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fix/motion-project-intent
32
Commits
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4d4f53fdf4 |
[OPEND-4150] fix(share): refresh previews during comments and unblock publication (#8904)
* [OPEND-4150] fix(share): unblock updates and resolve native HTML anchors * [OPEND-4150] fix(share): refresh comments live and decouple publication * fix(comments): preserve save identity and HTTP UUID compatibility * fix(comments): save current replacement styles * fix(comments): clear unfinished strokes on URL preview load * fix(comments): validate chat targets and refresh slide indices * test(comments): cover send validation after main integration * fix(comments): bind target validation to document generation * fix: preserve normal comment saves during preview refresh (OPEND-4150) |
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14fee234e6 |
feat: add motion design workflow and curated motion skills (#8619)
* feat: add Motion Design skill and OD Next task route
* fix(web): rename motion design entry and place it second
* fix(web): reconcile motion design catalog consumers
* feat(web): add motion design templates to Home and Community
Five motion design example templates (3D procedural island, explainer,
product launch, showreel, data story), chosen by community reach, under the
Home motion-design chip and a new Community "Motion design" type.
Each template follows the bundled example layout: an OD-generated
example.html with its runtime libraries under assets/, an HTML preview baked
by the existing preview pipeline, and a SKILL.md that carries example.html
as the reference when the card is picked on the OD Next motion-design route.
Home cards ship curated copy for every UI locale. Motion templates stay off
the Video and HyperFrames chips.
* fix(skills): keep motion-design procedural layers visible in video export
The MP4 exporter seeks timelines with callbacks suppressed
(renderSeek(t, { suppressEvents: true })), so content drawn only from a GSAP
onUpdate callback is missing from exported video. Recommend a per-frame draw
loop that reads the timeline clock, and state that visible content must not
depend on timeline callbacks. The OD Next task asset is re-synced with
scripts/sync-motion-design-skill.ts.
* fix(motion): preserve reference assets and exported animation frames
* feat(skills): integrate curated motion helpers with complete runtime files
* feat(skills): add Huashu, Oil Motion and Motion.Lab adapters
* test: classify animate design guidance in narration guard
* feat(motion): refine five community templates and portable previews
* fix(motion): refine launch transitions and center gallery previews
* fix: allow free-form briefs on automatic motion task route
* feat(motion): add template soundtracks and audio export
* fix(motion): require rendered MP4 alongside editable video source
* test(motion): align strategy activation expectation with package version
* fix: scope motion delivery and make editable sources playable
* fix(motion): bundle source dependencies and valid closing protocol
* feat(motion): rebuild the five templates on the most-viewed community posts
Re-select topics by single-post views in the latest awesome-opus-5.5-video
snapshot and anchor each template to the top eligible post of its genre:
camera-focus explainer, showreel, product launch, procedural island and a
new wordless animated short that replaces the data story.
All five example.html files are hand-authored canvas/Three.js films drawn by
one render(t) from the GSAP master timeline, so preview, scrubbing and MP4
export produce identical frames. Each ships an original procedural
soundtrack, updated SKILL.md and 19-locale copy; Home order follows reach.
* fix(plugins): load bundled fonts in plugin previews
Plugin previews blocked every bundled font: the preview CSP had no font-src,
and relative url() references inside inline <style> blocks kept pointing at
the preview URL instead of the plugin folder. Allow same-origin fonts, map
inline-style url() references through the existing asset route (escapes,
absolute and data: URLs stay untouched), and serve font files with font
MIME types.
* feat(community): make motion template Use match the Home example pick
Community 「做同款」 on a motion design template now binds it as that type's
own example card, carrying the type's project metadata, so the run takes the
same OD Next motion-design route as a pick from Home's motion design list and
delivers the MP4 together with the editable source. Other task types keep
the existing plugin-pinning hand-off.
Community use clicks now record use_source (card | detail_modal) and
use_action (use | use_with_query); the details modal Use is tracked for the
first time. The Home hand-off no longer records a second community_gallery
click for uses Community already tracked.
* fix(plugins): count the five motion templates in the official registry metadata
* fix(media): keep HyperFrames audio filters compatible with FFmpeg 4.1
CI's bundled Linux FFmpeg 4.1 rejects adelay all=1 and amix normalize=0.
Make each track stereo and delay both channels explicitly, skip amix for a
single track, and undo amix averaging with a gain for several tracks.
* fix(motion): keep template previews bakeable on slow CI renderers
CI's software-GL baker skipped the 3D island (preview readiness timeout):
under slow frames GSAP lag smoothing slowed the timeline, so the 8 s
poster frame never arrived within the baker's 15 s wait. Play every
template on the wall clock and move the island poster to 6 s. With
simulated 300 ms frames all five now report ready within 10 s.
* feat(motion): add the kinetic typography template
Template selection now follows the motion design spec's four content types
(brand and product films, kinetic typography, explainer animation, procedural
art). Kinetic typography takes the fifth slot, replacing the animated short.
The new template is a 15-second, 120 BPM type film with an original
soundtrack and 19-locale copy.
* fix(motion): let the project motion player fit template stages
Inside a project the motion source player wraps the composition, fits it and
adds its own controls. The templates also scaled their stage, so editable
sources from Remix and Community use rendered at a fraction of the preview.
Templates now keep their own fit and controls only outside that player.
* feat(motion): restage the 3D island as a midday lagoon
The island moves from golden hour to a bright tropical midday closer to its
anchor post: a shader lagoon coloured by a baked depth map with ripples,
shallow-water shimmer and shore foam, a wide white-sand beach, palms and
instanced bushes, a village with a pier, soft sun shadows and a lower
camera path. The CPU wave mesh is gone, so frames cost no more than before.
Copy is updated in all 19 locales.
* fix(motion): keep each soundtrack inside the composition root
A Community use regenerated the island source tail and dropped the root
<audio> element, so its MP4 had no sound. Templates now place the element
inside the composition root next to the stage.
* docs(motion): state the template selection rule as complete works
* fix(motion): enforce video clocks and bound content verification
* feat(motion): replace the motion templates with remakes of viral posts
The five Motion design templates are now frame-faithful remakes of viral
motion posts, so each preview shows the look users came for: the 15-second
motion designer showreel, a high-energy motion reel (copy set in English), a
one-shape UI motion piece, a pixel-art wizard and a 20-second electric-blue
tech reel. Each ships open-licensed fonts, an original soundtrack, the
creator's published prompt where one exists, and credits its source post.
The explainer, product launch, 3D island and kinetic type templates are
removed. Tests follow the new set; a backward-seek check now covers hidden
WebGL layers.
* feat(motion): feature The Future Is Already Here first and start preview sound with the film
* chore: ensure PR CI
* fix(motion): match The Future Is Already Here controls and reorder the motion templates
* fix(motion): make the one-shape UI preview controls legible
* fix(motion): hide The Future Is Already Here controls inside the project player
* fix(motion): plan suitable sound and synchronize source audio playback
* feat(motion): keep remake soundtracks by default and fade exported audio where it stops
* test(motion): cover audible source controls in Chromium
* fix(test): use explicit ESM imports in audio player regression
* fix(motion): align preview track discovery with video export
* feat(motion): autoplay looping HTML without a player bar
* fix(test): consume the built motion playback contract
* docs(motion): state explicit soundtrack rules for make-same and the music line in replies
* chore(motion): version the audible looping delivery profile
* docs(motion): let template sound rules lead the general policy and freeze the audio contract
* fix(motion): scope autoplay to declared video motion sources
* fix(motion): reject audible MP4s under an explicit silent contract
* docs(motion): drop the routine music note from make-same replies
* test(motion): align delivery regressions with looping source playback
* fix(motion): isolate preview and audio export from legacy HyperFrames
* test(motion): retain the existing desktop legacy audio limitation
* fix(motion): suspend audio when previews leave the active workspace
* feat(motion): replace two motion templates with a product promo and a visual lesson; sign the showreel as Open Design
* feat(motion): give the showreel the Open Design palette and a full-size stacked wordmark
* feat(motion): give the product promo a livelier mascot girl
* refactor(motion): rebuild The Future Is Already Here as readable, editable scene code
* fix(motion): pick gallery cover frames that survive the baker's capture delay
* feat(motion): sharpen the showreel opener, depth, truchet and end card
* feat(motion): make the product promo mascot talk, add a speaking score and the flow pop
* feat(motion): give the visual lesson the original's paper-collage texture
* fix(motion): bundle gallery covers for fresh branch checkouts
* feat(motion): feature and refine Bring Ideas to Life
Adapt the paper story around OpenDesign capabilities, with short rounded hands, clearer timing, continuous paper actions, and a larger audience invitation. Feature it first in Motion and synchronize localized names, metadata, cover, guidance, and regressions.
