Files
codex-game-studio/templates/project_config_template.json
df25f80960 chore: remove stale planning artifacts (#2)
* feat: add flexible studio depth foundations

- add context manifests, engine references, and studio policy gates

- refresh Truthmark 2.2.1 generated surfaces and lane docs

- update OpenSpec tasks and validation coverage

* docs: add Open Game Studio product truth

- add product-capability truth doc for the Codex-native CLI

- cross-link product and engineering truth in route YAML

- update product truth index

* chore: remove stale planning artifacts

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Co-authored-by: MerlinH <merlinh221@gmail.com>
2026-06-17 18:47:15 +10:00

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JSON

{
"schema_version": "1.0",
"project": {
"name": "Test Game",
"slug": "test-game",
"concept": "A focused test concept",
"genre": "Puzzle",
"platform": "PC",
"audience": "Players who like compact strategy games",
"competitors": ["mini-metro", "dorfromantik"],
"monetization": "premium",
"timeline": "8 weeks",
"engine": "godot",
"engine_version": "4.4.1",
"mode": "prototype",
"studio_mode": "guided-studio",
"phase": "Initialization",
"status": "active"
},
"team": {
"active_agents": [
"creative-director",
"producer",
"game-designer",
"gameplay-programmer",
"qa-playtester"
]
},
"production": {
"milestones": [
{
"id": "m1",
"title": "Playable prototype",
"target": "Week 4",
"exit_criteria": ["Core loop is playable"],
"status": "planned"
}
]
}
}