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Routed screens are transparent fragments rendered into the shell's single Scaffold. A screen pushed on top (e.g. device detail) was therefore see-through, leaving the screen beneath visible as it slid in, and the fade page ignored secondaryAnimation so the covered screen sat frozen instead of parallaxing out. - Paint each routed page opaque (theme surface) so pushes cover cleanly. - Drill into detail screens with a CupertinoPageTransition slide; the covered page parallaxes out via the same route animation, so both move in lockstep on the native iOS curve. Tabs keep their crossfade. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
1017 B
1017 B
OOTT ToDo list
- Add support for push notifications to the app (iOS and Android)
Release plan for 0.2.0
- Test Android UI on emulator
- Release 0.1.0
- Fix bugs and release 0.1.1
- Install in test server (docker) following documented process
- Install test app on iPhone
- Test in-house for 1 week
- Implement push notifications
- Release 0.2.0
- Install in test server and test app on iPhone
- Test in-house for 3 days
- Release 0.2.1 (or as many versions as needed)
- Publish website
- Post on reddit
Backend
- Implement the pushover API call directly to support HTML content and review notification text to use it
Frontend
Improve engine
Passive (low noise, no probing):
- Passive packet capture — observe any broadcast/multicast traffic; a device that never responds to ARP still generates traffic
Active (you probe the network):
- NDP (Neighbor Discovery Protocol) — IPv6 equivalent of ARP; important if the network uses IPv6