Files
codex-game-studio/templates/technical_design_template.md
MerlinH 87742e76d8 feat: expand Open Game Studio Codex depth
Add OpenSpec-backed catch-up passes for role coverage, workflow catalog, engine references, production templates, role prompt depth, behavioral validation, and project-local customization.

Ship expanded Codex-native scaffolding, role/workflow/template registries, engine reference assets, deterministic validation scenarios, customization pack support, routed Truthmark docs, OpenSpec artifacts, and regression coverage.
2026-06-26 00:31:03 +10:00

358 B

Purpose

Describe a bounded technical design for a game feature or system.

Inputs

  • Feature goal, existing files, engine constraints, API/data requirements, and risks.

Outputs

  • Component design, data flow, integration notes, and test strategy.

Validation

  • Design names failure modes, validation commands, and rollback or simplification path.