Files
codex-game-studio/templates/art_bible_template.md
T
MerlinH 87742e76d8 feat: expand Open Game Studio Codex depth
Add OpenSpec-backed catch-up passes for role coverage, workflow catalog, engine references, production templates, role prompt depth, behavioral validation, and project-local customization.

Ship expanded Codex-native scaffolding, role/workflow/template registries, engine reference assets, deterministic validation scenarios, customization pack support, routed Truthmark docs, OpenSpec artifacts, and regression coverage.
2026-06-26 00:31:03 +10:00

365 B

Purpose

Define the visual production bible for art style and asset consistency.

Inputs

  • Art pillars, references, palette, camera/view constraints, and target platforms.

Outputs

  • Style rules, asset taxonomy, production constraints, and review checklist.

Validation

  • Asset rules are concrete enough for another contributor to produce matching work.