Files
oott/frontend/lib/utils/push_service.dart
T
rzuastiandClaude Opus 4.8 3d190e847e Initialize Firebase at startup so iOS APNs token is captured
Firebase was only initialized lazily when the user toggled push on. On iOS the
firebase_messaging plugin installs its APNs swizzling at app launch, but the
delivered device token can only be forwarded to FCM if a FirebaseApp is already
configured at that point. With lazy init there was none, so getAPNSToken() never
resolved and enabling push failed with "Could not enable push".

Add initFirebaseForPush() (mobile-only, idempotent) and call it from main() at
launch. Extract a shared pushSupportedOnThisPlatform getter so isSupported and
the initializer stay in sync; _ensureFirebase() now delegates to it as a safety
net.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 11:51:28 -04:00

177 lines
6.9 KiB
Dart

import 'package:firebase_core/firebase_core.dart';
import 'package:firebase_messaging/firebase_messaging.dart';
import 'package:flutter/foundation.dart';
import 'package:flutter_local_notifications/flutter_local_notifications.dart';
import '../firebase_options.dart';
import 'oott_api.dart';
/// Whether push is available on this platform/build (mobile only — FCM/APNs).
/// Shared by [FirebasePushService.isSupported] and [initFirebaseForPush] so the
/// two never drift.
bool get pushSupportedOnThisPlatform =>
!kIsWeb &&
(defaultTargetPlatform == TargetPlatform.android ||
defaultTargetPlatform == TargetPlatform.iOS);
/// Initializes Firebase at app startup on push-capable platforms. This must run
/// at launch — the firebase_messaging plugin wires up iOS APNs swizzling in the
/// AppDelegate at launch, and it can only forward the APNs device token to FCM
/// if a FirebaseApp is already configured when iOS delivers it. Without this,
/// `getAPNSToken()` never resolves and enabling push fails. No-op on web/desktop
/// and if Firebase is already initialized.
Future<void> initFirebaseForPush() async {
if (!pushSupportedOnThisPlatform || Firebase.apps.isNotEmpty) return;
await Firebase.initializeApp(options: DefaultFirebaseOptions.currentPlatform);
}
/// Per-device push enable/disable, behind an interface so the settings UI can be
/// driven by a fake in tests without pulling in Firebase. Tapping a push only
/// opens the app (no deep-link, no identifier); the in-app notification list
/// holds the detail.
abstract class PushService {
/// Whether push is available on this platform/build (mobile only — FCM/APNs).
bool get isSupported;
/// Requests notification permission, obtains the FCM token, and registers it
/// with the backend. Returns true when push is enabled, false when the user
/// declined permission or no token could be obtained.
Future<bool> enable();
/// Unregisters this device's token from the backend and clears it locally so
/// the device stops receiving push notifications.
Future<void> disable();
}
/// FCM-backed [PushService]. Kept separate from the UI so its Firebase
/// dependencies never reach widget tests, which use a fake [PushService].
class FirebasePushService implements PushService {
FirebasePushService({FlutterLocalNotificationsPlugin? localNotifications})
: _localNotifications =
localNotifications ?? FlutterLocalNotificationsPlugin();
final FlutterLocalNotificationsPlugin _localNotifications;
// Android channel used to surface a heads-up notification while the app is in
// the foreground (the OS shows backgrounded/terminated notifications itself).
static const AndroidNotificationChannel _androidChannel =
AndroidNotificationChannel(
'oott_alerts',
'OOTT alerts',
description:
'New device, device back online and device changed alerts.',
importance: Importance.high,
);
bool _foregroundDisplayWired = false;
@override
bool get isSupported => pushSupportedOnThisPlatform;
String get _platformName =>
defaultTargetPlatform == TargetPlatform.iOS ? 'ios' : 'android';
// Safety net in case startup init was skipped; normally Firebase is already
// initialized at launch by initFirebaseForPush(). Options come from the
// committed firebase_options.dart rather than native config files, so no
// google-services.json / GoogleService-Info.plist is needed in the build.
Future<void> _ensureFirebase() => initFirebaseForPush();
@override
Future<bool> enable() async {
if (!isSupported) return false;
await _ensureFirebase();
final settings = await FirebaseMessaging.instance.requestPermission();
if (settings.authorizationStatus == AuthorizationStatus.denied) {
return false;
}
// On iOS, FCM can only mint a token once Apple has delivered the APNs token
// to the app, which happens asynchronously after permission is granted.
// Calling getToken() before then throws `apns-token-not-set`, so wait for
// the APNs token first. Returns false (rather than throwing) if it never
// arrives, so the toggle simply stays off instead of erroring.
if (defaultTargetPlatform == TargetPlatform.iOS &&
!await _awaitApnsToken()) {
return false;
}
final token = await FirebaseMessaging.instance.getToken();
if (token == null) return false;
await BackendAPI.instance.registerPushToken(token, _platformName);
// Re-register whenever FCM rotates the token so the backend never holds a
// stale one.
FirebaseMessaging.instance.onTokenRefresh.listen((refreshed) {
BackendAPI.instance.registerPushToken(refreshed, _platformName);
});
await _wireForegroundDisplay();
return true;
}
@override
Future<void> disable() async {
if (!isSupported) return;
await _ensureFirebase();
final token = await FirebaseMessaging.instance.getToken();
if (token != null) {
await BackendAPI.instance.unregisterPushToken(token);
}
await FirebaseMessaging.instance.deleteToken();
}
// Polls for the iOS APNs token, which Apple delivers asynchronously after the
// user grants permission. Returns true once it is available, or false if it
// has not arrived after a short bounded wait (e.g. no network on first run).
Future<bool> _awaitApnsToken() async {
for (var attempt = 0; attempt < 10; attempt++) {
if (await FirebaseMessaging.instance.getAPNSToken() != null) return true;
await Future<void>.delayed(const Duration(milliseconds: 500));
}
return false;
}
// Configure the local-notifications plugin and render foreground messages
// ourselves (the OS displays them directly when the app is backgrounded or
// terminated). Taps just open the app, so no tap handler is wired.
Future<void> _wireForegroundDisplay() async {
if (_foregroundDisplayWired) return;
_foregroundDisplayWired = true;
await _localNotifications.initialize(
const InitializationSettings(
android: AndroidInitializationSettings('@mipmap/ic_launcher'),
iOS: DarwinInitializationSettings(),
),
);
await _localNotifications
.resolvePlatformSpecificImplementation<
AndroidFlutterLocalNotificationsPlugin
>()
?.createNotificationChannel(_androidChannel);
FirebaseMessaging.onMessage.listen((message) {
final notification = message.notification;
if (notification == null) return;
_localNotifications.show(
notification.hashCode,
notification.title,
notification.body,
NotificationDetails(
android: AndroidNotificationDetails(
_androidChannel.id,
_androidChannel.name,
channelDescription: _androidChannel.description,
importance: Importance.high,
priority: Priority.high,
),
iOS: const DarwinNotificationDetails(),
),
);
});
}
}