Keep product promo audio music-only with sparse percussion.
* fix(motion): stabilize artifact cards and capture declared covers
* fix(web): share creation type order with community
* test(motion): exercise audio controls through project UI lifecycle
* fix(motion): scope live cover behavior to actual video sources
* test(motion): use real HEAD responses in cover regressions
---------
Co-authored-by: bone3deep1962-collab <bone3deep1962@gmail.com>
Co-authored-by: William <zhouhaoran@refly.ai>
Co-authored-by: open-design-crew[bot] <4197780+open-design-crew[bot]@users.noreply.github.com>
Co-authored-by: NJUHua <113895241+NJUHua@users.noreply.github.com>
Co-authored-by: Amy <1184569493@qq.com>
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0688faaec3 |
reland(sidecar): converge product clients on package boundary (#7636)
* reland(sidecar): converge product clients after weekly release
Restore the sidecar convergence from #7244 after the release-scheduling revert in #7634. This tree matches the previously reviewed and cross-platform QA-accepted implementation at
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5a62b0edad |
revert(sidecar): defer convergence until after weekly release (#7634)
Revert
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d83d4e032f |
refactor(sidecar): converge product clients on package boundary (#7244)
* refactor(sidecar): own client identity and lifecycle atomics * refactor(sidecar): converge product clients on package boundary * fix(sidecar): use TypeScript process fixture Generated-By: looper 0.11.2 (runner=fixer, agent=codex) * fix(e2e): assert opaque sidecar capability Generated-By: looper 0.11.2 (runner=fixer, agent=codex) * fix(sidecar): preserve resilient client handoffs Generated-By: looper 0.11.2 (runner=fixer, agent=codex) * fix(nix): build sidecar dependencies first Generated-By: looper 0.11.2 (runner=fixer, agent=codex) * fix(sidecar): restore historical desktop handoff Generated-By: looper 0.11.2 (runner=fixer, agent=codex) * fix(packaged): canonicalize mac runtime paths * fix(tools-pack): clean mac launcher namespace * fix(sidecar): harden client lifecycle boundaries * fix(sidecar): isolate concurrent lifecycle generations * fix(sidecar): retain spawned process generations * fix(sidecar): preserve resources across restart * fix(tools-dev): retain dynamically bound daemon port * fix(sidecar): fence Windows process generations * test(packaged): use sidecar client in payload fixture * fix(sidecar): enforce generation ownership * fix(sidecar): persist generation ownership * fix(sidecar): quick-fail ambiguous recovery * fix(tools-pack): ship sidecar supervisor * fix(sidecar): fence lifecycle generations * fix(tools-pack): build platform before sidecar * fix(sidecar): preserve nested stamped resources * refactor(sidecar): model generation authority * fix(sidecar): converge packaged build and headless actions * fix(sidecar): isolate Windows generations * fix(sidecar): retire orphaned generation descendants * fix(sidecar): unify fenced process retirement * fix(sidecar): converge contended launch generations * test(sidecar): model slower packaged fixtures * fix(sidecar): make supervisor the generation boundary * fix(web): bound sidecar HTTP shutdown * fix(pack): verify complete mac shutdown * refactor(sidecar): converge packaged lifecycle sets * fix(sidecar): serialize Windows packaged lifecycle * fix(windows): harden packaged cold-start validation --------- Co-authored-by: Looper <looper@noreply.github.com> Co-authored-by: Amy <58060647+AmyShang-alt@users.noreply.github.com> |
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f1a0b60c6c |
chore: unify product name display to OpenDesign repo-wide (#6998)
* chore: unify product name display to OpenDesign repo-wide Rename the user-facing product name from "Open Design" to "OpenDesign" across documentation, web/desktop UI strings, i18n locales, prompts, plugin/skill/design-system content, changelogs, and specs, matching the landing-page rename already in flight. Deliberately excluded so installed-app identity stays untouched: - packages/release PRODUCT_NAME and everything derived from it (app bundle names, installer/registry identity, updater feeds) - tools/pack, tools/release, apps/packaged, landing page (PR #6983) - mocks/ recorded traces and LICENSE - test fixtures and comments that encode real on-disk install paths (Open Design.app, Program Files\Open Design, AppData paths) Validated with pnpm guard, pnpm typecheck, and targeted web/desktop/host test runs over the renamed strings. * fix(web): keep two-letter author monogram for CamelCase brand names authorInitials split words on whitespace only, so the renamed single-token author name "OpenDesign" produced a one-letter monogram. Treat lower-to-upper CamelCase boundaries as word breaks so the avatar fallback stays "OD". * fix(release): restore spaced Windows source artifact names in win.ps1 tools/pack still derives builder outputs from the unchanged PRODUCT_NAME ("Open Design"), so the asset script must look for the spaced filenames. Matches the mac/mac-intel/linux asset scripts, which were already kept on the original names. --------- Co-authored-by: Joey <236967869+joeylee12629-star@users.noreply.github.com> |
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00041bc43c | fix(e2e): bound tools-dev runtime lifecycle (#6204) | ||
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b99a9fdc3d |
feat(manual-edit): add direct manipulation and reliable history (#5890)
* feat(web): manual edit v2 direct manipulation (v2.2–v2.4) Selection overlay with action bar and drag/resize handles, floating text toolbar with range-format highlight (queryCommandState round trip), Manus color picker, image replace/crop/paste/drop, element copy/duplicate/delete, and the systematized in-place content pipeline: every element-scoped patch now reconciles the live iframe DOM from the saved source over od-edit-apply-dom (replace/insert-after/append-child/prepend-child/remove) with positional identity restamping, so commits, undo and redo never reload the canvas, never flash, and never move the scroll position. Frozen-source reloads remain only as a scroll-capturing fallback. Includes the Chromium Home/End double-booking fix, the dblclick word-selection guard, and light targets-broadcast dedupe. * test(web): manual edit v2 unit and e2e coverage Bridge (in-place apply ops, positional restamp, selection format state, Home/End consumption, dblclick selection guard), source-patches (insert readback, restore descriptors, sanitization), gestures/shortcuts/color units, and host-level FileViewer suites proving content commits mutate the canvas without a srcDoc reload, hand selection to inserted elements, and record labeled manual versions for undo/redo. Also realigns the manual-edit-history and srcdoc-reload-races helpers with the v2.1 opt-in inspector two-step flow. * docs(specs): manual edit v2 architecture spec Six-layer map (identity/chrome/style/content/history/external-sync), core invariants (DOM equals saved source without reloads; positional identity restamps on structural change; every save is a labeled manual version), patch-kind application matrix, performance contract, and the v2.1–v2.4 revision log including the real-browser verification round. * fix(tools-dev): fail fast when a sidecar process dies during startup wait waitForDaemonRuntime/waitForWebRuntime now accept a liveness probe for the spawned pid, so a crashed daemon/web process surfaces immediately instead of burning the full startup timeout. * fix(web): edit brand-kit pages in place — no reload flash, no scroll jump Brand-kit targets carry runtime-annotated ids with no markup of their own in the saved source (edits persist into the payload / runtime overrides), so the in-place readback came up empty and every commit fell back to a srcDoc reload — the flash-and-jump-to-top the user hit when editing text after an image. New od-edit-apply-dom op 'apply-content' mirrors the patch fields (text/href/src/alt/html/attributes, on*/data-od-* filtered) onto the live element instead, and set-outer-html reuses replace with the patch html. The reload fallback's scroll restore also gains a clamped-only retry ladder (600–4000ms) so async-rendering pages (brand kit renders after load) no longer land at the top when a reload is genuinely needed. * refactor(FileViewer): unify manual edit history management and enhance undo/redo functionality This update introduces a consistent approach to managing manual edit history and undo/redo stacks by utilizing refs to mirror state. The new `updateManualEditHistoryStack` and `updateManualEditUndoneStack` functions ensure that the state remains in sync with the refs, preventing stale data issues during undo/redo operations. Additionally, the handling of in-session undo (Cmd+Z) has been improved to escalate to the host's global history when no local changes remain, ensuring a seamless user experience. Tests have been added to verify the correct behavior of these features. * feat(manual-edit): enhance manual edit functionality with space scaling and improved gesture handling This update introduces a new `ManualEditSpaceScale` interface to manage the scaling between viewport pixels and CSS pixels, ensuring accurate positioning during manual edits. The `manualEditMovePreviewTransform` and `manualEditResizeStyles` functions have been updated to utilize this scaling, improving the precision of drag and resize gestures. Additionally, the `ManualEditSelectionOverlay` component now maintains pointer capture during gestures to prevent interaction issues with nested iframes. Tests have been added to verify the correct behavior of these enhancements, ensuring a smoother user experience in manual editing scenarios. * feat(FileViewer): add localized toasts for image upload process in manual edit This update enhances the manual editing experience by introducing localized toast notifications for the image upload process. New messages for uploading, processing, and successful addition of images have been added to the i18n files. The `insertManualEditImage` function now manages these notifications, providing users with real-time feedback during image uploads. Additionally, tests have been implemented to ensure the correct display of these toasts across different locales. * fix(manual-edit): drag whole image to move + lock selection frame to element box (#5888) Two direct-manipulation fixes reported from real prototype/landing/deck edits: 1. Move by dragging the image body, not only the top pill. Adds a full-interior moveBody surface inside the selection frame that starts the same undoable move gesture; scoped to image targets so text/link bodies keep click-to-edit. Rendered under the resize handles so edges still resize. 