reviewer: Codex Game Studio seed review date: 2026-06-17 source-link: https://dev.epicgames.com/documentation/en-us/unreal-engine/ engine: unreal version-reviewed: 5.5 tags: unreal,audio,sound,music,sfx roles: audio-director,sound-designer,gameplay-programmer workflows: prototype,bugfix,architecture-review,qa-plan # Unreal Audio Module Reference ## Purpose Music, SFX, voice, routing, mixers, spatial audio, and subtitle/accessibility coordination. ## Guidance - Select this file only for audio-related tasks. - Keep implementation guidance scoped to Unreal project files and validation commands. - Include performance, accessibility, and content-pipeline risks when they apply. ## Validation - Prefer project-local engine commands and Codex Game Studio project validation before readiness claims. - Record unknown version-specific behavior as a risk instead of presenting it as confirmed. - Keep this reference selected by relevance; do not load every engine reference for one task.