nuclei/v2/pkg/js/libs/rdp/rdp.go

77 lines
1.8 KiB
Go
Raw Normal View History

javascript protocol for scripting (includes 15+ proto libs) (#4109) * rebase js-layer PR from @ice3man543 * package restructuring * working * fix duplicated event & matcher status * fix lint error * fix response field * add new functions * multiple minor improvements * fix incorrect stats in js protocol * sort output metadata in cli * remove temp files * remove dead code * add unit and integration test * fix lint error * add jsdoclint using llm * fix error in test * add js lint using llm * generate docs of libs * llm lint * remove duplicated docs * update generated docs * update prompt in doclint * update docs * temp disable version check test * fix unit test and add retry * fix panic in it * update and move jsdocs * updated jsdocs * update docs * update container platform in test * dir restructure and adding docs * add api_reference and remove markdown docs * fix imports * add javascript design and contribution docs * add js protocol documentation * update integration test and docs * update doc ext mdx->md * minor update to docs * new integration test and more * move go libs and add docs * gen new net docs and more * final docs update * add new devtool * use fastdialer * fix build fail * use fastdialer + network sandbox support * add reserved keyword 'Port' * update Port to new syntax * misc update * always enable templatectx in js protocol * move docs to 'js-proto-docs' repo * remove scrapefuncs binary --------- Co-authored-by: sandeep <8293321+ehsandeep@users.noreply.github.com>
2023-09-16 16:02:17 +05:30
package rdp
import (
"context"
"fmt"
"time"
"github.com/praetorian-inc/fingerprintx/pkg/plugins"
"github.com/praetorian-inc/fingerprintx/pkg/plugins/services/rdp"
"github.com/projectdiscovery/nuclei/v2/pkg/protocols/common/protocolstate"
)
// RDPClient is a client for rdp servers
type RDPClient struct{}
type IsRDPResponse struct {
IsRDP bool
OS string
}
// IsRDP checks if the given host and port are running rdp server.
//
// If connection is successful, it returns true.
// If connection is unsuccessful, it returns false and error.
//
// The Name of the OS is also returned if the connection is successful.
func (c *RDPClient) IsRDP(host string, port int) (IsRDPResponse, error) {
resp := IsRDPResponse{}
timeout := 5 * time.Second
conn, err := protocolstate.Dialer.Dial(context.TODO(), "tcp", fmt.Sprintf("%s:%d", host, port))
if err != nil {
return resp, err
}
defer conn.Close()
server, isRDP, err := rdp.DetectRDP(conn, timeout)
if err != nil {
return resp, err
}
if !isRDP {
return resp, nil
}
resp.IsRDP = true
resp.OS = server
return resp, nil
}
type CheckRDPAuthResponse struct {
PluginInfo *plugins.ServiceRDP
Auth bool
}
// CheckRDPAuth checks if the given host and port are running rdp server
// with authentication and returns their metadata.
func (c *RDPClient) CheckRDPAuth(host string, port int) (CheckRDPAuthResponse, error) {
resp := CheckRDPAuthResponse{}
timeout := 5 * time.Second
conn, err := protocolstate.Dialer.Dial(context.TODO(), "tcp", fmt.Sprintf("%s:%d", host, port))
if err != nil {
return resp, err
}
defer conn.Close()
pluginInfo, auth, err := rdp.DetectRDPAuth(conn, timeout)
if err != nil {
return resp, err
}
if !auth {
return resp, nil
}
resp.Auth = true
resp.PluginInfo = pluginInfo
return resp, nil
}