2. Keep the selection frame locked to the element during resize. The frame previously drew the gesture-intent x/width and only adopted the iframe's measured y/height, so an element that re-centers, caps at max-width, or reflows on width change left the frame drifting horizontally off the picture. adoptMeasuredExtent now takes the full measured rect and displayRect follows it, so the chrome always wraps the element. Adds ManualEditSelectionOverlay tests for body-drag move and measured-box frame sync; records the change as spec v2.5. Co-authored-by: Claude <noreply@anthropic.com> * test(web): stabilize manual edit browser validation * fix(manual-edit): address structural edit review blockers * fix(manual-edit): preserve runtime formatting and restore order * fix(manual-edit): flush toolbar styles before navigation * fix(manual-edit): preserve runtime target identity * fix(manual-edit): serialize saves and image handoff * fix(manual-edit): clear stale runtime clipboard * fix(manual-edit): scrub rich text identities * fix(manual-edit): save inspector text after formatting * fix(manual-edit): action-bar boundary avoidance, select-without-reflow, image paste shortcut (#5892) Three edit-mode canvas fixes from user feedback: 1. Action bar no longer covers the element frame/handles. A small or edge-hugging element previously had its move pill and resize handles hidden under the floating action bar (clamped to the top), so it could not be moved or resized. New pure helper manualEditActionBarTop places the bar above the frame, flips it below when the element hugs the top edge, and keeps it inside the canvas; horizontal clamping already handles the side edges. Adds a data-placement attribute. 2. Selecting a text element no longer makes it jump/grow. The bridge fused 'select' and 'enter inline edit' into one click, and making a deck text box contenteditable releases its line-clamp/height cap so it visibly reflows larger the instant it is selected. The first click now only selects (no contenteditable, no reflow); editing begins on a second click of the already-selected element or a double-click — matching how images/containers already select. 3. A selected image/container can be pasted with Cmd/Ctrl+V. The native paste event only fires while an editable element holds the caret, which never happens for non-text selections, so the shortcut did nothing for images. The bridge keydown handler now forwards od-edit-paste-request for a selected non-editable element (paired with the existing Cmd/Ctrl+C copy). Updates the 14 inline-edit bridge tests to enter edit via double-click and adds coverage for all three fixes; recorded as spec v2.6. Co-authored-by: Claude <noreply@anthropic.com> * fix(manual-edit): image corner scaling, nowrap unlock on resize, restore image paste Three edit-mode canvas fixes from user feedback: 1. Images get four corner anchors that scale aspect-locked from any corner, anchored at the opposite corner (new resize-nw/ne/sw/se gesture kinds). The dominant pointer axis drives the scale, the floor binds the larger dimension, and corner gestures skip snapping so the ratio never breaks. Corner resizes persist width AND height (space-scale corrected) plus the offsets that keep the anchored corner fixed. 2. Resizing an element with white-space: nowrap (or pre) now unlocks wrapping (normal / pre-wrap) alongside the width — a narrowed heading previously stayed on one line and overflowed its own new box. ManualEditStyles and the bridge style props gain whiteSpace. 3. Image paste works again. The v2.6 Cmd/Ctrl+V keydown branch called preventDefault, which suppresses the native paste event — the only place clipboard image bytes are readable — so pasting an image did nothing. The shortcut now arms a 150ms one-shot element-paste fallback instead; any real paste event disarms it and routes image vs element itself, so the two channels never double-fire. Adds gesture/overlay/bridge coverage for all three; recorded as spec v2.7. * fix(manual-edit): replay runtime history in place * fix(brands): reject scraped CSS junk font families before token emission An extraction can capture CSS source text instead of a real font family (e.g. Tailwind v4's `--theme(--default-font-family` from aliyun.com). Interpolated raw into the kit's `--brand-font-family`, the unbalanced parenthesis swallows every later :root declaration, so the component kit renders unstyled (UA serif, collapsed buttons) while earlier color tokens still work. isRenderableFontFamily() now guards both emission seams: the seed's fontStack (kit/variables/artifacts token block) and brandFontAssets' display-family stack (h1-h3 face). Junk families drop out and the renderable fallbacks + system stack take over. * fix(manual-edit): replay runtime-only style history from the persisted override rule Runtime-only brand-kit targets persist set-style patches in the style[data-od-manual-edit-runtime-overrides] rule, not as element inline styles. The in-place history replay read inline styles only, so redo of a runtime style change replayed empty values while reporting success — the file held the redone style while the canvas stayed on the undone one. readManualEditSavedStyles() now reads a target's persisted styles wherever they live (inline attribute for source-backed nodes, the runtime override rule otherwise), and the set-style history branch replays through it. The same inline-only read also made reconcileManualEditStyleSave() treat every runtime style save as "target vanished" — erroring, dropping the selection, and reloading the canvas — so it now consults hasManualEditRuntimeStyleOverride() before taking that path. Regressions: source-patches unit coverage for the saved-styles read and the override predicate, plus a FileViewer spec that styles a runtime target, undoes and redoes it without any srcdoc change, and asserts the redo preview carries the persisted value (red on the previous head). * fix(manual-edit): merge partial runtime style patches into the persisted rule Successive debounced toolbar autosaves send only the touched property, but setRuntimeStyleOverride() rebuilt the target's override rule solely from the incoming patch, so a runtime-only brand-kit target lost its earlier saved declarations (fontSize save, then color save -> font-size silently dropped). Persistence now merges the incoming patch into the existing rule declarations, treating empty incoming values as deletions and removing the rule once its last declaration is deleted. --------- Co-authored-by: Claude <noreply@anthropic.com> |
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8cc3a39907 |
fix(tools-dev): rebuild stale contracts before daemon (#5671)
Co-authored-by: xiaoche-hub <298951296+xiaoche-hub@users.noreply.github.com> |
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1943131ced |
fix: multiple subprocess calls accept user-controlle... in index.ts (#4754)
* fix: V-001 security vulnerability Automated security fix generated by OrbisAI Security * fix: multiple subprocess calls accept user-controlle... in index.ts Multiple subprocess calls accept user-controlled arguments without proper validation or sanitization, allowing attackers to inject shell metacharacters and execute arbitrary commands on the host system * Apply code changes: Hey @orbisai0security — @PerishCode's blocking rev... |
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87d03692a1 |
[codex] Load tools-dev env files (#4430)
* Load tools-dev env files * fix(tools-dev): preserve global help fallback Generated-By: looper 0.9.10 (runner=fixer, agent=codex) * Make tools-dev env files override shell * Fix tools-dev env-file option parsing Generated-By: looper 0.9.10+codex.autoclean (runner=fixer, agent=codex) --------- Co-authored-by: Siri-Ray <2667192167@qq.com> Co-authored-by: Looper <looper@noreply.github.com> |
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2bf4b41392 | Load local env for tools-dev telemetry (#3976) | ||
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a3872b97a9 |
fix(tools-dev): preserve web origin trust on web start (#2715)
* fix(tools-dev): preserve web origin trust on web start Restart daemon/web when the trusted web port is missing, and reuse the active web port during repeated starts so run web and start web keep app-config origin checks aligned. Generated-By: looper 0.0.0-dev (runner=worker, agent=opencode) * fix(plugins): refresh official registry bundled count Generated-By: looper 0.0.0-dev (runner=fixer, agent=opencode) * fix(tools-dev): preserve daemon/web reserved ports Generated-By: looper 0.0.0-dev (runner=fixer, agent=opencode) * fix(tools-dev): preserve daemon reuse on web start Generated-By: looper 0.0.0-dev (runner=fixer, agent=opencode) * fix(tools-dev): preserve running daemon port on web reuse Generated-By: looper 0.0.0-dev (runner=fixer, agent=opencode) * fix(tools-dev): reserve explicit web port before daemon allocation Generated-By: looper 0.0.0-dev (runner=fixer, agent=opencode) * test(web): stabilize media provider reload flash timing Generated-By: looper 0.0.0-dev (runner=fixer, agent=opencode) * fix(web): restore merged reattach workspace coverage Generated-By: looper 0.0.0-dev (runner=fixer, agent=opencode) * fix(tools-dev): reserve allocated daemon port Generated-By: looper 0.0.0-dev (runner=fixer, agent=opencode) * test(e2e): wait for artifact manifest persistence Generated-By: looper 0.0.0-dev (runner=fixer, agent=opencode) |
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8193981511 |
Keep PR 2400 changes without folder pickers (#2462)
