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The activity pill slot's single top-level 0.9s transition (PILL_REORDER_DURATION_S) applied to every animated value, so the enter/exit fade+scale inherited the slow spring meant only for reorder travel — pills faded/scaled in and out over 0.9s. - Split AnimatedPillSlot's transition per value: `layout` keeps the 0.9s reorder spring unchanged - `opacity` keeps the 0.9s linear tween only while the slot is moving (the mid-move dip keyframes must still land with the layout spring); otherwise it uses a fast 0.18s ease-out for enter/exit - `scale` always uses the fast tween — it only animates on enter/exit - Add PILL_ENTER_EXIT_DURATION_S (0.18s) alongside the reorder constant Co-authored-by: Taylor Ho <taylorkmho@gmail.com> Signed-off-by: Taylor Ho <taylorkmho@gmail.com>
Buzz
Desktop chat shell with:
- Tauri + React + TypeScript + Vite
- Tailwind CSS
- shadcn/ui-ready shared components
- Biome (lint/format/check)
- Feature-driven frontend structure
Scripts
pnpm dev- run the web frontendpnpm tauri dev- run the desktop apppnpm build- typecheck and build frontendpnpm typecheck- TypeScript checkspnpm lint- Biome lintpnpm format- Biome format (write)pnpm check- Biome check
Structure
src/shared- reusable app-wide code (ui,lib,styles)src/features- feature modules (vertical slices)src/app- top-level app composition