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27 lines
1019 B
Markdown
27 lines
1019 B
Markdown
reviewer: Open Game Studio seed review
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date: 2026-06-17
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source-link: https://docs.unity3d.com/Manual/index.html
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engine: unity
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version-reviewed: 6000.0
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tags: unity,networking,multiplayer,replication,rollback
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roles: network-programmer,gameplay-programmer,qa-playtester
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workflows: prototype,bugfix,architecture-review,qa-plan
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# Unity Networking Module Reference
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## Purpose
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Replication, rollback, authority, synchronization, server/client boundaries, and multiplayer test risk.
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## Guidance
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- Select this file only for networking-related tasks.
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- Keep implementation guidance scoped to Unity project files and validation commands.
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- Include performance, accessibility, and content-pipeline risks when they apply.
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## Validation
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- Prefer project-local engine commands and Open Game Studio project validation before readiness claims.
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- Record unknown version-specific behavior as a risk instead of presenting it as confirmed.
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- Keep this reference selected by relevance; do not load every engine reference for one task.
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