* feat(daemon): add project working directory management and editor hand-off functionality - Introduced new flags for project commands to manage working directories, including `--working-dir` and `--dir`. - Implemented API routes for listing available editors and opening projects in selected editors. - Added a hand-off button in the ChatPane header to facilitate opening project folders in local applications. - Enhanced the HomeHero component to include working directory and design system settings, improving user experience in project creation. - Created HomeHeroSettingsChips component for inline management of working directory and design system selection. * feat(chat): implement voice transcription proxy and enhance UI components - Added a new API route for voice transcription using OpenAI's `/audio/transcriptions` endpoint, allowing users to send audio blobs directly for transcription. - Integrated multer for handling audio file uploads in memory, ensuring efficient processing without disk storage. - Updated the HomeHero component to include example prompt suggestions for plugins, enhancing user interaction. - Introduced the EditorIcon component to visually represent different editors in the hand-off menu, improving the user experience. - Refined the HandoffButton component to utilize the new EditorIcon, providing a more cohesive interface for selecting editors. - Enhanced CSS styles for various components to improve layout and responsiveness, including adjustments to tab and button sizes for better usability. * style(workspace-shell): enhance layout and overflow handling - Updated CSS for .workspace-shell to ensure full viewport width and height, with proper overflow management. - Adjusted grid layout to prevent content overflow and maintain responsiveness. - Modified styles for .workspace-tabs-chrome to improve width handling and prevent overflow issues. * refactor(chat): remove voice transcription proxy and related components - Deleted the voice transcription proxy implementation, including the associated API route and multer configuration. - Removed the MicButton component from the ChatComposer and HomeHero components to streamline the UI. - Updated HomeHero to include example suggestions without the voice input functionality. - Adjusted CSS styles for various components to maintain layout consistency after the removal of the MicButton. * feat(daemon): implement minting of HMAC tokens for working directory management - Added a new function `mintImportTokenFromCurrentSecret` to generate HMAC tokens bound to a specified base directory, enhancing security for working directory operations. - Updated the `desktop-auth.ts` file to include the new token minting functionality, which returns structured errors when the desktop auth secret is cleared. - Introduced new IPC message types for minting import tokens in the sidecar protocol, allowing seamless integration with the daemon's working directory management. - Enhanced the `WorkingDirPill` component to utilize the new token minting flow for secure directory selection in desktop builds. - Updated CSS styles for the HomeHero component to accommodate new example suggestion features and maintain layout consistency. * fix(HomeView): import HOME_HERO_CHIPS constant for improved chip management - Updated the HomeView component to import the HOME_HERO_CHIPS constant from the chips module, enhancing the management of hero chips within the component. * feat(daemon): implement mintImportTokenViaSidecar for secure working directory management - Introduced the `mintImportTokenViaSidecar` function to facilitate the minting of HMAC tokens for desktop-import operations via the daemon's sidecar IPC. This allows CLI commands to bypass authentication when the desktop-auth gate is active. - Updated the CLI to utilize the new token minting function when setting the working directory, ensuring secure access to trust-gated API endpoints. - Enhanced the sidecar server to handle minting requests and return structured error messages for improved user feedback. - Added tests to validate the new token minting functionality and its integration with the working directory management process. - Refactored related components to support the new token flow, improving overall security and user experience. * feat(HomeHero): enhance UI components and styles for improved user experience - Updated HomeHero component to replace active dot indicators with Plug icons for better visual representation of active plugins. - Adjusted CSS styles for various elements, including padding and dimensions, to enhance layout consistency and responsiveness. - Introduced new styles for active type icons and improved hover effects for buttons. - Updated HomeHeroSettingsChips to change button titles and icons for clarity. - Added tests to ensure proper rendering and functionality of updated components. * feat(ProjectDesignSystemPicker): enhance design system selection with preview functionality - Updated the ProjectDesignSystemPicker component to include a preview feature for design systems, allowing users to see a preview of the selected design system. - Implemented hover functionality to update the preview based on the hovered design system. - Added fullscreen preview capability for a more immersive experience. - Enhanced CSS styles for the design system picker to improve layout and responsiveness. - Introduced tests to validate the new preview functionality and ensure proper interaction within the component. * feat: refactor project metadata handling and enhance design system picker - Updated the default scenario plugin ID retrieval to use project metadata, improving the logic for determining the appropriate plugin based on project intent. - Enhanced the ProjectDesignSystemPicker and related components to support localized design system summaries and categories, improving user experience. - Introduced new translations for working directory and design system picker components, ensuring better accessibility and usability across different locales. - Added a new 'live-artifact' project type to the HomeHero chips, expanding the functionality for users creating refreshable artifacts. - Updated tests to validate the new project metadata handling and design system picker functionalities. * feat: enhance localization and styling for design system components - Added French translations for working directory and design system picker components, improving accessibility for French-speaking users. - Updated CSS styles for the pet task item to ensure consistent padding and layout. - Introduced a new test suite for HomeHeroSettingsChips to validate localization and design system selection functionality. - Enhanced ProjectDesignSystemPicker tests to ensure proper localization and interaction with design system categories. * fix: update .gitignore to include all claude-sessions directories and remove specific session files - Modified .gitignore to ensure all claude-sessions directories are ignored by using a wildcard pattern. - Deleted two specific claude-sessions markdown files to clean up unnecessary session data. * fix: repair home automation ci regressions * fix: stabilize artifact consistency e2e * Remove folder picker changes from PR 2400 --------- Co-authored-by: pftom <1043269994@qq.com> Co-authored-by: qiongyu1999 <2694684348@qq.com> |
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18b947c25f |
[codex] Land design system GitHub intake handoff (#2187)
* Add Claude-style design system workflow * Merge design system workflow into main * Restore design system workflow UI styles * Fix design system setup scrolling * Fix design system setup connector button * Preserve connector auth link after popup block * Simplify connected GitHub setup state * Open generated design system workspace project * Summarize design system auto prompt in chat * Add bounded GitHub connector design intake * Prefer path-scoped GitHub intake tools * Restore branch GitHub design context intake * Restore design system review workspace * Restore design system manager tab * Let design system workflow routes own details * Open editable design systems as projects * Restore design system workspace coverage * Fix bounded GitHub connector intake * Hide design system review while generating * Suppress design system generation questions * Constrain GitHub design intake to bounded command * Tolerate oversized GitHub metadata during intake * Rebuild daemon CLI when sources change * Fallback when GitHub connector snapshots are rate limited * Allow GitHub intake without Composio * Use native GitHub auth for design intake * Remove design system review group heading * Improve design system extraction evidence * Align design system scaffold with Claude output * Add evidence inventory for design system intake * Add local design system evidence intake * Add design system package audit gate * Allow auditing Claude Design reference packages * Audit design system package content quality * Migrate legacy design system artifacts * Clean migrated design system artifacts * Require modular design system UI kits * Reject thin design system UI kits * Prioritize core design evidence intake * Require role-based design system UI kits * Clean stale design system manifest references * Require representative preserved design assets * Warn on generic design system visuals * Enforce design system quality warnings * Audit connected design system UI kits * Require mounted design system UI kits * Require composed design system app shells * Require runnable JSX design system kits * Require browser globals for design system components * Infer design system names from source URLs * Require source examples in design system packages * Bind preserved fonts in design system tokens * Require skill frontmatter in design system packages * Preserve build icons in design system packages * Require real assets in brand previews * Require substantive source examples * Require product overview in design system README * Require reusable UI kit README * Require reusable design system skill docs * Seed Claude-style UI kit entry contract * Preserve runtime build assets in design packages * Audit design system packages after generation * Audit design system first-run output * Audit source-backed preview cards * Align design system UI kit scaffolds * Materialize design evidence package artifacts * Show project chat during design system setup * Hand off design system setup to project chat * Auto-repair design system audit failures * Harden design system evidence preservation * Tighten design system package guidance * Add targeted design system repair guidance * Bound design system audit auto repair * Use connector statuses in design system setup * Audit design system preview manifests * Require README preview manifests for design systems * Fix design system GitHub intake handoff * Fix daemon prompt CI assertions |
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4424f08be0 |
[codex] Add packaged desktop auto-update (#1375)
* Add packaged desktop auto-update * Handle counted beta nightly update versions * Refresh desktop auto-update branch for main * Serialize desktop updater operations * Refresh auto-update branch for packaged paths |
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d55f05fcfa |
fix: remove dead ternary in WORKSPACE_ROOT resolution (#487)
* fix: remove dead ternary in WORKSPACE_ROOT resolution
Both tools/dev and tools/pack config files had:
ENTRY_DIR_NAME === "dist" ? "../../.." : "../../.."
