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Add OpenSpec-backed catch-up passes for role coverage, workflow catalog, engine references, production templates, role prompt depth, behavioral validation, and project-local customization. Ship expanded Codex-native scaffolding, role/workflow/template registries, engine reference assets, deterministic validation scenarios, customization pack support, routed Truthmark docs, OpenSpec artifacts, and regression coverage.
935 B
935 B
System Verification
Required verification:
npm test -- --run tests/behavioral-evaluation.test.ts tests/customization.test.ts
npm run typecheck
npm run build
npm test
node dist/cli.js --help
node dist/cli.js validate
npm exec opengamestudio -- --help
npm exec opengamestudio -- validate
npm exec opengamestudio -- run --help
npm run validate
Engine smoke:
npm run init -- --name "Codex Godot Smoke" --engine godot --mode prototype --non-interactive
npm run init -- --name "Codex Unity Smoke" --engine unity --mode design --non-interactive
npm run init -- --name "Codex Unreal Smoke" --engine "Unreal Engine" --mode development --non-interactive
npm run validate -- --project projects/codex-godot-smoke
npm run validate -- --project projects/codex-unity-smoke
npm run validate -- --project projects/codex-unreal-smoke
rm -rf projects/codex-godot-smoke projects/codex-unity-smoke projects/codex-unreal-smoke