Files
MerlinH 87742e76d8 feat: expand Open Game Studio Codex depth
Add OpenSpec-backed catch-up passes for role coverage, workflow catalog, engine references, production templates, role prompt depth, behavioral validation, and project-local customization.

Ship expanded Codex-native scaffolding, role/workflow/template registries, engine reference assets, deterministic validation scenarios, customization pack support, routed Truthmark docs, OpenSpec artifacts, and regression coverage.
2026-06-26 00:31:03 +10:00

344 B

Purpose

Plan a bounded sprint or iteration for game production.

Inputs

  • Milestone goal, available contributors, open risks, backlog candidates, and validation needs.

Outputs

  • Committed goals, stories, owners, non-goals, risks, and verification gates.

Validation

  • Commitments are small enough to validate within the iteration.