Files
codex-game-studio/templates/pitch_document_template.md
T
MerlinH 87742e76d8 feat: expand Open Game Studio Codex depth
Add OpenSpec-backed catch-up passes for role coverage, workflow catalog, engine references, production templates, role prompt depth, behavioral validation, and project-local customization.

Ship expanded Codex-native scaffolding, role/workflow/template registries, engine reference assets, deterministic validation scenarios, customization pack support, routed Truthmark docs, OpenSpec artifacts, and regression coverage.
2026-06-26 00:31:03 +10:00

429 B

Purpose

Summarize a game concept for audience, differentiation, feasibility, and production promise.

Inputs

  • Concept, target audience, references, competitors, platform, genre, team capacity, and risks.

Outputs

  • Elevator pitch, pillars, differentiators, visual/audio hook, production scope, and validation asks.

Validation

  • Pitch is specific, falsifiable, and clear about prototype vs full-production promises.