mirror of
https://github.com/merlinhu1/codex-game-studio.git
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22 lines
953 B
JSON
22 lines
953 B
JSON
{
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"id": "unity",
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"display_name": "Unity",
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"aliases": ["unity", "Unity", "Unity Engine"],
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"default_version": "6000.0",
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"source_root_pattern": "source/project-{slug}",
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"folders": ["Assets", "Packages", "ProjectSettings"],
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"project_files": ["Packages/manifest.json", "ProjectSettings/ProjectSettings.asset"],
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"run_command": "Unity -projectPath .",
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"test_command": "Unity -batchmode -projectPath . -runTests",
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"codex_hints": [
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"Prefer Unity component patterns and keep gameplay scripts under Assets.",
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"Do not edit imported assets directly.",
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"Describe scene, prefab, and ProjectSettings changes explicitly."
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],
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"best_practices": ["Keep gameplay code under Assets.", "Track ProjectSettings markers."],
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"agent_specializations": {
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"summary": "Unity project using Assets, Packages, and ProjectSettings layout.",
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"validation": "Confirm Packages/manifest.json and ProjectSettings/ProjectSettings.asset exist."
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}
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}
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