Files

22 lines
1018 B
JSON

{
"id": "unreal",
"display_name": "Unreal Engine",
"aliases": ["unreal", "Unreal", "Unreal Engine", "ue", "ue5"],
"default_version": "5.4",
"source_root_pattern": "source/project-{slug}",
"folders": ["Content", "Config", "Source"],
"project_files": ["<ProjectClass>.uproject"],
"run_command": "UnrealEditor <ProjectClass>.uproject",
"test_command": "UnrealEditor-Cmd <ProjectClass>.uproject -ExecCmds=\"Automation RunTests Project\" -unattended",
"codex_hints": [
"Prefer Unreal module, Blueprint, and Content folder conventions.",
"Do not edit imported assets directly.",
"Describe binary map, Blueprint, and asset changes explicitly."
],
"best_practices": ["Keep gameplay modules explicit.", "Use Content for assets and Config for project defaults."],
"agent_specializations": {
"summary": "Unreal Engine project using Content, Config, Source, and a PascalCase .uproject file.",
"validation": "Confirm <ProjectClass>.uproject exists under source/project-<slug>/."
}
}