Files
codex-game-studio/templates/difficulty_curve_template.md
MerlinH 87742e76d8 feat: expand Open Game Studio Codex depth
Add OpenSpec-backed catch-up passes for role coverage, workflow catalog, engine references, production templates, role prompt depth, behavioral validation, and project-local customization.

Ship expanded Codex-native scaffolding, role/workflow/template registries, engine reference assets, deterministic validation scenarios, customization pack support, routed Truthmark docs, OpenSpec artifacts, and regression coverage.
2026-06-26 00:31:03 +10:00

407 B

Purpose

Describe challenge progression, assists, failure states, and tuning validation.

Inputs

  • Target audience, core mechanics, levels/encounters, skill assumptions, and accessibility needs.

Outputs

  • Difficulty curve, challenge beats, assist rules, failure recovery, and playtest checks.

Validation

  • Curve has measurable validation signals and avoids one-size-fits-all difficulty claims.