adding ability to record logs for debug purposes

This commit is contained in:
orangecoding
2026-06-09 15:42:25 +02:00
parent 6c7d655277
commit 6bef907416
20 changed files with 2229 additions and 7 deletions

View File

@@ -22,6 +22,7 @@ import {
Radio,
RadioGroup,
Typography,
Progress,
} from '@douyinfe/semi-ui-19';
import { InputNumber } from '@douyinfe/semi-ui-19';
import { xhrPost, xhrGet } from '../../services/xhr';
@@ -32,7 +33,14 @@ import {
precheckRestore as clientPrecheckRestore,
restore as clientRestore,
} from '../../services/backupRestoreClient';
import { IconSave, IconRefresh, IconSignal, IconHome, IconFolder } from '@douyinfe/semi-icons';
import {
fetchDebugStatus,
enableDebugLogging as apiEnableDebugLogging,
disableDebugLogging as apiDisableDebugLogging,
downloadDebugBundle,
clearDebugLogs as apiClearDebugLogs,
} from '../../services/debugLoggingClient';
import { IconSave, IconRefresh, IconSignal, IconHome, IconFolder, IconAlertTriangle } from '@douyinfe/semi-icons';
import { debounce } from '../../utils';
import Headline from '../../components/headline/Headline.jsx';
import './GeneralSettings.less';
@@ -55,6 +63,32 @@ function formatFromTBackend(time) {
return date.getTime();
}
/**
* Human-readable byte formatter used by the Debug tab's usage label.
* @param {number} bytes
* @returns {string}
*/
function formatBytes(bytes) {
if (!Number.isFinite(bytes)) return String(bytes);
if (bytes < 1024) return `${bytes} B`;
if (bytes < 1024 * 1024) return `${(bytes / 1024).toFixed(1)} KiB`;
return `${(bytes / (1024 * 1024)).toFixed(2)} MiB`;
}
/**
* Compute the integer percentage that `used` represents of `total`, clamped to [0, 100].
* @param {number} used
* @param {number} total
* @returns {number}
*/
function percentOf(used, total) {
if (!total || total <= 0) return 0;
const pct = Math.round((used / total) * 100);
if (pct < 0) return 0;
if (pct > 100) return 100;
return pct;
}
const GeneralSettings = function GeneralSettings() {
const actions = useActions();
const t = useTranslation();
@@ -79,6 +113,20 @@ const GeneralSettings = function GeneralSettings() {
const [restoreBusy, setRestoreBusy] = React.useState(false);
const [selectedRestoreFile, setSelectedRestoreFile] = React.useState(null);
// Debug-logging tab state. status is fetched on mount + polled every 3s while the
// feature is active so the progress bar reflects the live byte budget.
// debugStatusSeq monotonically increases with every applied status update so we can
// discard stale polling responses that arrive after a manual enable/disable.
const [debugStatus, setDebugStatus] = React.useState(null);
const [debugBusy, setDebugBusy] = React.useState(false);
const [debugConfirmVisible, setDebugConfirmVisible] = React.useState(false);
const [debugClearConfirmVisible, setDebugClearConfirmVisible] = React.useState(false);
const debugStatusSeqRef = React.useRef(0);
const applyDebugStatus = React.useCallback((fresh) => {
debugStatusSeqRef.current += 1;
setDebugStatus(fresh);
}, []);
// User settings state
const homeAddress = useSelector((state) => state.userSettings.settings.home_address);
const providerDetails = useSelector((state) => state.userSettings.settings.provider_details);
@@ -127,6 +175,45 @@ const GeneralSettings = function GeneralSettings() {
setListingDeleteSkipPrompt(listingDeletionPreference?.skipPrompt ?? false);
}, [listingDeletionPreference]);
// Initial debug-status load. Subsequent updates flow through applyDebugStatus()
// (called by polling + after every enable/disable action), so this effect only
// needs to fire once on mount.
useEffect(() => {
let cancelled = false;
fetchDebugStatus()
.then((s) => {
if (!cancelled) applyDebugStatus(s);
})
.catch((e) => {
// Non-fatal: tab is still usable, polling will retry.
console.error('Failed to load debug status', e);
});
return () => {
cancelled = true;
};
}, [applyDebugStatus]);
// Live polling while the feature is active so the progress bar reflects new entries
// as they are written. We intentionally do NOT poll while inactive — the size stays
// constant and there's no Banner to update. Stale poll responses (where a manual
// enable/disable bumped the sequence in the meantime) are discarded so the UI does
// not flicker back to the previous state for ~3s.
