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Frontend usability and aesthetics pass across web and mobile: - Add shared layout tokens (theme/dimens.dart: Insets + Breakpoints) and replace magic-number spacing and per-file breakpoint consts. - Route both themes through buildAppTheme (theme/theme_builder.dart): explicit useMaterial3 and a shared branded textTheme (Barlow Condensed for display/headline/title styles); logo now reads its style from the theme. - Move screen titles into the shared AppBar (route-derived) and drop the redundant in-body headers; upgrade Settings buttons to M3 FilledButton. - Add reusable EmptyState and skeleton loaders; Devices empty state links to scanner status, notifications get filter-aware messages. - Add a first-run welcome intro and Save-disabled helper text in Settings. - Make device Filter/Sort adaptive: bottom sheet on phones, dialog on wide. - Collapse the device-list filter chips and Sort/Filter buttons into one row; rename the home Scanners card title and align its style. Tests: add EmptyState/skeleton widget tests and Settings first-run cases; update tests for the FilledButton swap and relocated titles. 89 passing, dart analyze clean. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
97 lines
2.5 KiB
Dart
97 lines
2.5 KiB
Dart
import 'package:flutter/material.dart';
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import '../theme/dimens.dart';
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/// A single gently pulsing placeholder block, used to build skeleton loaders.
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class Skeleton extends StatefulWidget {
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const Skeleton({
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this.width,
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this.height = Insets.md,
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this.borderRadius,
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super.key,
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});
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final double? width;
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final double height;
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final BorderRadius? borderRadius;
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@override
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State<Skeleton> createState() => _SkeletonState();
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}
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class _SkeletonState extends State<Skeleton>
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with SingleTickerProviderStateMixin {
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late final AnimationController _controller = AnimationController(
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vsync: this,
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duration: const Duration(milliseconds: 900),
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)..repeat(reverse: true);
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@override
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void dispose() {
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_controller.dispose();
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super.dispose();
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}
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@override
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Widget build(BuildContext context) {
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final base = Theme.of(context).colorScheme.surfaceContainerHighest;
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return FadeTransition(
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opacity: Tween<double>(begin: 0.4, end: 1.0).animate(_controller),
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child: Container(
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width: widget.width,
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height: widget.height,
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decoration: BoxDecoration(
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color: base,
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borderRadius: widget.borderRadius ?? BorderRadius.circular(Insets.xs),
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),
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),
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);
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}
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}
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/// A skeleton placeholder approximating a list of rows (avatar + two text
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/// lines), shown while list data is loading to avoid a bare spinner and layout
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/// shift.
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class ListSkeleton extends StatelessWidget {
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const ListSkeleton({this.rows = 6, super.key});
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final int rows;
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@override
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Widget build(BuildContext context) {
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return IgnorePointer(
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child: Column(
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children: List.generate(
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rows,
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(_) => Padding(
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padding: const EdgeInsets.symmetric(
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horizontal: Insets.sm,
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vertical: Insets.md,
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),
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child: Row(
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children: const [
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Skeleton(
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width: 36,
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height: 36,
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borderRadius: BorderRadius.all(Radius.circular(18)),
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),
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SizedBox(width: Insets.md),
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Expanded(
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child: Column(
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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Skeleton(width: 160),
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SizedBox(height: Insets.sm),
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Skeleton(width: 100),
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],
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),
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),
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],
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),
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),
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),
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),
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);
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}
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}
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