToSlide(page, fallbackW, fallbackH) { const measured = await page.evaluate((selector) => { const slides = Array.from(document.querySelectorAll(selector)); const candidates = slides.map((el, index) => { const rect = el.getBoundingClientRect(); const style = getComputedStyle(el); const active = el.matches('.active,.is-active,[aria-current="true"],[data-active="true"],[data-od-deck-active]'); const visible = rect.width > 1 && rect.height > 1 && style.display !== 'none' && style.visibility !== 'hidden'; const onscreen = rect.right > 0 && rect.bottom > 0 && rect.left < innerWidth && rect.top < innerHeight; return { index, active, visible, onscreen, width: rect.width, height: rect.height }; }); return candidates.find((item) => item.active && item.visible) || candidates.find((item) => item.visible && item.onscreen) || candidates.find((item) => item.visible) || null; }, DECK_CAPTURE_SELECTOR); if (!measured) return { width: fallbackW, height: fallbackH }; const width = Math.max(320, Math.min(2560, Math.round(measured.width))); const height = Math.max(180, Math.min(1440, Math.round(measured.height))); const aspect = width / height; if (!Number.isFinite(aspect) || aspect < 1.2 || aspect > 2.4) { return { width: fallbackW, height: fallbackH }; } if (width !== fallbackW || height !== fallbackH) { await page.setViewport({ width, height, deviceScaleFactor: 1 }); await sleep(250); } await page.evaluate(({ selector, index }) => { document.documentElement.style.setProperty('overflow', 'auto', 'important'); document.body.style.setProperty('overflow', 'visible', 'important'); const target = document.querySelectorAll(selector)[index]; if (!target) return; const rect = target.getBoundingClientRect(); window.__odBakeVerticalSlideIndex = 0; window.scrollTo({ left: window.scrollX + rect.left, top: window.scrollY + rect.top, behavior: 'auto', }); }, { selector: DECK_CAPTURE_SELECTOR, index: measured.index }); await sleep(100); return { width, height }; } // ---- render + encode one plugin ------------------------------------------- async function bakeOne(browser, id, hash, motion) { const page = await browser.newPage(); await page.setViewport({ width: RENDER_W, height: VIEW_H, deviceScaleFactor: 1 }); try { const res = await page.goto(`${BASE_URL}/api/plugins/${encodeURIComponent(id)}/preview`, { waitUntil: 'domcontentloaded', timeout: 25000 }); if (!res || !res.ok()) { await page.close(); return { id, skipped: `status ${res ? res.status() : 'none'}` }; } } catch (e) { await page.close(); return { id, skipped: `load ${e.message}` }; } await sleep(1000); // Capture mode: an explicit `od.preview.motion` declaration wins; otherwise // auto-detect. let mode = motion; let deckDriver = null; if (mode === 'scroll' || mode === 'deck' || mode === 'static') { // Explicit declaration: a deck still needs its advancing input probed. if (mode === 'deck') deckDriver = await probeDeckDriver(page); } else { // A vertically-scrollable page is a landing page (pan it) — even with a // horizontal marquee/carousel sub-component; classifying by scroll height, // not by probing, keeps a tall page off the deck path (a wheel probe would // scroll it and the scroll-driven animation reads as a slide change, which // walked precision-farming pages sideways). A fixed-viewport page is a deck // only if an input actually advances it; otherwise it's a single static // screen that just holds its in-place animation (default viewport, no walk). const vScrollable = await page.evaluate( () => document.documentElement.scrollHeight > window.innerHeight * 1.15, ); if (vScrollable) { mode = 'scroll'; } else { deckDriver = await probeDeckDriver(page); mode = deckDriver ? 'deck' : 'static'; } } const isDeck = mode === 'deck'; const isStatic = mode === 'static'; let capW = RENDER_W, capH = VIEW_H; if (isDeck) { capW = DECK_W; capH = DECK_H; await page.setViewport({ width: capW, height: capH, deviceScaleFactor: 1 }); // The probe advanced the deck; the reload alone does not bring it back when // the deck remembers its slide (see resetDeckEntryState) — the poster is // the first captured frame, and it must be the cover. try { await page.evaluate(resetDeckEntryState); } catch {} try { await page.reload({ waitUntil: 'domcontentloaded', timeout: 25000 }); } catch {} await sleep(1000); } // Trigger lazy images by scrolling through, then wait for them, then reset. await page.evaluate(async () => { const h = document.documentElement.scrollHeight; for (let y = 0; y <= h; y += Math.round(window.innerHeight * 0.8)) { window.scrollTo(0, y); await new Promise((r) => setTimeout(r, 120)); } window.scrollTo(0, 0); }); // Wait for the page's VISUAL resources to settle before recording — capped so // rAF-driven animation loops (which never "finish") don't hang the bake: // - web fonts (document.fonts.ready) — else the clip bakes in a fallback // font that swaps the instant a real user opens the page; // - every (incl. the lazy ones the pre-scroll just triggered); // - CSS background-images — heroes routinely use these and they are NOT in // document.images, so they'd otherwise be captured half-loaded/blank; // -