Files
codex-game-studio/templates/accessibility_requirements_template.md
MerlinH 87742e76d8 feat: expand Open Game Studio Codex depth
Add OpenSpec-backed catch-up passes for role coverage, workflow catalog, engine references, production templates, role prompt depth, behavioral validation, and project-local customization.

Ship expanded Codex-native scaffolding, role/workflow/template registries, engine reference assets, deterministic validation scenarios, customization pack support, routed Truthmark docs, OpenSpec artifacts, and regression coverage.
2026-06-26 00:31:03 +10:00

402 B

Purpose

Define accessibility requirements for input, visuals, audio, text, and difficulty.

Inputs

  • Target platforms, player needs, UI/UX flows, gameplay constraints, and localization notes.

Outputs

  • Requirements, acceptance checks, implementation notes, and test evidence needs.

Validation

  • Requirements are testable and distinguish must-have blockers from nice-to-have improvements.