useEffect(() => {
if (!debugStatus?.enabled) return undefined;
const id = window.setInterval(async () => {
const seqAtStart = debugStatusSeqRef.current;
try {
const fresh = await fetchDebugStatus();
if (debugStatusSeqRef.current === seqAtStart) {
applyDebugStatus(fresh);
}
} catch {
// ignore transient errors; next tick will retry
}
}, 3000);
return () => window.clearInterval(id);
}, [debugStatus?.enabled, applyDebugStatus]);
const nullOrEmpty = (val) => val == null || val.length === 0;
const handleStore = async () => {
@@ -231,6 +318,89 @@ const GeneralSettings = function GeneralSettings() {
}
}, []);
// ── Debug-logging actions ────────────────────────────────────────────────────
// performEnableDebug() centralizes the actual enable call so both branches of the
// confirm dialog ("delete" vs. "keep") plus the no-confirm fast-path can share it.
const performEnableDebug = React.useCallback(
async ({ clearPrevious }) => {
setDebugBusy(true);
try {
const fresh = await apiEnableDebugLogging({ clearPrevious });
applyDebugStatus(fresh);
// Keep the global generalSettings store in sync so the app-wide red banner
// (which reads settings.debug_logging_enabled) updates immediately.
await actions.generalSettings.getGeneralSettings();
Toast.success(t('settings.debugToastEnabled'));
} catch (e) {
console.error(e);
Toast.error(t('settings.debugToastEnableError'));
} finally {
setDebugBusy(false);
setDebugConfirmVisible(false);
}
},
[actions.generalSettings, applyDebugStatus, t],
);
const handleToggleDebugLogging = React.useCallback(async () => {
// Guard against the initial-load race: if status hasn't arrived yet, ignore the
// click. The button is also disabled when debugStatus == null, this is belt &
// braces for the case where the click somehow reached the handler anyway.
if (debugStatus == null) return;
if (debugStatus.enabled) {
setDebugBusy(true);
try {
const fresh = await apiDisableDebugLogging();
applyDebugStatus(fresh);
await actions.generalSettings.getGeneralSettings();
Toast.success(t('settings.debugToastDisabled'));
} catch (e) {
console.error(e);
Toast.error(t('settings.debugToastDisableError'));
} finally {
setDebugBusy(false);
}
return;
}
// Enabling: if logs from a previous session are still around, ask first.
if (debugStatus.hasLogs) {
setDebugConfirmVisible(true);
return;
}
await performEnableDebug({ clearPrevious: false });
}, [debugStatus, performEnableDebug, actions.generalSettings, applyDebugStatus, t]);
const handleDownloadDebugBundle = React.useCallback(async () => {
try {
await downloadDebugBundle();
} catch (e) {
console.error(e);
if (e?.code === 'NO_LOGS') {
Toast.error(t('settings.debugToastNoLogs'));
} else {
Toast.error(t('settings.debugToastDownloadError'));
}
}
}, [t]);
// Deleting stored logs is a separate action from disabling the feature: the user can
// free up the rolling buffer mid-recording without turning off collection. The
// confirmation dialog makes the destructive nature explicit.