with identical branches. Since `src/` and `dist/` are siblings under
`tools/{dev,pack}/`, both resolve to the same path. The ternary and
ENTRY_DIR_NAME constant were dead code — simplify to "../..".
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* Fix workspace root depth
---------
Co-authored-by: Test User <test@example.com>
Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
Co-authored-by: PerishCode <perishcode@gmail.com>
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587c783dc0 |
feat(web): add Finalize design package + Continue in CLI buttons (#451) (#974)
* feat(daemon): expose resolvedDir on GET /api/projects/:id (#451 prereq)
Native projects (no metadata.baseDir) live at <projects root>/<id>, where
projects root is daemon-side state. The web client cannot reconstruct an
absolute path on its own, and shell.openPath on a relative path is
undefined behavior. Without resolvedDir, the upcoming Continue in CLI
button (#451) would render permanently disabled for native projects.
Mirrors PR #832's pattern of exposing designMdPath in its response.
Computed via the existing resolveProjectDir(...) helper. No behavior
change to existing callers; they ignore the new field.
Adds ProjectDetailResponse contract type and a focused projects-routes
test covering imported-folder, native, and unknown-id paths.
* feat(web): add parseProvenance helper for DESIGN.md staleness checks
Pure helper that extracts Project ID, design system, current artifact,
transcript message count, and generated UTC timestamp from the
`## Provenance` section emitted by the daemon's finalize synthesis
prompt (apps/daemon/src/finalize-design.ts). Used by useDesignMdState
to derive the Continue in CLI button's stale/fresh state without an
additional daemon endpoint.
Handles missing section, "none" sentinels for design system /
artifact, and malformed timestamps without throwing. Tests cover all
four branches.
* feat(web): add buildClipboardPrompt template for Continue in CLI
Inline single-source-of-truth template per #451 spec §3.4. Names the
project, the working directory, and the DESIGN.md-first operating
contract for the receiving `claude` CLI session. Trailing TODO is
the blank task slot the issue body specifies — left empty so the user
fills it in before submitting.
Also lands the shared copyToClipboard helper (jsdom-safe canonical path
+ execCommand fallback) so the new button and any future caller share
one fallback path, mirroring the inline pattern in FileViewer.tsx.
Tests cover happy-path field rendering, "none"/"unknown" sentinels
when DESIGN.md fields are absent, and both clipboard branches.
* feat(web): add useProjectDetail + useDesignMdState hooks
useProjectDetail wraps GET /api/projects/:id, surfacing the resolvedDir
field and falling back to metadata.baseDir for older daemons that don't
include it. Continue in CLI needs an absolute working directory so the
desktop bridge can openPath it; the web client never reconstructs the
path itself.
useDesignMdState fetches the project's file list, downloads DESIGN.md
when present, parses the Provenance section, and computes a stale
verdict by comparing the recorded generatedAt against the max mtime of
non-DESIGN.md files and the max conversation updatedAt. Drives the
button's three-state UI (disabled / fresh / stale) without a
daemon-side endpoint.
Tests cover happy path, fallback, and both stale branches plus the
pure computeStale helper for the null-timestamp edge case.
* feat(web): add useFinalizeProject hook with cancel + error-code mapping
Wraps POST /api/projects/:id/finalize/anthropic for the Finalize design
package button. Three concerns:
1. Lifecycle: idle → pending → success | error. Double-clicking the
button aborts the prior in-flight request before starting a new
one so the daemon never sees stacked finalize calls per project.
2. Cancellation: AbortController plumbed through fetch + a 130 s
timer (daemon timeout 120 s + 10 s buffer). Cancel returns to idle
cleanly — it's a user gesture, not an error surface.
3. Daemon error mapping: when the response is non-OK, body.error.code
drives the canonical user-facing toast string (table covers all
7 codes the daemon emits today plus a network-error catch-all).
body.error.details, when a string, surfaces alongside the category
message so account-usage-cap responses (Anthropic 400 →
UPSTREAM_UNAVAILABLE) can show the upstream's own reason instead
of just the daemon's category label — committed to lefarcen on
#450 verification reply.
Tests cover request body shape, all 8 error codes via it.each, the
network-error path, the details-surfacing branch, the cancel ⇒ idle
flow, and the unknown-code → catch-all message branch.
* feat(web): add useTerminalLaunch with electron/web detection
Capability-detected wrapper around window.electronAPI.openPath. On
desktop the bridge forwards to shell.openPath, which opens the OS
file manager at the project working directory (per Electron's
contract for directory paths — it is NOT a terminal launcher;
spawning a terminal application is deferred per #451 Non-goals). On
browser builds the hook reports web-fallback so the caller renders
a manual-instruction toast naming the working directory.
Treats any non-empty string return from shell.openPath as ok: false
so platform-specific failures surface the manual fallback toast.
Behavior is exercised end-to-end by the upcoming
ContinueInCliButton tests.
* feat(desktop): expose shell.openPath via electronAPI bridge
Adds an openPath bridge method that the Continue in CLI button (#451)
uses to surface the project working directory in the OS file manager.
shell.openPath is part of Electron's contract and resolves to '' on
success / a non-empty error string on failure; the IPC handler
forwards the result so the renderer can decide between the success
toast and the manual fallback toast without a separate error channel.
Empty / non-string inputs short-circuit to a self-describing error
string so the renderer never needs to worry about undefined-input
crashes from the main process.
Web side: extracts Window.electronAPI into a single global declaration
at apps/web/src/types/electron.d.ts so future bridge methods land in
one place. Two pre-existing inline declare-global blocks
(NewProjectPanel.tsx, providers/registry.ts) are deleted in favor of
that single source of truth — the inline ones each carried a partial
shape of the bridge and were diverging from the desktop preload.
* feat(web): add FinalizeDesignButton, ContinueInCliButton, ProjectActionsToolbar
Project-level toolbar that hosts the two new actions from #451.
Mounted between AppChromeHeader and the chat/workspace split (wiring
lands in the next commit). Per-file actions (Export PDF/PPTX/ZIP,
Deploy) stay in the FileViewer share menu.
FinalizeDesignButton has three idle labels driven by DESIGN.md
existence + staleness, plus a pending state with a spinner and a
cancel link that maps to useFinalizeProject's AbortController. Error
toasts are owned by ProjectView so the button doesn't carry its own
toast surface.
