nuclei/v2/pkg/js/libs/bytes/buffer.go

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javascript protocol for scripting (includes 15+ proto libs) (#4109) * rebase js-layer PR from @ice3man543 * package restructuring * working * fix duplicated event & matcher status * fix lint error * fix response field * add new functions * multiple minor improvements * fix incorrect stats in js protocol * sort output metadata in cli * remove temp files * remove dead code * add unit and integration test * fix lint error * add jsdoclint using llm * fix error in test * add js lint using llm * generate docs of libs * llm lint * remove duplicated docs * update generated docs * update prompt in doclint * update docs * temp disable version check test * fix unit test and add retry * fix panic in it * update and move jsdocs * updated jsdocs * update docs * update container platform in test * dir restructure and adding docs * add api_reference and remove markdown docs * fix imports * add javascript design and contribution docs * add js protocol documentation * update integration test and docs * update doc ext mdx->md * minor update to docs * new integration test and more * move go libs and add docs * gen new net docs and more * final docs update * add new devtool * use fastdialer * fix build fail * use fastdialer + network sandbox support * add reserved keyword 'Port' * update Port to new syntax * misc update * always enable templatectx in js protocol * move docs to 'js-proto-docs' repo * remove scrapefuncs binary --------- Co-authored-by: sandeep <8293321+ehsandeep@users.noreply.github.com>
2023-09-16 16:02:17 +05:30
package bytes
import (
"encoding/hex"
"github.com/dop251/goja"
"github.com/projectdiscovery/nuclei/v2/pkg/js/libs/structs"
)
// Buffer is a minimal buffer implementation over a byte slice
// that is used to pack/unpack binary data in nuclei js integration.
type Buffer struct {
buf []byte
}
// NewBuffer creates a new buffer from a byte slice.
func NewBuffer(call goja.ConstructorCall) interface{} {
obj := &Buffer{}
obj.buf = make([]byte, 0)
return map[string]interface{}{
"Write": obj.Write,
"Pack": obj.Pack,
"Bytes": obj.Bytes,
"String": obj.String,
"Len": obj.Len,
"Hex": obj.Hex,
"Hexdump": obj.Hexdump,
}
}
// Write appends a byte slice to the buffer.
func (b *Buffer) Write(data []byte) *Buffer {
b.buf = append(b.buf, data...)
return b
}
// WriteString appends a string to the buffer.
func (b *Buffer) WriteString(data string) *Buffer {
b.buf = append(b.buf, []byte(data)...)
return b
}
// Bytes returns the byte slice of the buffer.
func (b *Buffer) Bytes() []byte {
return b.buf
}
// String returns the string representation of the buffer.
func (b *Buffer) String() string {
return string(b.buf)
}
// Len returns the length of the buffer.
func (b *Buffer) Len() int {
return len(b.buf)
}
// Hex returns the hex representation of the buffer.
func (b *Buffer) Hex() string {
return hex.EncodeToString(b.buf)
}
// Hexdump returns the hexdump representation of the buffer.
func (b *Buffer) Hexdump() string {
return hex.Dump(b.buf)
}
// Pack uses structs.Pack and packs given data and appends it to the buffer.
// it packs the data according to the given format.
func (b *Buffer) Pack(formatStr string, msg []interface{}) error {
bin, err := structs.Pack(formatStr, msg)
if err != nil {
return err
}
b.Write(bin)
return nil
}