Files
MerlinH 4960fb2dea feat: upgrade CCGS parity surfaces
- add CCGS surface inventory and parity matrix reporting\n- expand Codex-native roles, skills, and workflow catalog coverage\n- remove nested init compatibility and align root project docs\n- migrate tests from Vitest to node:test with standalone expect
2026-06-29 22:54:22 +10:00

12 lines
732 B
JavaScript

#!/usr/bin/env node
import { generateParityMatrix, inventoryCcgsSurfaces, writeParityReports } from "../src/ccgs-parity.js";
import { defaultProjectConfig } from "../src/projects.js";
const referenceRoot = process.env.CCGS_REFERENCE_ROOT ?? process.argv[2] ?? "/opt/data/repos/Claude-Code-Game-Studios";
const outDir = process.env.CCGS_PARITY_OUT ?? process.argv[3] ?? "references";
const config = defaultProjectConfig({ name: "Parity Audit Game", engine: "godot", mode: "prototype", nonInteractive: true });
const inventory = inventoryCcgsSurfaces(referenceRoot);
const matrix = generateParityMatrix(inventory, config);
writeParityReports(matrix, outDir);
console.log(`Wrote ${matrix.rows.length} CCGS parity rows to ${outDir}`);