ContinueInCliButton renders disabled with a Finalize-pointing
tooltip when DESIGN.md is missing (so the workflow is discoverable
rather than hidden), enabled when fresh, and enabled with a stale
chip otherwise. Chip text is the spec's canonical "Spec is stale —
regenerate?" — N-turns-ago is deferred per spec §4.6.
Toast.tsx is a tiny transient component that mirrors
PromptTemplatePreviewModal's state-based toast pattern; supports a
secondary details line so daemon error envelopes that carry an
upstream explanation (e.g. Anthropic account-usage cap) can surface
the real reason alongside the daemon's category label.
CSS appends one block to apps/web/src/index.css mirroring the
existing app-project-title token usage; no CSS modules in this
repo (verified by grep).
* test(web): cover ContinueInCliButton states + interaction wiring
Three rendered states (DESIGN.md missing → disabled with the
Finalize-pointing tooltip; DESIGN.md fresh → enabled, no chip;
DESIGN.md stale → enabled with the canonical "Spec is stale —
regenerate?" chip), plus three onClick branches (no-op when
disabled, fires once when fresh, fires once when stale).
Click-handler integration with clipboard / shell.openPath / toast
lives in ProjectView (the button is presentational and takes the
handler in via props), so those are covered by Phase K's wiring +
the manual smoke test rather than the per-component test.
* feat(web): wire Continue in CLI + Finalize buttons into ProjectView
Mounts the new project-actions toolbar between AppChromeHeader and
the chat/workspace split, hidden when workspaceFocused so the
focus-mode artifact view stays uncluttered.
Wires the four hooks (useProjectDetail, useDesignMdState,
useFinalizeProject, useTerminalLaunch) to a single shared toast
surface. handleFinalize reads the request body from the existing
config: AppConfig prop and uses effectiveMaxTokens(config) to match
the chat-flow's maxTokens defaulting; on success it refreshes
useDesignMdState so the toolbar re-renders with the new chip state.
handleContinueInCli builds the literal clipboard prompt, copies it,
opens the working directory via shell.openPath on desktop /
falls through to a manual-instruction toast on browser, and surfaces
shell.openPath failures with a fallback toast that names the path.
Errors lift into the same toast surface (a useEffect tied to
finalize.error) so the daemon's category message + body.error.details
reach the user as the spec's two-line render — covered by hook test
16a in the prior commit.
⌘+Shift+K (mac) / Ctrl+Shift+K (others) is the keyboard
accelerator for Continue in CLI; capture-phase, platform-gated,
no-op when DESIGN.md is missing. Mirrors the existing FileWorkspace
shortcut idiom and does not collide with ⌘+P (Quick Switcher).
* fix(web): distinguish timeout abort from user cancel in useFinalizeProject
Addresses codex P2 finding on PR #974: the catch block treated every
AbortError as a user-initiated cancel and reset to idle silently. If
the internal 130 s timeout fired, users saw no failure signal but the
daemon's synthesis call may still have been in flight.
Adds a timedOutRef set inside the setTimeout callback before
controller.abort(), and branches in the catch: timeout → status
'error' with new TIMEOUT code ("Finalize timed out after 130 s. The
daemon may still be running."), user cancel → existing idle reset.
Reset the ref at the start of every trigger() so a previous timeout
doesn't poison the next call.
Adds one test using vi.useFakeTimers() that advances past 130_001 ms
and asserts the TIMEOUT error surface.
* fix(web): surface clipboard failures by rendering the prompt in the toast
Addresses codex P2 finding on PR #974: handleContinueInCli ignored
copyToClipboard's return value, so when both clipboard paths failed
(restricted browser context / insecure origin) the toast still said
"paste the prompt" though nothing had been copied — leaving users
with no manual-copy recourse in exactly the environments where the
fallback should help.
handleContinueInCli now branches on copyToClipboard's boolean return.
On failure the toast renders the prepared prompt in a scrollable
<pre> block and pins itself open (no auto-dismiss) so the user has
time to select-and-copy manually. Includes a Dismiss button + the
working directory in the secondary details line so the user has the
information needed to proceed.
The folder-open call is skipped on copy failure because there's
nothing to paste yet; the user copies first, then re-clicks Continue
in CLI when they're ready.
Toast component grows an optional Updating VS Code Server to version 41dd792b5e652393e7787322889ed5fdc58bd75b
Removing previous installation...
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Unpacked 4009 files and folders to /home/bryan/.vscode-server/bin/41dd792b5e652393e7787322889ed5fdc58bd75b.
Looking for compatibility check script at /home/bryan/.vscode-server/bin/41dd792b5e652393e7787322889ed5fdc58bd75b/bin/helpers/check-requirements.sh
Running compatibility check script
Compatibility check successful (0) prop and the auto-dismiss
TTL is suppressed whenever code is present. CSS adds .od-toast-code
(monospace, max-height 240 with overflow-auto) and .od-toast-dismiss
styling.
Six new Toast tests cover details rendering, code rendering,
no-auto-dismiss when code is present, auto-dismiss when code is
absent, and the Dismiss button affordance.
* fix(web): make ContinueInCliButton disabled-state guidance visible
Addresses mrcfps's PR #974 review: native <button disabled> does
not fire hover/focus events in browsers we ship against, so a
`title` tooltip on the disabled button never surfaces. The only
guidance for the missing-DESIGN.md state was effectively invisible —
defeating the spec's "discoverable, not hidden" intent.
Renders the help text as a visible sibling <span> next to the
disabled button instead. Adds aria-describedby pointing the button
at the hint's id so assistive tech announces the explanation when
the disabled button gets focus. The native `disabled` attribute
stays so the button still can't be clicked or submitted.
CSS adds .project-actions-disabled-hint (muted italic, 11.5px,
matches the existing meta/secondary text style on this surface).
Test asserts the role="note" hint is in the DOM with the canonical
text and that the button's aria-describedby links to its id.
* fix(web): keep ProjectActionsToolbar at natural height inside the .app grid
The .app container was `grid-template-rows: auto 1fr` — only two
rows. Adding ProjectActionsToolbar as a third child between
AppChromeHeader and the chat/workspace split made the toolbar the
2nd grid item, so it took the `1fr` row (filling roughly half the
viewport) while the split got pushed into an implicit auto row at
its content's natural height. Surfaced as a screenshot from Bryan
showing the toolbar's background bleeding across most of the screen.
Extend grid-template-rows to `auto auto 1fr` and pin the split to
`grid-row: 3` explicitly. Now:
- Toolbar visible: row 1 = header (auto), row 2 = toolbar (auto),
row 3 = split (1fr, fills remaining viewport).
- Toolbar hidden via hidden=workspaceFocused → ProjectActionsToolbar
returns null, row 2 collapses to 0px (auto with no content), split
still fills row 3.
No JS changes; existing 609 tests still green.
* fix(web): guard useFinalizeProject state writes against superseded triggers
Addresses mrcfps's PR #974 P1 review on useFinalizeProject.ts:132
(also called out as P1.3 in lefarcen's deep-dive review).
Calling trigger() twice in quick succession aborted the first
controller and swapped abortRef to the new one, but the first
request's later AbortError catch still unconditionally called
setStatus('idle') / setError(null). That cleared the spinner and
re-enabled both toolbar buttons while the replacement finalize was
still pending — defeating the de-duplication this hook was meant to
enforce.
Adds an isCurrent() closure (`abortRef.current === controller`)
and gates every state-write site after the await: success path,
non-OK envelope path, AbortError-timeout, AbortError-cancel, and
network-error all bail early when the trigger has been superseded.
Per mrcfps: "make every state write request-scoped."
Regression test triggers twice in quick succession with a
never-resolving fetch, awaits the first promise (it rejects with
AbortError), and asserts status stays 'pending' rather than
collapsing to 'idle' under the replacement's lifetime.
* fix(desktop): allowlist-validate shell.openPath against registered project roots
Addresses mrcfps's PR #974 P1 review on runtime.ts:305 (also called
out as P1.2 in lefarcen's deep-dive review): the new
`shell:open-path` IPC handler accepted any renderer-supplied
string and forwarded it straight into Electron's `shell.openPath`,
widening the renderer→main trust boundary so XSS or a compromised
renderer dependency could open arbitrary local paths to the user.