const performClearDebugLogs = React.useCallback(async () => {
setDebugBusy(true);
try {
const fresh = await apiClearDebugLogs();
applyDebugStatus(fresh);
Toast.success(t('settings.debugToastCleared'));
} catch (e) {
console.error(e);
Toast.error(t('settings.debugToastClearError'));
} finally {
setDebugBusy(false);
setDebugClearConfirmVisible(false);
}
}, [applyDebugStatus, t]);
const handleSaveUserSettings = async () => {
try {
const responseJson = await actions.userSettings.setHomeAddress(address);
@@ -572,6 +742,98 @@ const GeneralSettings = function GeneralSettings() {
</SegmentPart>
</div>
</TabPane>
{currentUser?.isAdmin && (
<TabPane
tab={
<span>
<IconAlertTriangle
size="small"
style={{
marginRight: 6,
color: debugStatus?.enabled ? 'var(--semi-color-danger)' : undefined,
}}
/>
{t('settings.tabDebug')}
</span>
}
itemKey="debug"
>
<div className="generalSettings__tab-content">
<SegmentPart name={t('settings.debugSectionName')}>
<Banner
type="info"
fullMode={false}
closeIcon={null}
style={{ marginBottom: 12 }}
title={<div style={{ fontWeight: 600, fontSize: '14px' }}>{t('settings.debugInfoTitle')}</div>}
description={t('settings.debugInfoDescription')}
/>
{debugStatus?.enabled ? (
<Banner
type="danger"
fullMode={false}
closeIcon={null}
style={{ marginBottom: 12 }}
description={
<div>
<div style={{ fontWeight: 600 }}>{t('settings.debugStatusActive')}</div>
<div style={{ marginTop: 8 }}>
<Text type="secondary" style={{ marginRight: 8 }}>
{t('settings.debugUsedLabel')}
</Text>
<Text>
{t('settings.debugUsedValue', {
used: formatBytes(debugStatus.size),
max: formatBytes(debugStatus.max),
percent: percentOf(debugStatus.size, debugStatus.max),
})}
</Text>
<Progress
percent={percentOf(debugStatus.size, debugStatus.max)}
stroke="var(--semi-color-danger)"
aria-label="debug log storage"
style={{ marginTop: 6 }}
/>
</div>
</div>
}
/>
) : (
<div style={{ marginBottom: 12 }}>
<Text type="secondary">{t('settings.debugStatusInactive')}</Text>
</div>
)}
<div style={{ display: 'flex', gap: '0.5rem', flexWrap: 'wrap' }}>
<Button
theme="solid"
type={debugStatus?.enabled ? 'danger' : 'primary'}
loading={debugBusy}
disabled={debugStatus == null}
onClick={handleToggleDebugLogging}
>
{debugStatus?.enabled ? t('settings.debugDisableButton') : t('settings.debugEnableButton')}
</Button>
<Button
theme="light"
icon={<IconSave />}
disabled={debugStatus == null || !debugStatus?.everEnabled || !debugStatus?.hasLogs}
onClick={handleDownloadDebugBundle}
>
{t('settings.debugDownloadButton')}
</Button>
{debugStatus?.hasLogs && (
<Button theme="solid" type="warning" onClick={() => setDebugClearConfirmVisible(true)}>
{t('settings.debugClearButton')}
</Button>
)}
</div>
</SegmentPart>
</div>
</TabPane>
)}
</Tabs>
</>
)}
@@ -621,6 +883,65 @@ const GeneralSettings = function GeneralSettings() {
</div>
</Modal>
)}
{debugConfirmVisible && (
<Modal
title={t('settings.debugConfirmReenableTitle')}
visible={debugConfirmVisible}
onCancel={() => {
// Defensive reset in case a network blip left debugBusy stuck while the
// user dismissed the dialog via the X / backdrop.
setDebugBusy(false);
setDebugConfirmVisible(false);
}}
footer={
<div style={{ display: 'flex', justifyContent: 'flex-end', gap: 8 }}>
<Button onClick={() => performEnableDebug({ clearPrevious: false })} loading={debugBusy}>
{t('settings.debugConfirmKeep')}
</Button>
<Button
type="danger"
theme="solid"
onClick={() => performEnableDebug({ clearPrevious: true })}
loading={debugBusy}
>
{t('settings.debugConfirmDelete')}
</Button>
</div>
}
>
<div>{t('settings.debugConfirmReenableMessage')}</div>
</Modal>
)}
{debugClearConfirmVisible && (
<Modal
title={t('settings.debugClearConfirmTitle')}
visible={debugClearConfirmVisible}
onCancel={() => {
setDebugBusy(false);
setDebugClearConfirmVisible(false);
}}
footer={
<div style={{ display: 'flex', justifyContent: 'flex-end', gap: 8 }}>
<Button onClick={() => setDebugClearConfirmVisible(false)} disabled={debugBusy}>
{t('settings.debugClearConfirmCancel')}
</Button>
<Button type="warning" theme="solid" onClick={performClearDebugLogs} loading={debugBusy}>
{t('settings.debugClearConfirmDelete')}
</Button>
</div>
}
>
<div>
{t('settings.debugClearConfirmMessage', {
recordingState: debugStatus?.enabled
? t('settings.debugClearConfirmRecordingOn')
: t('settings.debugClearConfirmRecordingOff'),
})}
</div>
</Modal>
)}
</div>
);
};