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codex-game-studio/docs/development-rules.md
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MerlinH 4960fb2dea feat: upgrade CCGS parity surfaces
- add CCGS surface inventory and parity matrix reporting\n- expand Codex-native roles, skills, and workflow catalog coverage\n- remove nested init compatibility and align root project docs\n- migrate tests from Vitest to node:test with standalone expect
2026-06-29 22:54:22 +10:00

759 B

Development Rules

This repository is TypeScript/Node only.

Use .js specifiers for all relative TypeScript imports because the package uses NodeNext.

Run validation before claiming parity:

npm run typecheck
npm run build
npm test
npm run validate

Keep generated game project surfaces in the repository root.

The current build invokes Codex by default through run <role>. Use --dry-run or --print-prompt for inspection-only paths. Explicit local task orchestration is now inside the product boundary, but runtime claims require implementation and validation. The build still intentionally excludes planner commands, telemetry, changed-file tracking, hosted/background orchestration, unbounded parallelism, and ownership enforcement.