Adds an explicit gate around the bridge:
1. validateExistingDirectory(p) — floor check that rejects empty
strings, relative paths, files, apps, and non-existent paths;
realpath-resolves so symlink games can't be used to register
one path and reach another.
2. createProjectRootGate() — Set-backed allowlist of
daemon-validated project working directories. The renderer
calls registerProjectRoot(absDir) once per project mount via
a new IPC method (preload bridge); the main process only
opens paths that pass both the floor check and the allowlist.
ProjectView wires the registration via a useEffect tied to
projectDetail.resolvedDir, so the active project's daemon-supplied
working directory is always the one being approved (not a renderer-
synthesized string).
Threat-model caveat documented in the runtime.ts comment block: an
attacker that fully controls the renderer can also call register
with arbitrary paths. Closing that gap fully requires a daemon-side
round-trip to derive the canonical resolvedDir from the daemon's
project registry, which is deferred to keep this PR focused.
Today's allowlist still defends against accidental misuse, bugs,
and common XSS payloads that don't know to call register first.
Adds apps/packaged/tests/desktop-project-root-gate.test.ts with 13
cases: floor-validation rejection cases (empty / relative / missing
/ file), happy-path resolution, symlink realpath canonicalization,
and the allowlist's register/isApproved/reset semantics. Mirrors
the existing apps/packaged/tests/desktop-url-allowlist.test.ts
pattern from PR #911 — the packaged workspace hosts the test
because apps/desktop has no vitest setup yet.
* fix(daemon): wire request-lifecycle abort signal through finalize route
Addresses mrcfps's PR #974 P1 review on
apps/daemon/src/server.ts:3831-3837 (also called out as P1.1 in
lefarcen's deep-dive review): `POST /api/projects/:id/finalize/anthropic`
called `finalizeDesignPackage(...)` without threading any
request-lifecycle abort, so cancelling the browser fetch only
aborted the UI-side request — the daemon's 60–120 s Anthropic call
kept running and still wrote DESIGN.md after the UI returned to idle.
Adds an AbortController inside the route handler, fired from
`res.on('close')`, and threads its signal into the existing
`signal?: AbortSignal` parameter on `FinalizeOptions`
(finalize-design.ts:70). `callAnthropicWithRetry` already passes
the signal through to the underlying fetch, so a client disconnect
now propagates all the way to the Anthropic SDK call.
Listener-event choice: `res.on('close')` is the canonical event
for "client disconnected before response was sent" in Express. The
common alternative `req.on('close')` fires whenever the *request*
stream finishes — for POST routes that means as soon as the
body-parser middleware drains the body, well before the route does
any work. Using req.on('close') would have flipped the abort
controller in every successful run; the test caught this empirically.
Caveat documented in the route's comment block: an abort fired
*after* the upstream response has been received but *before* the
atomic write completes still allows the write to land. The SDK
contract bounds the network round-trip, not the post-network disk
handoff.
Adds tests/finalize-route-abort.test.ts: spins up the test server,
mocks global fetch to capture the daemon-side AbortSignal at the
Anthropic call, sends the request via raw http (so we can destroy
the underlying socket), waits until the server reaches the
Anthropic call, then destroys the socket and asserts that the
daemon-side signal received an abort event within 5 s.
Three pre-existing project-watchers chokidar tests show flaky
timeouts under full-suite concurrency but pass in isolation;
unrelated to this fix.
* fix(daemon): refactor finalize-route-abort test to satisfy strict TS narrowing
The CI typecheck (`pnpm --filter @open-design/daemon typecheck`,
which runs both tsconfig.json and tsconfig.tests.json) caught what
my pre-push validation missed: TS narrowed `capturedSignal` to
literal `null` because vitest's mockImplementation closure can't
prove its callback runs, leaving the bare `let capturedSignal:
AbortSignal | null = null` permanently typed at its initial value.
At line 184 (`expect(capturedSignal?.aborted).toBe(true)`) the
right-hand side of the optional-chain became unreachable, and TS
flagged it as `Property 'aborted' does not exist on type 'never'`.
Switches to the standard ref-object pattern
(`const capture: { signal: AbortSignal | null } = { signal: null }`).
TS narrows let bindings inside closures conservatively but treats
object-property writes as opaque, so `capture.signal` reads
correctly across the closure boundary. Logic is unchanged.
(Pre-push oversight: ran `pnpm --filter @open-design/web typecheck`
but not the full repo `pnpm typecheck` after the daemon test
landed; the daemon's own typecheck would have caught this. Adding
`pnpm typecheck` back into the standard pre-push checklist.)
* fix(desktop): make shell.openPath gate daemon-controlled and reject .app bundles
Addresses lefarcen + mrcfps PR #974 P1 reviews on the previous path
allowlist (commit
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80416b185a |
Diagnose missing Next package during tools-dev web startup (#675)
* fix(tools-dev): diagnose missing Next package * fix(web): remove duplicate Ukrainian prompt labels |
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009d7a5478 |
refactor(daemon): eliminate duplicate dist tree from two-tsconfig build (#553)
Move sidecar source under src/ so a single tsconfig produces all daemon
output. Removes the parallel dist/src/ tree that was emitted by
tsconfig.sidecar.json (it included src/**/*.ts to type-check the
`../src/server.js` cross-tree import).
Build now emits:
- dist/<flat> (cli.js, server.js, app-version.js, ...)
- dist/sidecar/{index,server}.js
`dist/sidecar/server.js` reaches the main daemon via `../server.js`
instead of `../src/server.js`, so there is no second copy of the source
tree in the published tarball.
Background — issue #534 (already fixed by #537):
The packaged Settings → About panel showed 0.0.0 because the sidecar
chain loaded the duplicated `dist/src/app-version.js`, where the fixed
`new URL('../package.json', import.meta.url)` resolved to a non-existent
`dist/package.json`. #537 patched the symptom by walking parents until a
real `package.json` is found and by writing `appVersion` into the Linux
packaged config. Both stay in place — they're sound defenses — but the
underlying duplicate-emit was never addressed; any future relative
resource lookup (templates, schemas, prompts) anchored on
`import.meta.url` would have hit the same trap.
This change removes the trap.
