diff --git a/README.md b/README.md
index 65443b9..6333668 100644
--- a/README.md
+++ b/README.md
@@ -3,15 +3,15 @@
Turn a Codex session into a structured, local-first game studio.
- 38 agents. 79 skills. 31 workflows. One Git-reviewable studio template.
+ 50 agents. 90 skills. 61 workflows. One Git-reviewable studio template.
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-
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@@ -67,11 +67,11 @@ The template is deliberately clone-first: the visible `AGENTS.md`, `.codex/agent
| Category | Count | Description |
|----------|-------|-------------|
-| **Agents** | 38 | Codex custom agents across production, design, programming, art, audio, narrative, QA, localization, live ops, release, and engine support |
-| **Skills** | 79 | Reusable studio actions under `.agents/skills/*/SKILL.md`, from onboarding and design through QA, release, team orchestration, and standards |
-| **Workflows** | 31 | Tracked prompt workflows for market review, specs, stories, sprints, QA, security, release, hotfixes, vertical slices, and handoffs |
+| **Agents** | 50 | Codex custom agents across production, design, programming, art, audio, narrative, QA, localization, live ops, release, and engine support |
+| **Skills** | 90 | Reusable studio actions under `.agents/skills/*/SKILL.md`, from onboarding and design through QA, release, team orchestration, and standards |
+| **Workflows** | 61 | Tracked prompt workflows for market review, specs, stories, sprints, QA, security, release, hotfixes, vertical slices, and handoffs |
| **Engine Tracks** | 3 | Godot, Unity, and Unreal specialist context with engine references and validation checks |
-| **Templates** | 31 | Packaged document templates for GDDs, ADRs, technical designs, playtests, releases, postmortems, risk registers, pitch docs, and more |
+| **Templates** | 57 | Packaged document templates for GDDs, ADRs, technical designs, playtests, releases, postmortems, risk registers, pitch docs, and more |
| **Validation** | built in | Hard-failing checks for package assets, template surfaces, project state, metadata, engine references, and future-only CLI drift |
## Studio Hierarchy
@@ -148,7 +148,7 @@ Skills are tracked under `.agents/skills/*/SKILL.md`. They are the reusable stud
`cgs-team-combat` `cgs-team-narrative` `cgs-team-ui` `cgs-team-release` `cgs-team-polish` `cgs-team-audio` `cgs-team-level` `cgs-team-live-ops` `cgs-team-qa`
**Path Standards**
-`cgs-standards-gameplay` `cgs-standards-prototype` `cgs-standards-tests` `cgs-standards-ui`
+`cgs-standards-ai-code` `cgs-standards-data-files` `cgs-standards-design-docs` `cgs-standards-engine-code` `cgs-standards-gameplay` `cgs-standards-gameplay-code` `cgs-standards-narrative` `cgs-standards-network-code` `cgs-standards-prototype` `cgs-standards-prototype-code` `cgs-standards-shader-code` `cgs-standards-test-standards` `cgs-standards-tests` `cgs-standards-ui` `cgs-standards-ui-code`
## Workflows
@@ -156,13 +156,7 @@ Workflow prompts live under `.codex/workflows/*.md`. They are inspection-friendl
| Phase | Workflows |
|-------|-----------|
-| **Discovery** | `brainstorm`, `market-analysis`, `analytics-setup`, `onboard` |
-| **Design** | `design-spec`, `game-feel-tuning`, `art-direction`, `localization-plan`, `ui-ux-review` |
-| **Architecture** | `architecture-decision`, `architecture-review`, `security-audit`, `perf-profile` |
-| **Planning** | `create-epics`, `create-stories`, `sprint-plan`, `sprint-status`, `story-readiness` |
-| **Implementation** | `vertical-slice`, `prototype`, `bugfix`, `hotfix`, `story-done` |
-| **QA & Review** | `qa-plan`, `regression-suite`, `playtest`, `review`, `handoff` |
-| **Release** | `production-milestone`, `release-checklist`, `ship-check` |
+| **Tracked Prompts (61)** | `accessibility-doc`, `analytics-setup`, `architecture-decision`, `architecture-review`, `art-bible`, `art-direction`, `asset-audit`, `asset-spec`, `balance-check`, `brainstorm`, `bug-report`, `bugfix`, `changelog`, `code-review`, `consistency-check`, `control-manifest`, `create-architecture`, `create-epics`, `create-stories`, `design-review`, `design-review-concept`, `design-spec`, `design-system`, `engine-setup`, `entity-inventory`, `game-concept`, `game-feel-tuning`, `handoff`, `hotfix`, `implement`, `launch-checklist`, `localization-plan`, `map-systems`, `market-analysis`, `onboard`, `patch-notes`, `perf-profile`, `playtest`, `playtest-polish`, `production-milestone`, `prototype`, `qa-plan`, `regression-suite`, `release-checklist`, `retrospective`, `review`, `review-all-gdds`, `scope-check`, `security-audit`, `ship-check`, `sprint-plan`, `sprint-status`, `story-done`, `story-readiness`, `team-feature`, `team-polish`, `test-setup`, `ui-ux-review`, `ux-design`, `ux-review`, `vertical-slice` |
## Getting Started
@@ -212,14 +206,14 @@ Workflow prompts live under `.codex/workflows/*.md`. They are inspection-friendl
AGENTS.md # Game-facing Codex instructions
codex-game-studio # Source-checkout CLI wrapper
.codex/
- agents/ # 38 Codex custom agents
- workflows/ # 31 tracked workflow prompts
+ agents/ # 50 Codex custom agents
+ workflows/ # 61 tracked workflow prompts
studio.json # Project state written by init
tasks.json # File-backed task state
runs/ # Runtime metadata for role/task runs
locks/ # Local orchestration locks
.agents/
- skills/ # 79 reusable studio skills
+ skills/ # 90 reusable studio skills
engine_configs/ # Engine setup metadata
engine_reference/ # Godot, Unity, Unreal reference packs
templates/ # Document templates used by workflows