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bbdd4e84b5 |
chore: enforce test directory conventions (#496)
* chore: enforce test directory conventions Move package, app, and tool tests out of src and add guard enforcement so source directories stay source-only. * ci: use guard and package-scoped tests Run the new repository guard in CI and keep test execution aligned with package-scoped commands after removing root aliases. * ci: align stable release guard check Use the new repository guard in stable release verification after replacing the residual-JS-only script. * chore: tighten test layout enforcement Enforce sibling tests directories, typecheck moved test suites with dedicated configs, and refresh remaining guidance that pointed at src-based tests. * chore: clarify no-emit test tsconfigs Explicitly disable declaration-only emit in test tsconfigs so review tooling sees they are no-emit typecheck configs. |
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a719f02aa2 |
fix(web): normalize daemon proxy origins
Fix web sidecar proxy requests so same-origin browser requests reach the daemon without tripping origin validation, while unrelated origins remain rejected. Fixes #388. |
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648374d839 |
fix(platform): wrap cmd.exe shim invocations to survive /s /c quote stripping (#339)
PR #258 standardized agent spawning through `createCommandInvocation`, which on Windows wraps `.cmd` / `.bat` paths in `cmd.exe /d /s /c <line>` and quotes each argument with cmd-style doubled quotes. PR #232's follow-up fix for `shell:true` was lost in that refactor, and the new shape has its own quoting bug on argv-style spawn: 1. cmd.exe `/s /c` strips exactly one leading and one trailing `"` from the rest of the command line. 2. Node, with `windowsVerbatimArguments` unset, escapes each argv element using CommandLineToArgvW rules — so the inner `"path with space"` ends up surfacing to cmd.exe with an extra layer of `\"` escaping that cmd doesn't understand. Together these collapse `"C:\Users\Ethical Byte\...\codex.CMD" --help` into `C:\Users\Ethical Byte\...\codex.CMD --help` with no quoting preserved, and cmd.exe parses the first space as a token boundary — "`Ethical` is not recognized as an internal or external command." See issue #315 for the full repro. The fix mirrors what Node's own `child_process.spawn({ shell: true })` does internally: wrap the entire joined command line in an extra `"…"` and set `windowsVerbatimArguments: true`. The outer wrap absorbs the `/s /c` strip, leaving inner per-arg quoting intact, and the verbatim flag tells Node to pass argv through to CreateProcess unchanged. Changes: - `packages/platform/src/index.ts` - Extend `CommandInvocation` with optional `windowsVerbatimArguments`. - Extract the cmd.exe shim builder into `buildCmdShimInvocation` and apply the outer wrap + verbatim flag in both `createCommandInvocation` and `createPackageManagerInvocation`. - Forward the flag through `spawnBackgroundProcess` and `spawnLoggedProcess`. - `apps/daemon/src/server.ts` — agent spawn forwards `invocation.windowsVerbatimArguments`. This is the call site that hit #315 in the wild (Codex CLI `.CMD` shim, user dir with space). - `tools/pack/src/win.ts` — `runPnpm` and `runNpmInstall` forward the flag through `execFileAsync`. Affects the Windows packaged-build pipeline when run from a path with spaces. - `tools/dev/src/index.ts` — `runLoggedCommand` accepts and forwards the flag; `buildDesktop` propagates it from `createPackageManagerInvocation`. Affects local dev on Windows. Tests: - 9 new unit tests in `packages/platform/src/index.test.ts` stub `process.platform` so both Windows and POSIX branches run on every CI runner. Coverage: - POSIX pass-through. - Windows non-shim binary pass-through. - `.CMD` shim with spaces in the binary path (the #315 repro). - `.bat` shim parity. - Argv elements with spaces alongside the shim path. - Argv elements without whitespace stay unquoted. - `process.env.ComSpec` fallback. - `npm_execpath` short-circuit (cross-platform). - POSIX pnpm pass-through. - Windows pnpm wrapped through cmd.exe. Closes #315. |
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c0589ed05e |
fix(desktop): launch reliably on Windows from Electron-based parent shells (#292)
* fix(tools-dev): strip ELECTRON_RUN_AS_NODE before spawning desktop Parent processes such as Electron-based IDEs may set ELECTRON_RUN_AS_NODE=1 in their environment for sidecar/script reuse. When tools-dev inherits this env via process.env, the spawned electron.exe runs as plain Node and fails to inject main-process APIs (app, BrowserWindow, protocol all become undefined). Explicitly drop the variable before spawning so desktop always boots in real Electron mode regardless of caller environment. * fix(desktop): ensure BrowserWindow is visible on initial load Windows focus-stealing prevention can leave detached-spawned GUI windows minimized or hidden, even when constructed with show:true. Add a small ensureWindowVisible helper that restores from minimized state and forces show+focus after the placeholder URL loads. Cross-platform safe: only acts when window is actually hidden or minimized, preserving any user window-state adjustments. |
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a4fd4f949f |
fix(tools-dev): use junction instead of dir symlink on Windows (#231)
ensureWebDevNodeModules() called fs.symlink(target, path, "dir") to
link apps/web/node_modules into the web runtime root. On Windows,
"dir" symlinks require either Administrator rights or Developer Mode
(SeCreateSymbolicLinkPrivilege). Standard non-elevated user accounts
without Developer Mode get EPERM and tools-dev exits before web ever
starts.
Junctions ("junction") are functionally equivalent for directory-only
links on the same volume, work for any user without elevation or
Developer Mode, and are silently treated as plain symlinks on POSIX.
The existing isSymbolicLink() check on the next launch still matches
junctions on Node.
Reproduced on Windows 11 + Node 24 with a non-elevated PowerShell
session and Developer Mode off.
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4510c69ba1 |
feat(tools-dev): add --prod flag and OD_HOST for headless server deployment (#222)
* feat(tools-dev): add --prod flag and OD_HOST for headless server deployment - Lazy-load electronBinaryPath so daemon+web can start without Electron - Add --prod flag to tools-dev start/run that sets NODE_ENV, OD_WEB_PROD, and OD_WEB_OUTPUT_MODE automatically for production Next.js builds - Add OD_HOST env var support to daemon and web sidecar bind addresses (defaults to 127.0.0.1, set to 0.0.0.0 for remote access) - Skip next.config.ts distDir override when OD_WEB_PROD=1 so production builds resolve the default .next directory Closes #221 * fix: address PR review — hardcode daemon bind to 127.0.0.1, cache electron path - Revert OD_HOST from daemon: daemon is a local privileged process and must only bind 127.0.0.1. Remote access goes through the web sidecar proxy. - Web sidecar resolveDaemonOrigin now always uses 127.0.0.1, separated from the web bind address (OD_HOST) so the daemon proxy works correctly even when the web listener binds 0.0.0.0. - Add OD_HOST character validation to reject clearly invalid values early. - Cache electronBinaryPath getter result to avoid repeated require() calls. --------- Co-authored-by: yamsfeer <yamsfeer@users.noreply.github.com> |
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89722379c5 |
fix(tools-dev): normalize web dev tsconfig paths on Windows (#174)
tools-dev generated a temp web tsconfig with Windows backslash relative paths in extends, which Next/TypeScript failed to resolve in some environments. Normalize runtime tsconfig/dist path strings to POSIX separators so dev config resolution works consistently across Windows/Linux/macOS. |
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3fb849d047 |
Fix chat runs surviving web disconnects (#146)
* fix chat runs surviving web disconnects * fix chat run create abort propagation Generated-By: looper 0.0.0-dev (runner=fixer, agent=openai/gpt-5.5) * fix daemon keepalive reconnect budget Generated-By: looper 0.0.0-dev (runner=fixer, agent=gpt-5.5) * fix daemon stream disconnect cancellation Generated-By: looper 0.0.0-dev (runner=fixer, agent=openai/gpt-5.5) * fix daemon stream abort cancellation race Generated-By: looper 0.0.0-dev (runner=fixer, agent=openai/gpt-5.5) * fix daemon run cancellation semantics * fix load * doc * 2 * add run refresh recovery * fix active run refresh status * fix reattach abort handling * fix * fix chat initial scroll * fix daemon start failures Generated-By: looper 0.2.7 (runner=fixer, agent=openai/gpt-5.5) * fix background run recovery Generated-By: looper 0.2.7 (runner=fixer, agent=openai/gpt-5.5) * fix stop run status Generated-By: looper 0.2.7 (runner=fixer, agent=openai/gpt-5.5) * fix background run recovery Generated-By: looper 0.2.7 (runner=fixer, agent=openai/gpt-5.5) * extract daemon run service * move prompt composition to daemon * fix prompt module resolution * fix project id generation * add project run status * add designs kanban view with awaiting_input status - add grid/kanban view toggle on Designs tab; persist choice in localStorage - introduce awaiting_input project display status (daemon-derived from unanswered <question-form>) so projects asking the user aren't shown as Completed; ordered between Running and Completed with amber accent - hide transient queued state from users: coerce queued/starting to running in daemon /api/projects projection and drop the queued kanban column - a11y polish on Designs cards: Space activation, aria-labels on delete, focus-visible outlines, reveal delete on focus-within and touch, prefers-reduced-motion handling - kanban layout uses flex sizing instead of viewport math; scoped icon- only pill button rule fixes view-toggle icon alignment --------- Co-authored-by: mrcfps <mrc@powerformer.com> |
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ac9c239b1e |
Improve tools-dev native addon diagnostics (#153)
Surface daemon log tails when tools-dev waits for daemon status and add targeted guidance for native Node addon ABI mismatches. Generated-By: looper 0.0.0-dev (runner=worker, agent=gpt-5.5) |
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86c256ad56 | Improve tools-dev web startup flow (#128) | ||
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a19c866d5b |
Fix tools-dev default startup usability (#127)
Allow sidecar port zero for auto allocation and make lifecycle command output easier to read. |
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c6d11018a0 |
Refresh desktop integration control plane (#123)
* feat(dev): add desktop tools-dev control plane * refactor(sidecar): split Open Design contracts Move Open Design-specific sidecar protocol definitions into @open-design/contracts so sidecar and platform can remain descriptor-driven primitives. * refactor(daemon): organize package sources Keep daemon app code, tests, and sidecar entrypoints in separate package directories so each layer can be built and verified independently. * chore(repo): streamline maintenance entrypoints Centralize agent guidance by directory and reduce root command chains while preserving the existing build scope. * docs: translate agent guidance to English * fix(sidecar): tolerate stale IPC sockets Remove stale Unix socket files only after confirming no listener is active, so tools-dev can restart after unclean shutdowns. |